[INACTIVE][ECON] ecoCreature 0.0.5b - PvM/E Rewards [740]

Discussion in 'Inactive/Unsupported Plugins' started by ChrisB, Mar 18, 2011.

  1. Offline

    ChrisB

    ecoCreature 0.0.5b - PvM/E Rewards

    Description:
    Based upon the stories of iMonster and CookieMonster, this nifty little plugin will allow you, the server owner to hand out more than the default, boring sets of items dropped from creatures on your server.

    Apart from allowing extra drops, how about economy support through iConomy & Essentials Economy as well as BOSEconomy? But... we just forgot one, MineConomy! (it works, too!)

    Did you like how iMonster treated your currency rewards without those decimals? Fully optional here!
    As if that wasn't enough, reward and penalty messages, fully customizable from your end!
    -------------------------------------------------------------------------------------------------------------------------
    Features:
    • Currencry rewards through iConomy. Messages are customizable.
    • Currency penalties, if thats your wish - with customizable messages.
    • Extra drops from all animals and monsters.
    • Prevent camping around monster spawners, fully optional.
    • Prevent rewards through the use of bow and arrow, optional with custom message.
    • Penalty for dieing, fully optional and can be set at percentage level. Custom messages.
    • Beloved donors and special members can earn more money through a simple permission switch, set in percentage gain.
    • Silent rewards, through the options. No more messages about rewards, penalties and such.
    • + more! (Read the config file for all the juicy details!)
    -------------------------------------------------------------------------------------------------------------------------
    !!! Requirements:
    • iConomy 4.6.5
    • Permissions 2.7.2
    • CraftBukkit 740
    • * BOSEconomy 0.6.2 (Only required if you do not have iConomy)
    • * Essentials 2.1.x (Only required if you do not have iConomy)
    • * MineConomy 0.5.6 (Only required if you do not have iConomy)
    -------------------------------------------------------------------------------------------------------------------------
    Permissions Setup for ecoCreature

    Each and every creature available! (If you do not add any of them, you won't get rewards)
    Code:
    - 'ecoCreature.Creature.CraftCreeper'
    - 'ecoCreature.Creature.CraftSkeleton'
    - 'ecoCreature.Creature.CraftZombie'
    - 'ecoCreature.Creature.CraftSpider'
    - 'ecoCreature.Creature.CraftPigZombie'
    - 'ecoCreature.Creature.CraftGhast'
    - 'ecoCreature.Creature.CraftSlime'
    - 'ecoCreature.Creature.CraftChicken'
    - 'ecoCreature.Creature.CraftCow'
    - 'ecoCreature.Creature.CraftPig'
    - 'ecoCreature.Creature.CraftSheep'
    - 'ecoCreature.Creature.CraftSquid'
    - 'ecoCreature.Creature.CraftWolf'
    - 'ecoCreature.Creature.Spawner'
    
    ======== Or if you just want them all. ========
    - 'ecoCreature.Creature.*'
    
    + Note that the permissions are case sensitive! +
    -------------------------------------------------------------------------------------------------------------------------
    Colour Codes @ ecoCreature.yml
    &0: Black
    &1: Dark Blue
    &2: Dark Green
    &3: Teal
    &4: Dark Red
    &5: Purple
    &6: Gold
    &7: Light Grey
    &8: Dark Gray
    &9: Light Blue
    &a: Light Green
    &b: Turquoise
    &c: Light Red
    &d: Pink
    &e: Yellow
    &f: White
    -------------------------------------------------------------------------------------------------------------------------
    Warnings / Notes:
    • I might of have missed something, if I did, just leave a message in the thread.
    -------------------------------------------------------------------------------------------------------------------------
    Known Issues:
    • None.
    -------------------------------------------------------------------------------------------------------------------------
    Suggestions / TODO:
    • Suggestions are welcome.
    -------------------------------------------------------------------------------------------------------------------------
    Downloads:
    ecoCreature.jar via gamebin.org
    Full working server setup, for reference via gamebin.org
    -------------------------------------------------------------------------------------------------------------------------
    Changelog:
    v0.0.5b
    • Updated for the latest stable bukkit.
    • Some features are still being worked on, in case you're wondering.
    v0.0.5a
    • Fixed messages with no colors.
    • Fixed death penalty.
    • Added FixedDrops, open your ecoCreature.yml and add FixedDrops: false right under OverrideDrops. You can set the value true or false, if true... creatures will only drop the specified amount in your loot table, otherwise when false it takes a random number between 0 and the amount you wanted. This only needs to be added if upgrading from 0.0.5 and don't want to re-generate your config.
    v0.0.5 - Lederhosen!
    • uQuest hooking, if a creature dies, it can give a random quest.
    • Spawner drops items now.
    • Dollar signs as your currency now works.
    • Updated to work with MineConomy 0.5.6
    • Flat or percentage for the death penalty.
    • Misc random stuff that didn't work should work.
    • Tested against iConomy, didn't have time for the others - but should work, report what doesn't work if thats the case.
    • THIS RELEASE IS A CONFIG-BREAKER, GENERATE A NEW ONE AND COMPARE TO YOUR OLD CONFIG, CHANGE WHERE REQUIRED!
    v0.0.4g4 - Cows with laserguns!
    • uQuest hooked, but doesn't do anything yet.
    • MineConomy support added.
    • If camping near a spawner, mobs shouldn't drop anything.
    • Minor fixes and tweaks here and there, hopefully working better and warns when not working.
    v0.0.4g3 - Crispy Milk!
    • Drops under 1% are working.
    • Added a check to see whether or not Permissions are hooked and enabled.
    • Minor fixes.
    v0.0.4g2 - Maintenance overdrive, supreme drift!
    • Fixed up some permission checking.
    • Tweaked some hooks.
    • Compiled and tested with RB 670
    • Minor maintenance, no config changes required.
    v0.0.4g1 - Maintenance maintenance of the maintenance extreme extreme release.... deluxe
    • Toggler for No Reward message fixed.
    v0.0.4g - Jeeeez man ;/
    • Hopefully nailed the DEATH and RESPAWN issues.
    • Added BOSEconomy, its back in the game.
    • PigZombie is PigZombie, and no longer Zombie :p
    • Permissions are back in, and there has been changes made.
    • Extra gains work on group-level, you'll see what I mean inside the config.
    • No Reward message can now be toggled on or off.
    • Drop overrides can also be toggled on or off.
    • Random acts of fiddling around with the code
    • You must backup, remove & let ecoCreature generate a new config with this release.
    v0.0.4f - Ohsnap
    • Default drop tables are overriden by ecoCreature, default table is added to the config. Will be optional later.
    • Fixed a serious bug, where the players inventory would be wiped upon death. (very random and not always happening - but could)
    • Specifying a drop amount for a creature will give it a random between 0 and the specified amount now.
    • Essentials Economy is again supported and seems to be working better than ever.
    • Where did all the permissions go? VIP is left in for now, everything should per default yield rewards for now.
    v0.0.4e - More
    • Pigs no longer looked upon as Creepers
    • IntegerCurrency fixed, and working again.
    v0.0.4d - Maintenance Deluxe
    • Drops should override default creatures drops now.
    • Drops should now drop at the location of the creature which died.
    • Minor fixes.
    v0.0.4c - Extra Maintenance Release
    • Should be working fine with RB617, two test servers reporting no errors.
    • Configuration file fixed.
    • Tiny fixes.
    v0.0.4b - Maintenance release.
    • Check and option to see whether or not a player is under sea level.
    • Wolves added and supported.
    • Expanded list of items held.
    • Configuration changes, backup and re-generate, make sure you are up to date!
    v0.0.4a- Maintenance release.
    • Small bugfixes and tweaks.
    • Mob/monster spawner camping checks both the player and creature if near the spawner now, not just the player.
    v0.0.4
    • New permission available.
    • New configurable messages, send a message even if there aren't any rewards!
    • Option for configuring spawncamping message, or turn it off.
    • Empty messages should no longer output to players.
    • VIP group permission, reward your donors or special players with extra cash!
    • Penalty upon death (optional, drop some money when you die)
    • New and improved configuration,back up and generate a new one to see the newlyadded awesome.
    • + some other changes and fixes.
    v0.0.3
    • Fixed a bug with iConomy adding money even though a negative amount was entered.
    • Small tweaks.
    v0.0.2
    • Quick bugfix for proper messages.
    v0.0.1
    • Initial Release.
    -------------------------------------------------------------------------------------------------------------------------

    Special Thanks & Stuff
    mudzereli, Mirage & Mineral, for initial testing & ideas.
    Nijikokun for iConomy, testing, code and ideas.
    Essentials Team for Essentials & Essentials Economy.
    Brotherhood Of Slaughter for their economy plugin.
     
  2. Offline

    Nytemare3701

    Request: /ecocreatures reload (so I can edit the values while the server is running.)
     
  3. Offline

    ChrisB

    Way ahead of you, however, wolves are borked at the moment.
    Certainly, I'll have a look at it. see where it leads.
    It's a feature I've been planning for a long time, but I want a good way to set it up.. we'll see what I can think of ... I want to be able to edit my values from within the game as well - and keep the "simple" config :p
     
  4. Offline

    luau

    @ChrisB

    I know exactly what you're talking about, I did take the time to read the entire config file and edit it to my liking. I had the
    Did
    You
    Configure

    section at the end set to true. I checked everything. Could not get it to work. Don't know why, that's why I asked. Deleted the posted non-working config file due to a reply from a seemingly rude person, otherwise you would have seen that I did indeed read before blindly asking for help.

    Like I said though, I went with another plugin that is working much better.
     
  5. Offline

    ChrisB

    It's good that you've found a plugin that works for you, but it lies in my interest to know exactly what didn't work after setting which options. The initial message you got from the plugin, where it would tell you to fix the config file (seems like you found the option), you should of have ended up with either more errors if there was a conflict somewhere.

    I can't fix what I don't know about
     
  6. Offline

    genma123

    Hi,

    I'm using ecoCreature version 0.0.4g4 and Craft Bukkit 670. I removed default items from monsters and added my own loots. Monsters drop the loots I set but also drop the ones I removed, even though the OverrideDrops is set to true.

    Here's my ecoCreature.yml:
    (Removed comments from this post, but they're still in the actual file, tabs also don't show right in this post)


    Other interesting facts:
    - Monsters drop items near spawner, but no coins (I didn't want them to drop either)
    - You get the coins from destroying spawner, but no diamond.
    - Default loots (that should be disabled) doesn't seem to drop for server Admin (me, and got all permissions with - '*'), but they still drop the items I set.
    - All other groups got permission - ecoCreature.Creature.* (there's no ' ' because some plugin makes the permissions config cleaner and all permissions still work)
    - I don't get any error messages from ecoCreature.

    List of my other plugins:
    BorderGuard 3.00 [670]
    Essentials 2.1 [602] (+Essentials Chat & Spawn)
    Factions 1.1.6 [635]
    FalseBook 0.81 [602,614+]
    HeroBounty 1.7.7 [617]
    HeroicDeath 1.7.3 [670]
    iConomy 4.6.5 [670]
    LogBlock 0.11b [670]
    LWC 2.30 [600+]
    mcMMO 0.9.17 [670]
    MultiVerse 1.6.2 [670]
    MyHome 1.9.3 [531]
    NoCheat 0.8.1 [670]
    NoExplode 1.4 [670]
    Permissions 2.6 [670]
    PermissionsPlus 1.4.2 [670]
    SignTrader 1.0.7 [617]
    Vanish 1.5.2 [617]
    WorldEdit 4.3 [621]
    vStopFire 1.3 [617+]

    All plugins work without any errors.

    I thought that I was missing some permission, but since I didn't see any other than ecoCreature.Creature.* in the first post, I must be wrong.

    PS. Your plugin is amazing, keep up the good work!

    Thanks.
     
  7. Offline

    ChrisB

    @genma123

    Thats plenty of information, I like that... gives me more to do before releasing the next version (which is good).

    Getting to work ;)

     
  8. Offline

    genma123

    Thanks for the update!

    I installed 0.0.5 and here's the results I got:


    - Monsters no longer give any kind of rewards when near spawner. (as intended)

    - Spawners now drop loots, but when I tried '264:5:100' , my moderator got 1-5 diamonds with 100% chance, instead of 5 diamonds with 100% chance.

    - Message '[&4Warning&f] Camping around the Monster Spawn gives no rewards.' probably conflicts with Essentials Chat because I couldn't see the color coding, instead I saw it as it is written in the .yml -file. I have never tried this option before, so I don't know how it works with previous ecoCreature versions. (Other plugin that affects chat is Factions chat tags)

    - As an admin, I still don't get any default loots from monsters (I removed them), but my moderators do get them. I'm pretty sure I'm missing some permission?

    And yes, I let ecoCreature generate a new ecoCreature.yml file.

    Thanks for the help! :D
     
  9. Offline

    ChrisB

    Valuable input, I will definately have another look at this right away, to see if I missed anything vital.
    All drops are counted between 0 and the amound specified for the drops, but I'll make an option for that... either random or fixed :)

    Does the other messages output correct colors?

    Does your mods have ecoCreature permissions, and you * ? It shouldn't really matter, but I'll check it out to be sure
     
  10. Offline

    genma123

    Can't get online atm, but ppl on my server said that they see colored messages when they kill monsters. I also remember seeing them on previous ecoCreature version. But I've never tried the NoBowMessage, so I don't know if it works.

    To your other question: Yes, as an admin I got all permissions with - '*' and my moderators inherit their ecoCreature.Creature.* permission from Guests (inheritance works with all permissions I've set)

    For me, this plugin works correctly; I only get loots I've set myself.
    My moderators get loots I've set + default loots.
     
  11. Offline

    ChrisB

    I'm trying to get online myself to test some serious bugfixes since your report, in hopes to push yet another update, I located the issue with colored messages, parser weren't accepting them :p
     
  12. Offline

    Cryt

    Hello,

    EcoCreature do not work at home. I have no error message but when I kill one mob I gain nothing. I have nevertheless any configured good, finally I believe!

    Configure is good on " true " and I parametrized at my convenience (I even tried to put the rate of drop in 100 %, I gain nothing.). I am under bukkit 670 and I downloaded the last update of the pluging. I am admin thus normally I should have no concerns of permissions. I do not understand! Help me please !

    Sorry if it is bad English, I am French and I am just capable of reading to you. To write sentences it is not my key point!

    Thank you !
     
  13. Offline

    ChrisB

    Which economy plugins do you have? iConomy?
    If there are no errors at all, it's most likely a permission error... try to add the ecoCreature.Creature.* to your permissions config.

    If this does not help, please post information about what other plugins you are using and your configuration file for both ecoCreature and Permissions... also encase them with the spoiler tags when posting.
     
  14. Offline

    genma123

    You should probably copy & paste contents of your ecoCreature.yml. That way it's easier for the author to find the problem.
     
  15. Offline

    Cryt

    config.yml :

    Code:
    System:
        Economy:
            Core: 'iConomy'
            IntegerCurrency: false
        Hunting:
            AllowCamping: false
            ClearCampDrops: true
            OverrideDrops: true
            CampRadius: 15
            BowRewards: true
            PenalizeDeath: true
            PenalizeType: 'Percent'
            PenalizeAmount: 3
            AllowUnderSeaLVL: true
            WolverineMode: false
        Messages:
            Output: true
            NoReward: true
            Spawner: true
            NoCampMessage: '[&4Warning&f] Camper pour attendre les mobs ne vous donnera aucun gain.'
            NoBowMessage: '[&9???&f] You can''t seem to find any currency on this creature.'
            DeathPenaltyMessage: 'You wake up to find that &6<amt> &fis missing from your pockets!'
        ExtraHooks:
            uQuest: false
            uQuestRQP: 0.5
    
    Gain:
        Default:
            Amount: 1
        Donors:
            Amount: 2.5
    
    # HOW DO I DROPS!?
    #     - format: 'item:amount:percent'
    #     - more drops: Seperate the items with ; add next
    #         - format example: 'item:amount:percent;item2:amount:percent'
    # This means, first you input the item id, second the item max amount upon drop, and third
    # is the chanse it has to drop, in percent... 50 yields a fifty fifty, for instance.
    #
    # -+-+- Special note on the AMOUNT, if you set an item to drop with the value set to 10
    #       it selects a random amount, there's no guarantee that it will be fixed to 10.
    #       ---> This will later be optional.
    #
    # Coin_Minimum - Minium amount of coins to drop.
    # Coin_Maximum - The max amount of coins to drop.
    # !!! With a low minimum and high maximum, you will get a random amount between those values
    #
    # OH GOD, FIXED AMOUNT ... ALL THE WAY!
    # Sometimes, it would be great if the amount was fixed instead of everchanging, but how?
    # It's simple... set the MINIMUM to the same amount as MAXIMUM - and you're ready for action!
    #
    # Coin_Percent - What are the odds to receive any currency at all?
    #
    # NoReward_Message - Even if the player doesn't receive a reward, a death message can be configured.
    #
    # Reward_Message - Every creature destroyed can have its personal reward message upon death
    #     - Acceptable codes:
    #     - &colourcode - Check out the forum post for the colour codes!
    #     - <crt> - Will display creature name
    #     - <amt> - Will display the amount + currency
    #     - <itm> - Will display the item you held in your hand at the time
    #
    # Penalty_Message - If you have a negative amount for a creature, this is the custom message
    # for when the player is penalized with a deduction.
    RewardTable:
        Creeper:
            Drops: '289:3:10'
            Coin_Minimum: 0.01
            Coin_Maximum: 10.00
            Coin_Percent: 75
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &c<crt>'
    
        Skeleton:
            Drops: '352:2:10;262:2:20'
            Coin_Minimum: 0.05
            Coin_Maximum: 10.00
            Coin_Percent: 35
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Zombie:
            Drops: '288:2:15'
            Coin_Minimum: 0.01
            Coin_Maximum: 6.00
            Coin_Percent: 65
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Spider:
            Drops: '287:1:8'
            Coin_Minimum: 0.01
            Coin_Maximum: 5.70
            Coin_Percent: 10
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        PigZombie:
            Drops: '320:2:3;288:2:8'
            Coin_Minimum: 0.01
            Coin_Maximum: 20.00
            Coin_Percent: 20
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Ghast:
            Drops: '289:2:15'
            Coin_Minimum: 0.15
            Coin_Maximum: 25.00
            Coin_Percent: 15
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Slime:
            Drops: '341:2:5'
            Coin_Minimum: 0.08
            Coin_Maximum: 13.00
            Coin_Percent: 65
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Giant:
            Drops: ''
            Coin_Minimum: 0.30
            Coin_Maximum: 55.00
            Coin_Percent: 60
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Chicken:
            Drops: '288:2:30'
            Coin_Minimum: 1.00
            Coin_Maximum: 2.00
            Coin_Percent: 100
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Cow:
            Drops: '334:2:25'
            Coin_Minimum: 1.00
            Coin_Maximum: 3.00
            Coin_Percent: 100
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Pig:
            Drops: '319:2:25'
            Coin_Minimum: 1.00
            Coin_Maximum: 2.50
            Coin_Percent: 100
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Sheep:
            Drops: ''
            Coin_Minimum: 1.00
            Coin_Maximum: 1.50
            Coin_Percent: 100
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Squid:
            Drops: '351:2:25'
            Coin_Minimum: 0.04
            Coin_Maximum: 4.75
            Coin_Percent: 5
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Wolf:
            Drops: ''
            Coin_Minimum: 0.04
            Coin_Maximum: 3.82
            Coin_Percent: 3
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Spawner:
            Drops: ''
            Coin_Minimum: 0.01
            Coin_Maximum: 30.00
            Coin_Percent: 100
            NoReward_Message: '[&9!&f] The &2<crt> &fexplodes from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
    DidYou:
        Read:
            Understand:
                Configure: true

    I use iconomy and I inserted the line: << ecoCreature.Creature.* >>

    In permissions. It does not still walk, I do not understand...


    My plugins :

    - Citizens
    - ecoCreature
    - Essentials
    - Essentials chat
    - Essentials spawn
    - Iconomy
    - IconomyChestShop
    - LWC
    - PaintingSwitch
    - Permissions
    - PickBoat
    - Worldedit
     
  16. Offline

    ChrisB

    I've been testing a varying amount of ways to reproduce this... but I can't.
    ecoCreature starts like it should, finds iConomy and Permissions, it doesn't complain... not even when you kill an animal with the percent at 100 for some creaturs...

    The only thing I can think of is a broken permissions file
     
  17. Offline

    Cryt

    Oh... He indeed has to have there a solution to resolve my problem? Be that the fact that monsters are not activated can raise a problem ?
     
  18. Offline

    ChrisB

    If you have only creatures (animals) on your server, it should not matter... you should still be able to get rewards from those.

    Try deleting your old permissions file and set it back up again, see if that solves any problems
     
  19. Offline

    Cryt

    I deleted my file of config Permissions then I have him put back. Here he is:

    Code:
    plugin:
        permissions:
            system: default
            copies: null
    groups:
        Default:
            default: true
            info:
                prefix: Voyageur
                suffix: ''
                build: false
            inheritance: null
            permissions:
            - foo.bar
        V.I.P:
            default: false
            info:
                prefix: V.I.P
                suffix: ''
                build: true
            inheritance:
            - Default
            permissions:
            - essentials.signs.sell.use
            - essentials.signs.buy.use
            - essentials.home
            - essentials.sethome
            - essentials.afk
            - essentials.list
            - essentials.helpop
            - iConomy.payment
            - iConomy.access
            - iConomy.list
            - iConomyChestShop.shop.buy
            - iConomyChestShop.shop.sell
            - iConomyChestShop.shop.create
            - ecoCreature.Creature.*
        Admins:
            default: false
            info:
                prefix: Admin
                suffix: ''
                build: true
            inheritance: null
            permissions:
            - '*'
    users:
        Cryt:
            group: Admins
            permissions: null
        alexispouti:
            group: V.I.P
            info:
                prefix: null
                suffix: null
            permissions:
            - essentials.signs.sell.use
            - essentials.signs.buy.use
            - essentials.home
            - essentials.sethome
            - essentials.afk
            - essentials.list
            - essentials.helpop
            - iConomy.payment
            - iConomy.access
            - iConomy.list
            - iConomyChestShop.shop.buy
            - iConomyChestShop.shop.sell
            - ecoCreature.Creature.*
    Sincerely thank you for your help.
     
  20. Offline

    ChrisB

    Does it work now? If so, happy times are here again
     
  21. Offline

    Cryt

    Oh sorry,

    I restarted my server, I killed 3 sheeps and always nothing. But or can indeed be the problem?
     
  22. Offline

    Basherzors

    Hi. Nice update, I was anxious about the uQuest hook =)
    The thing is, I wanted players to get quests ONLY by killing creatures. but I can´t disable the /q give on uQuest without disabling the plugin itself. I tried a workaround with PlgDisableCmd without success (doesn´t seem to support composite commands). I was thinking about charging the /q give with the Command iConomy... Any other idea? Or perhaps I´m just being dumb and there´s an easier aproach?
     
  23. Offline

    SilverLight

    19:37:01 [SEVERE] null loading ecoCreature v0.0.5a (Is it up to date?)
    java.lang.NullPointerException
    at se.crafted.chrisb.ecoCreature.utils.ecoEcon.initEcon(Unknown Source)
    at se.crafted.chrisb.ecoCreature.ecoCreature.onEnable(Unknown Source)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:578)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:216)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:115)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:93)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:215)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:202)
    at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:142)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:257)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)

    Worked fine with the previous version.
    I'm running
    19:36:59 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-650-
    g18123d3-b674jnks (MC: 1.4)
     
  24. Offline

    ChrisB

    I haven't really thought about that one, I think the developer of uQuest has to fix that, so that one can toggle the option of using the commands, send him a message :)

    What steps did you take when you upgraded?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 12, 2016
  25. Offline

    Cryt

    Sorry, my problem would thus be without solutions?
     
  26. Offline

    ChrisB

    It would appear so for now, until I can figure out exactly why there is no errors or rewards at all
     
  27. Offline

    Cryt

    It is a real pity... Your pluging is magnificent, I shall have really liked I can use him =(
     
  28. Offline

    ChrisB

    Don't worry, I'm not giving up on you... I will look into the problem and see if I come across it with some friends
     
  29. Offline

    dfox

    hi i have this pb need your help!
    2011-04-14 01:27:50 [SEVERE] null loading ecoCreature v0.0.5a (Is it up to date?)
    java.lang.NullPointerException
    at se.crafted.chrisb.ecoCreature.utils.ecoEcon.initEcon(Unknown Source)
    at se.crafted.chrisb.ecoCreature.ecoCreature.onEnable(Unknown Source)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:578)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:216)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:115)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:93)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:215)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:202)
    at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:142)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:257)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
     
  30. Offline

    Kainzo

    is PVP death = no loss in yet?
     
  31. Offline

    ChrisB

    There certainly is, but its not tiered yet... but... its there, read the changelog ;)

    No checks to whether death of a player is caused by a player just yet, holding it back till I can figure out a decent way to do it :)

    Did you recently upgrade? And if so, which steps did you take.
    If a new installation, tell me more about which plugins you are using.
     

Share This Page