Killing a Player with the Specified Reason

Discussion in 'Plugin Development' started by dlcruz129, Feb 26, 2014.

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    Hello everyone!

    I am currently developing a plugin which adds the command /explode <player>. I already have set it up so that an explosion is created that does not damage blocks, however, I want to be sure that the player dies. How would I kill the player, while changing the broadcast in the chat to "{PLAYERNAME} was exploded."?

    Any help is appreciated. :)

  2. dlcruz129
    Just set their health to 0. As for changing the death message you can just edit the death message for that player by listening to the player death event.
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    Not hard to do:
    Just make a command /killplayer <player> using arguments
    than make an argument with <reason> Like this:
    1. public class Commands implements CommandExecutor {
    2. public String glueArgs(String[] args) {
    3. String glued = "";
    5. if(args != null) {
    6. for(int index = 1; args.length > index; index++) {
    7. glued += args[index] + " ";
    8. }
    9. }
    10. return glued;
    11. }

    Than type:
    1. }else{
    2. target.sendMessage(ChatColor.RED + glueArgs(args));

    that else one isnt needed! its just how you coded your plugin!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jun 6, 2016
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