Plugin category: Fun Suggested name: J.A.R.V.I.S What I want: Basically an ironman themed automated reply plugin, so if someone in chat says "console" something like "[JARVIS] How can I assist you sir?". Also various sub replies would be nice, maybe interactive, like "console give me creative", would show [JARVIS] I have set your game mode to creative. This plugin will respond directly to the player, printing the messages only on their screen. Things I would like JARVIS to work with: GMS GMC Send messages to others, from the player, Kick Ban Mute Tempban OP Sethome (Other essential commands?) If you can't do all of these, I don't mind. But at least the game modes + moderator action? Ideas for commands: None. Ideas for permissions: JARVIS.on When I'd like it by: Don't mind. Thanks, so much, in advance, Adam. <3 ya'all!
Really? I'll edit the title. I honestly thought it was just a case of in certain messages being sent through chat, executes commands and replies,
Finding the commands is the tricky part, with the right arguments etc. Have a miniature version of this, it is sensitive with its keywords and it is only able to kick and ban atm. And it is Dutch with a hardcoded filter for my user.
I currently have a system that will recognize a command and a target. ( The name of my bot is Tobor, I don't know why ) So I can use this: "Tobor please kick (command) timtower(target)" If there is anything in between then it will fail. There are better ways then mine, that is for sure. And it is possible, it just isn't easy at all.
ADAMATOR1234 I could probably make this and just have a config with a list of things that could be said and what commands they would run.
What if you operated on a keyword-based system? So, configure a sensitivity level, and that level (integer) will be how many keywords must match for it to be successful.
Am I the only one completely missing why there's a point to this? Computers like explicit instructions, that's why we have programming languages and "/" commands. Sure, you could create some overcomplicated context recognition system, but then what have you accomplished? Making commands longer...?
I don't think this wouldn't be hard, just needs a lot of work. ADAMATOR1234 Pretty interesting idea though. The same could be done with GLaDOS, Red Queen, and maybe a few other big AI's.
No, not only change the name. All those AI's interact in a different way with people and talk differently. That's what I ment.
ADAMATOR1234 Would that work? something like: Code: # %p for player # %mp for message-prefix message-prefix: '&c[&6JARVIS&c]&r' commands: - 'give me creative': - 'gamemode %p creative' - 'tell %p %mp Your &2gamemode&r was set to &6creative&r.' - 'give me survival': - 'gamemode %p survival' - 'tell %p %mp Your &2gamemode&r was set to &6survival&r.'
ADAMATOR1234 Can you help me think of a more generic name? The message prefix will be customizable in the config. ADAMATOR1234 AutoReply? EDIT by Moderator: merged posts, please use the edit button instead of double posting.
ADAMATOR1234 I'm really sorry about this - I was supposed to go on vacation for a week starting later tonight, but something has come up and I have to leave in 15 minutes. I can do your plugin when I get back though if you don't get someone else to do it before then. I will be back on Monday the 18th.
Ok, no problem. I'll try to see if someone else can do it, especially because working after vacation sucks. Anyone willing to?