Flaming Arrows - Light Your Arrows with Flint & Steel Version: v1.2.2 Flaming Arrows! allows players to light their arrow flights. There are several plug-ins available that change the behavior of arrows or archery, but none of them seem to consider the effects of one-shot kills on game balance. [This is not necessarily a bad thing, it's just not what I was looking for for my own server.] Unlike these, Flaming Arrows! requires a player to use flint & steel to light their arrow flights, and allows the server operator to choose how many flint & steel "charges" are required per flaming arrow; the default is five. Features: Fire flaming arrows at opponents to immolate them! Players must use flint & steel to light their arrows. Left-click with your bow to toggle whether you're using flaming arrows. Server operators may configure... ...how much flint & steel durability is used to light each arrow. ...how many fire ticks to afflict upon player and non-player targets. ...which item is used to toggle flaming arrows on and off. ...which players can use flaming arrows. ...the flaming arrows enabled and disabled messages sent to players. If a piggie is struck by a flaming arrow and dies, any porkchops it drops are automatically converted into grilled porkchops. Any damage that sets the piggie's fire ticks will also trigger this effect. Downloads: Plug-in: here Sources: here Other downloads: here Configuration (Move your mouse to reveal the content) Configuration (open) Configuration (close) config.yml: The following is the default config.yml file. This file resides in your plugins/FlamingArrows directory and will be automatically created the first time the plug-in is loaded by your server. Code: flaming-arrows: charges-required: flint-and-steel: 5 fire-ticks: non-player: 600 player: 0 messages: disabled: '*Flaming Arrows* You are now firing normal arrows.' enabled: '*Flaming Arrows* You are now firing flaming arrows.' wand: bow whitelist: - '*' Some things to remember: The '*' entry in the whitelist matches all players. Remove the '*' element from the whitelist if you want to control which players are allowed to using flaming arrows! Player names must be played inside single quotes (e.g. 'mixcoatl77') Known Issues (Move your mouse to reveal the content) Known Issues (open) Known Issues (close) Known Issues: No permission support. I have no interest in adding permission support until Bukkit supports permissions natively. Please do not ask for this. In the Works (Move your mouse to reveal the content) In the Works (open) In the Works (close) In the Works: Allow the server operator to configure whether players must enable flaming arrows for each shot they fire (reduces the firing rate to simulate having to light each arrow.) Flaming arrows as cave flares; ignite blocks struck by a flaming arrow. Allow dispenser blocks to fire flaming arrows? [Bukkit doesn't seem to support the required events as of CB #740. Maybe later.] Changelog (Move your mouse to reveal the content) Changelog (open) Changelog (close) Changelog: Version 1.2.2 Updated for CB #935. Version 1.2.1 Fixed: Added quotes around the default * element of the whitelist. Version 1.2.0 Added player whitelist. Added flaming arrows toggle by left-clicking the configured item. Added configurable enable and disable messages. Split fire ticks into player and non-player settings. Version 1.1.1 Fixed: touching a pressure plate was causing arrows to fire due to the way player interaction events were being handled. Version 1.1.0 Restructured the source files a little bit. Added configuration setting to select whether players are affected by flaming arrows. Added configuration setting to select the number of fire ticks afflicted upon a target struck by a flaming arrow. Version 1.0.1 Fixed: removed event cancellation checking. These checks were preventing certain player interaction events from being detected by the plug-in. It's very annoying when other plug-ins cancel events they don't actually handle. Fixed: some targets were not catching on fire when struck with a flaming arrow. Version 1.0.0 Initial plug-in release.