Solved Getting a block destroyed by a block

Discussion in 'Plugin Development' started by WolfMage1, Apr 30, 2016.

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    If I have a grass block, and on top of that grass block is a flower

    If I destroy the grass block, the flower because of Minecraft physics is destroyed as well,

    How do I get the entity that was destroyed as a result of the grass block being broken? (BlockBreakEvent isn't called and I tried messing around with the BlockPhysicsEvent too)
    Last edited: Apr 30, 2016
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    BlockBreakEvent must be called as YOU ("If I destroy") break the grass, so I'd check for the BlockFace.UP, and compare it to your flower.
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    @WolfMage1 @DoggyCode™ Use BlockPhysicsEvent, it is called when a physics check is needed. I use this method to prevent signs from falling off walls when you break the block behind them.
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