[INACTIVE][ECON] ecoCreature 0.0.5b - PvM/E Rewards [740]

Discussion in 'Inactive/Unsupported Plugins' started by ChrisB, Mar 18, 2011.

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    ecoCreature 0.0.5b - PvM/E Rewards

    Based upon the stories of iMonster and CookieMonster, this nifty little plugin will allow you, the server owner to hand out more than the default, boring sets of items dropped from creatures on your server.

    Apart from allowing extra drops, how about economy support through iConomy & Essentials Economy as well as BOSEconomy? But... we just forgot one, MineConomy! (it works, too!)

    Did you like how iMonster treated your currency rewards without those decimals? Fully optional here!
    As if that wasn't enough, reward and penalty messages, fully customizable from your end!
    • Currencry rewards through iConomy. Messages are customizable.
    • Currency penalties, if thats your wish - with customizable messages.
    • Extra drops from all animals and monsters.
    • Prevent camping around monster spawners, fully optional.
    • Prevent rewards through the use of bow and arrow, optional with custom message.
    • Penalty for dieing, fully optional and can be set at percentage level. Custom messages.
    • Beloved donors and special members can earn more money through a simple permission switch, set in percentage gain.
    • Silent rewards, through the options. No more messages about rewards, penalties and such.
    • + more! (Read the config file for all the juicy details!)
    !!! Requirements:
    • iConomy 4.6.5
    • Permissions 2.7.2
    • CraftBukkit 740
    • * BOSEconomy 0.6.2 (Only required if you do not have iConomy)
    • * Essentials 2.1.x (Only required if you do not have iConomy)
    • * MineConomy 0.5.6 (Only required if you do not have iConomy)
    Permissions Setup for ecoCreature

    Each and every creature available! (If you do not add any of them, you won't get rewards)
    - 'ecoCreature.Creature.CraftCreeper'
    - 'ecoCreature.Creature.CraftSkeleton'
    - 'ecoCreature.Creature.CraftZombie'
    - 'ecoCreature.Creature.CraftSpider'
    - 'ecoCreature.Creature.CraftPigZombie'
    - 'ecoCreature.Creature.CraftGhast'
    - 'ecoCreature.Creature.CraftSlime'
    - 'ecoCreature.Creature.CraftChicken'
    - 'ecoCreature.Creature.CraftCow'
    - 'ecoCreature.Creature.CraftPig'
    - 'ecoCreature.Creature.CraftSheep'
    - 'ecoCreature.Creature.CraftSquid'
    - 'ecoCreature.Creature.CraftWolf'
    - 'ecoCreature.Creature.Spawner'
    ======== Or if you just want them all. ========
    - 'ecoCreature.Creature.*'
    + Note that the permissions are case sensitive! +
    Colour Codes @ ecoCreature.yml
    &0: Black
    &1: Dark Blue
    &2: Dark Green
    &3: Teal
    &4: Dark Red
    &5: Purple
    &6: Gold
    &7: Light Grey
    &8: Dark Gray
    &9: Light Blue
    &a: Light Green
    &b: Turquoise
    &c: Light Red
    &d: Pink
    &e: Yellow
    &f: White
    Warnings / Notes:
    • I might of have missed something, if I did, just leave a message in the thread.
    Known Issues:
    • None.
    Suggestions / TODO:
    • Suggestions are welcome.
    ecoCreature.jar via gamebin.org
    Full working server setup, for reference via gamebin.org
    • Updated for the latest stable bukkit.
    • Some features are still being worked on, in case you're wondering.
    • Fixed messages with no colors.
    • Fixed death penalty.
    • Added FixedDrops, open your ecoCreature.yml and add FixedDrops: false right under OverrideDrops. You can set the value true or false, if true... creatures will only drop the specified amount in your loot table, otherwise when false it takes a random number between 0 and the amount you wanted. This only needs to be added if upgrading from 0.0.5 and don't want to re-generate your config.
    v0.0.5 - Lederhosen!
    • uQuest hooking, if a creature dies, it can give a random quest.
    • Spawner drops items now.
    • Dollar signs as your currency now works.
    • Updated to work with MineConomy 0.5.6
    • Flat or percentage for the death penalty.
    • Misc random stuff that didn't work should work.
    • Tested against iConomy, didn't have time for the others - but should work, report what doesn't work if thats the case.
    v0.0.4g4 - Cows with laserguns!
    • uQuest hooked, but doesn't do anything yet.
    • MineConomy support added.
    • If camping near a spawner, mobs shouldn't drop anything.
    • Minor fixes and tweaks here and there, hopefully working better and warns when not working.
    v0.0.4g3 - Crispy Milk!
    • Drops under 1% are working.
    • Added a check to see whether or not Permissions are hooked and enabled.
    • Minor fixes.
    v0.0.4g2 - Maintenance overdrive, supreme drift!
    • Fixed up some permission checking.
    • Tweaked some hooks.
    • Compiled and tested with RB 670
    • Minor maintenance, no config changes required.
    v0.0.4g1 - Maintenance maintenance of the maintenance extreme extreme release.... deluxe
    • Toggler for No Reward message fixed.
    v0.0.4g - Jeeeez man ;/
    • Hopefully nailed the DEATH and RESPAWN issues.
    • Added BOSEconomy, its back in the game.
    • PigZombie is PigZombie, and no longer Zombie :p
    • Permissions are back in, and there has been changes made.
    • Extra gains work on group-level, you'll see what I mean inside the config.
    • No Reward message can now be toggled on or off.
    • Drop overrides can also be toggled on or off.
    • Random acts of fiddling around with the code
    • You must backup, remove & let ecoCreature generate a new config with this release.
    v0.0.4f - Ohsnap
    • Default drop tables are overriden by ecoCreature, default table is added to the config. Will be optional later.
    • Fixed a serious bug, where the players inventory would be wiped upon death. (very random and not always happening - but could)
    • Specifying a drop amount for a creature will give it a random between 0 and the specified amount now.
    • Essentials Economy is again supported and seems to be working better than ever.
    • Where did all the permissions go? VIP is left in for now, everything should per default yield rewards for now.
    v0.0.4e - More
    • Pigs no longer looked upon as Creepers
    • IntegerCurrency fixed, and working again.
    v0.0.4d - Maintenance Deluxe
    • Drops should override default creatures drops now.
    • Drops should now drop at the location of the creature which died.
    • Minor fixes.
    v0.0.4c - Extra Maintenance Release
    • Should be working fine with RB617, two test servers reporting no errors.
    • Configuration file fixed.
    • Tiny fixes.
    v0.0.4b - Maintenance release.
    • Check and option to see whether or not a player is under sea level.
    • Wolves added and supported.
    • Expanded list of items held.
    • Configuration changes, backup and re-generate, make sure you are up to date!
    v0.0.4a- Maintenance release.
    • Small bugfixes and tweaks.
    • Mob/monster spawner camping checks both the player and creature if near the spawner now, not just the player.
    • New permission available.
    • New configurable messages, send a message even if there aren't any rewards!
    • Option for configuring spawncamping message, or turn it off.
    • Empty messages should no longer output to players.
    • VIP group permission, reward your donors or special players with extra cash!
    • Penalty upon death (optional, drop some money when you die)
    • New and improved configuration,back up and generate a new one to see the newlyadded awesome.
    • + some other changes and fixes.
    • Fixed a bug with iConomy adding money even though a negative amount was entered.
    • Small tweaks.
    • Quick bugfix for proper messages.
    • Initial Release.

    Special Thanks & Stuff
    mudzereli, Mirage & Mineral, for initial testing & ideas.
    Nijikokun for iConomy, testing, code and ideas.
    Essentials Team for Essentials & Essentials Economy.
    Brotherhood Of Slaughter for their economy plugin.
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    And hopefully not e-rage on another thread this time. :)
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    I love how nobody reads the last two pages of threads... Just an FYI: Always look on the last two pages before reporting errors...

    Not only does the developer know about these problems already, but a fix has been posted by Fluff on page 20 to tie us over until the developer has the time to fix the official version.

    (Also, for those who can't get that version to work... you're doing something wrong most likely since most of us are running it with zero errors - perhaps try deleting the config and allowing it to regenerate.)
    cereal likes this.
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    Sorry for that, i speak about fluff version off course.
    EcoCreature v0.05b works fine with Iconomy 4.6 and not with Iconomy 5.0
    Fluff version does not work (for me) with Iconomy 5.0

    But now i need iconomy 5.0 for other plugins, i'm stuck due to EcoCreature.

    So i seek another plugin for same thing.
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    Fluff's version still awards money when killing near a spawner... Not sure how your configuration looks but I wouldn't mind getting a look see because this is something I liked about this plugin and miss.

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    delete your config and let flyffs version generate a new one and it will start.
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    Never work : a new generated config, just change the stupid thing (DidYou: - Read: - Understand: - Configure: true)
    And reboot : error.
    I can try another time.
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    I am having a strange issue at the moment.

    I can kill monsters outside and get rewards but when I kill monsters in a cavern I get the no bow message '[???] You can't seem to find any currency on this creature.'

            Core: 'iConomy'
            IntegerCurrency: true
            AllowCamping: true
            ClearCampDrops: true
            OverrideDrops: true
            FixedDrops: false
            BowRewards: true
            PenalizeDeath: false
            PenalizeType: true
            PenalizeAmount: 3
            AllowUnderSeaLVL: true
            WolverineMode: false
    With allow camping true/false I get the same result.

    Thanks :]

    Edit: Fixed. I downloaded the working copy from the link in OP and compared yml files. For some reason some of the things were in the wrong place on mine (old version?). Works now. Love the plugin.
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    I can confirm that there are no drops from animals/monsters when using that plugin and mcMMO :(
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    This is not true, I use mcmmo 1.0.7 (latest) and the latest version of this plugin (Fluffs version) and I still very much so get drops. Some weapons are glitchy, though, like the bows. Swords NEVER fail to drop items and currency, even when abilities are used.
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    I am going to have to stop using this plugin soon, I really need to move on and go to iConomy 5.
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    I'm using it with iConomy v5 just fine - Fluff's forked version he presented above...
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    I use OverrideDrops: true and FixedDrops: false in my config and i just dont get drops, coin dropping works without a problem :(
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    Finally it's work. I think I made ​​a mistake last time.
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    Is it possible to only set Spawner to drop item with ecoCreature? And the rest of the mobs have minecraft default?
    As I understand it, 'OverrideDrops' makes mobs only drop what is listed in config? I don't want to figure out what each and every mob drops in minecraft...
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    Could you make this work with the latest version of Iconomy? I'm getting

    12:53:08 [SEVERE] com/nijiko/coelho/iConomy/iConomy loading ecoCreature v0.0.5b
    (Is it up to date?)
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
            at se.crafted.chrisb.ecoCreature.utils.ecoEcon.initEcon(Unknown Source)
            at se.crafted.chrisb.ecoCreature.ecoCreature.onEnable(Unknown Source)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:131)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:109)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:218)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:205)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:145)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:260)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    Caused by: java.lang.ClassNotFoundException: com.nijiko.coelho.iConomy.iConomy
            at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
            at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
            at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
            ... 12 more
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    Chubbs99 and Bjourk like this.
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    Does anybody know the permission node for VIP members?
    I can't find it! :eek:
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    Can you pleas update and add iConomy 5 Support?
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    Can you please read 3 posts above yours? It has been answered several times.
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    Oh lawd the config file @_@
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    On my server http://www.minecraftforum.net/viewtopic.php?f=1025&t=316573 (mods are listed) I am having issues with mcmmo.
    The bow is not rewarding players money when creatures are killed. I dont see an option anywhere to change this, any help would be appreciated. They still get rewards with the sword and fist though btw.
    ( i made a test server and was installing , deleting mods one by one until i found that mcmmo was the issue)​
    I was wondering if this was an issue with this mod or mcmmo, thanks.​
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    17:49:09 [SEVERE] null initializing ecoCreature v0.0.5b-1 (Is it up to date?)
    at se.crafted.chrisb.ecoCreature.ecoCreature.onLoad(ecoCreature.java:64)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:103)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:218)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:205)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:145)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:260)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    still get this using iconomy 5 and bukkit 766 using the fix version in this page .... anyone know how to fix??
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    Same problem, but i found why.
    Some modifications on "ecoCreature.yml", look mine and compare your :

            Core: 'iConomy'
            IntegerCurrency: true
            AllowCamping: false
            ClearCampDrops: true
            OverrideDrops: true
            FixedDrops: false
            BowRewards: true
            PenalizeDeath: true
            PenalizeType: true
            PenalizeAmount: 3
            AllowUnderSeaLVL: true
            WolverineMode: false
            BowRange: 25
            CampRadius: 15
            Output: true
            NoReward: true
            Spawner: true
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    anyone has the same problem on flyffs iconomy5 fixed version ?
    My chat outputs is crippled when someone kills a monster ... its saying somethin like "%3f was killed with your 5%3f"
    so it seems its a problem with some kind of variables for the monster and weaponnames.

    Any hint appreciated (;
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    im also getting this message.
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    This plugin don't work with bukkit 766 :/
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    could anyone suggest a working replacement for this plugin? thanks in advance. :)
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    for anybody still waiting. i have just installed CookieMonster on my server with CB766 & Iconomy 5. It works great & it is a perfect replacement.

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