Inactive [GEN/MECH] VirtualChest 5.6.1 - Have a Chest with you Everywhere[All Economy] [1.1R6/1.2]

Discussion in 'Inactive/Unsupported Plugins' started by Dark_Balor, Apr 6, 2011.

  1. Offline

    Dark_Balor

    VirtualChest (aka GiftPost) - New way to play with minecraft's inventory :
    Version: v5.6.1

    Require Bukkit CB 1337 MIN

    First of all, what's a VirtualChest ?

    A Virtual Chest is a chest that can't be accessed in the "physical world of minecraft" there is no block, nothing. It's mean that you are the only one who can use it, impossible to stole the content, and unlike your player's inventory, no loss when dying.

    You can access whenever you want just by taping a command or using the "magical wand". Like in the game there is 2 types of chest, Large and Normal.

    You can use a virtual chest as an "envelope" to send a package of items to an other player's virtual chest.

    One is never enough then you can buy more Virtual Chest (by default the limit is 10), set the default chest to be opened with the "magical wand", used for send and receive gift.

    Features:
    • Every player have he's chest (depending on Permissions)
    • And can buy other if he want
    • You can send the content of your chest to a Friend
    • Offline mode works (depending on what you put in the config file)
    • Autogenerated config file at first launch.
    • AutoSaver to not lose your's items
    • 2 type of chest, Large and Normal (like in the game)
    • Normal type is upgradeable ingame
    • Max-Range configurable.
    • Work with any items like coloured Wool, Dye etc ...
    • You can set a sign to avoid your player to use there chest everywhere
    • Support for All Economy Plugins with Vault.
    • Support MultiWorld !
    • Support for mcMMO !
    • Support Essentials Reload Command
    IMPORTANT :If you use an Economy plugin you NEED THE VAULT API (Plugin).

    Download

    Source Code
    [​IMG]

    Video Tutorial ( made by @Qanthelas )


    Commands (All PLAYERNAME are CASE SENSITIVE !)
    Code:
    /gp ? 1,2 or 3 - to see the help's page (1,2 or 3)
    /gp c (|ChestName) - open the chest ChestName. If no ChestName provided, use the default chest. (by default your first chest)
    /gp s (PlayerName) - send the content of your default chest to the PlayerName
    /gp e ChestName - empty the selected chest.
    /gp b (large OR normal) ChestName - buy a new chest with the type and the name choosen
    /gp u (|ChestName) - Upgrade the default chest if no ChestName is provided and if it's a normal chest.
    /gp set ChestName (default OR send) - Set the ChestName as default chest or as send/receive chest for "gifts"
    /gp l - List all your chests
    /gp r oldName newName - Rename the chest oldName to newName
    /gp rm <chest> - DESTROY the <chest> forever !
    
    Admins commands :
    mcMMO added command :
    These command work when mcMMO is installed (version 0.9.20 MINIMUM)
    Code:
    /gp party OR /gp p (large OR normal) - Buy a VirtualChest for your party (large or normal chest)
    /gp o OR /pchest  - Open the party's chest
    
    Permissions
    Code:
    giftpost.chest.everywhere - allow to open the chest everywhere.
    giftpost.chest.open - to open the chest, set default chest, buy a chest, list chests, rename chests, delete chests
    giftpost.chest.empty - to empty your chest
    giftpost.chest.send - to send the content of the chest
    giftpost.chest.upgrade - to upgrade a chest
     
    giftpost.admin.empty - to empty the chest of an another player
    giftpost.admin.limit -  allow the user to set a limit of max-chest for an another Player.
    giftpost.admin.sign - allow to create the sign [Chest Keeper] to be use as an accessors to the chest
    giftpost.admin.free - Everything is free for the admins
    giftpost.admin.item - Allow the admin to use the command /gp i to spawn an item in his send chest
    giftpost.admin.sendallusers - Allow the admin to send the content of his sendchest to all user who have a VirtualChest
    giftpost.admin.open - Allow the admin to list and open other player chest.
    How to set the max chests limit and default chest Type with Permissions (open)

    Example on Group Admin :
    As you can see you must add
    Code:
            giftpost:
                    maxchests: 2
                    chestType : 'normal'
    
    in the info node
    Code:
    groups:
        Admins:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
                giftpost:
                    maxchests: 2
                    chestType : 'normal'
            inheritance:
            permissions:
                - '*'
    
    Example on User
    Here you must add
    Code:
            info:
                giftpost:
                    maxchests: 5
                    chestType : 'normal'
    
    in the user Node (here Balor)
    Code:
    users:
        Balor:
            groups:
            - Admins
            permissions: []
            info:
                giftpost:
                    maxchests: 5
                    chestType : 'normal'
    
    The override works like that : /gp lim Command > User Permissions Variable > Group Permissions Variable > Plugin Config File

    Of course if you set the variable for the group, every user of that group will have that variable.

    How to configure Signs Chest Commands (open)

    1. You must have the permission giftpost.admin.sign if you don't have it this will happen when you'll try to create the sign
      [​IMG]
    2. create a sign with first line : [Chest Keeper] to use it to open the default chest, [Buy Chest] to buy a chest (see config file and Spoiler about setting the default type with Permissions) and [Up Chest] to upgrade the chest.
      [​IMG]
    3. When done just use the right click to open the default chest
      [​IMG]




    Configuration file (open)

    #using or not the max range
    use-max-range: 'true'

    #the max range in block
    max-range: 100

    #allow or not the offline mode (sending a gift to an offline player)
    allow-offline: 'true'

    #Activate or disable the MOTD
    message-of-the-day: 'true'

    #Allow user to use the "wand" to open their default chest
    use-wand: 'true'

    #Id of the item to be used as "wand" by default it's the chest
    wand-item-id: 54

    #Maximum of chest a player can have
    max-number-chest: 10

    #Every X min the AutoSaver will save the content of the chests
    auto-save-time: 10

    #Check if the two player are in the same world when trying to send a "gift"
    world-check: 'true'

    #Activate or not iConomy for the plugin
    iConomy: 'true'

    #Price for sending a gift (in game it's display price for the post) if iConomy activated
    iConomy-send-price: 1.0

    #Price for opening the chest if iConomy activated
    iConomy-openchest-price: 1.0

    #Price of a normalChest
    iConomy-normalChest-price: 10.0

    #Price of a largeChest
    iConomy-largeChest-price: 20.0

    #When opening a chest, auto-stack same items together.
    auto-stack: 'true'

    #When opening a chest, sort it by item ID.
    auto-sort: 'true'

    #The users can only buy NORMAL chest.
    only-normal: 'false'

    #The users can only use the sign to open and buy a chest.
    only-sign: 'false'

    #By default the command buy (and the sign) will buy this type of chest (can be overrided in the Permissions file, see below).
    chest-default: normal

    #If set to true, when the player die, every item he have in his chests are dropped on the ground (like the normal inventory)
    drop-on-death: 'false'

    #If set to true, avoid using SuperPerm Bridge, to use only the Official Super Perm
    forceOfficialBukkitPerm: false

    Todo (open)

    1. Add support for an Economy
    2. Support mcMMO
    3. Add the possibility to lose what we have in the chest when we die
    4. Restrict chest to a location/sign
    5. ideas ?




    Credits (open)

    This plugin use the Proof of Concept of @Timberjaw about VirtualChest.

    Changelog:
    Version 5.6.1
    • [BUKKIT FIX] Works with 1.1-R6 and 1.2


    Version 5.6
    • [CHANGE] Moved to the new Event system
    • [CHANGE] better handeling of Permissions Plugin
    • [CHANGE] Works with bukkit since version 1.1-R1
    Version 5.5
    • [UPDATE] Work with last 1700+- build of Bukkit.
    Version 5.4
    • [CHANGE] Removed Register, Using Vault now for Economy management
    • [CHANGE] VirtualChest can store Cheated Items.
    Version 5.3.2
    • [BUG FIX] Corrected a bug with the rename command.
    Version 5.3.1

    • [CHANGE] Retro-Compatibility with older bukkit version then 1500 (that don't have enchantments)
    Version 5.3

    • [BUG FIX] Some minor bug correction
    • [FEATURE] Works with enchantments
    • [OPTIMIZATION] Changed how the items are saved in the file (auto-convert)
    Version 5.2

    • [OPTIMIZATION] Some optimization done in the file management.
    Version 5.1

    • [CHANGE/BUG FIX] When Register is not detected AND iConomy set to true in the config file, the plugin will auto-disable the Economy feature and display an error message in the log asking to download the Register API.
    Version 5.0.5


    • [CHANGE] No more auto-download of Register
    • [CHANGE] Register added as DEPENDENCY.
    Version 5.0.4


    • [BUG FIX] limit set by the command /gp lim rework now.
    Version 5.0.3


    • [BUG FIX] Should resolve problems with Register.
    Version 5.0.2


    • [BUG FIX] Some permissions weren't working correctly with PermissionsBukkit.
    Version 5.0.1


    • [BUG FIX] With Register.
    Version 5.0


    • [FEATURE] Works with PermissionsEX and Official Bukkit Permission (SuperPerm)
    • [BUG FIX/UPDATE] Updated the use of the Register API.
    • [FEATURE] Works with iConomy 6.x
    Old ChangeLog (open)


    Version 4.5

    • [MINECRAFT] Work with 1.8.1
    • [BUG FIX] Now the old save file are correctly converted
    • [BUG FIX] With the stacker, some time was throwing a ArrayOutOfBound
    Version 4.4.5



    • [BUG FIX] Corrected a major bug in the new save system, user could duplicate their chest using the rename and delete command.
    Version 4.4.4



    • [CHANGE] To avoid any problem with empty command, you must now type the name of the chest to empty it.
    Version 4.4.3



    • [BUG FIX] Corrected command /gp i. Now re-works. You can give colored item example : /gp i wool:5
    Version 4.4.2



    • [BUG FIX] No more NPE with setDefaultChest
    • [BUG FIX] Using the new save system to take the chest list : IMPORTANT. If you had some chest that disappeared before, they will not be in the list anymore.
    Version 4.4.1



    • [BUG FIX] No more exception when using SuperPermBridge
    Version 4.4



    • [BUG FIX] Save corruption
    • [FEATURE] Admin can now open and list other player chest
    • [CHANGE] Save system, now using YML file (that can be edited manually when the user is offline). NO NEED TO DO ANYTHING, the convert is automatic without any loss.
    • [OPTIMIZATION] some code optimization.
    Version 4.3.5



    • [BUG FIX] Correct a rare NPE.
    • [BUG FIX] Should avoid Chest Corruption.
    Version 4.3.4



    • [BUG FIX] Corrected an NPE with the google ConcurrentMap and getDefaultChest.
    Version 4.3.3



    • [COMPATIBILITY] Retro-compatibility with bukkit version under 1000.
    Version 4.3.2



    • [OPTIMIZATION] Using Google collection Concurrent Map. Better memory foot print.
    Version 4.3.1



    • [BUG FIX] In rename function, now the chest name is what it must in the list.
    • [CHANGE] Setting a limit to 0 mean unlimited
    Version 4.3



    • [OPTIMIZATION] Better flushing memory when the player disconnect
    • [BUG FIX] Some bug fix with the command upgrade and remove
    • [FEATURE] Possibility to drop the item in the chests on death (look config param)
    • [FEATURE] New Sign : [Up Chest] to upgrade the chest.
    • [OPTIMIZATION] To prepare the plugin with the next RB.
    Version 4.2



    • [CHANGE] How the upgrade works, now the amount to pay is : LargeChest - NormalChest.
    • [FEATURE] A Sign [Buy Chest] to buy chest
    • [FEATURE] Possibility to set a Default Chest Type in the config and in the Permissions file (seet above)
    • [FEATURE] New Setting : only-sign, it's allow the server admin to deactivate the commands buy and chest (opening the chest) for all the server meaning that only the 2 sign ([Chest Keeper] and [Buy Chest]) can be used to achieve these command.
    • [BUG FIX] Collision with other plugin that are using Register for there economy management.
    Version 4.1



    • [FEATURE] You can now use Permission to set the max chest limit (just look above on the Spoiler How to set the max chests limit with Permissions
    Version 4.0



    • [MAJOR CHANGE] Works now with all Economy plugins (BOSE, iConomy 4 & 5, Essentials)
    Version 3.9.1
    • [OPTIMIZATION] Some code optimization about disabling the plugin.
    Version 3.9




    • [MAJOR BUG FIX] When the player destroy his last/only chest, there where an exception and sometime a duplication of the items in it.
    Version 3.8




    • [FEATURE] 100% Compatible with the command Reload of Essentials
    Version 3.7.2




    • [MAJOR BUG FIX] With the auto-stacker functionality sometime it duplicate the Items instead of deleting it. CORRECTED !
    Version 3.7.1




    • [BUG FIX] Corrected an NPE with a fresh install
    • [BUG FIX] Corrected a problem when buying a new chest and deco/reco just after.
    [cake]Version 3.7[cake]
    • [OPTIMIZATION] Changed the way that the chest are saved. Now if a chest is corrupted, you will not loose all the Virtual Chest
    • [OPTIMIZATION] For the memory footprint, Virtual Chest automatically load and unload the chests. What I mean by that is only the players connected have their chests in memory. (Big big optimization, normally will reduce the CPU utilisation too)
    • [COMMAND] Added a command /gp help (/gp ? work too) to see the help's pages
    Version 3.6.2



    • [CORRECTION] No more msg when player connect when motd is deactivated.
    • [OPTIMIZATION] Permissions system.
    Version 3.6.1



    • [API] Changed the API to be compatible with Bukkit's ItemStacks.
    Version 3.6



    • [CHANGE] Works with iConomy 5.0
    Version 3.5.8



    • [BUG FIX] Command /gp e is now fixed
    • [FEATURE] added command /gp rm <chest> to remove the <chest>. Use it CAREFULLY because it's irreversible !
    Version 3.5.7



    • [BUG FIX] Corrected bug with mcMMO 1.0
    Version 3.5.6



    • [BUG FIX] NPE corrected in GiftPostWorker line 188
    • [BUG FIX] ArrayIndexOutOfBoundsException corrected in Chest line 59
    Version 3.5.5



    • [FEATURE] Added a new command and new Permission node (for admin) /gp i to add the given item to the send chest
    • [FEATURE] Add a new param and new Permission node (for admin) to command /gp s : when doing /gp s allusers, it's send the content of the send chest to all the users who have a VirtualChest.
    Version 3.5.4 (unReleased)



    • [BUG FIX] Corrected the bug in rename command. (The name of the VirtualChest was not changing).
    Version 3.5.3 (unReleased)



    • [FEATURE] Added new config param : only-normal. With this the user can ONLY buy normal chest.
    Version 3.5.2



    • [OPTIMIZATION] Using bukkit scheduler instead of my own thread
    • [MINOR] Now when we type a command without the right number of argument it send a little how to use the command instead of a list of all commands
    Version 3.5.1



    • [FEATURE/MISTAKE FIX] The chest are named automatically if no chestName is provided
    • [FEATURE] You can now rename your chests (command /gp r oldName NewName)
    • [BUG FIX] Corrected the bug with the auto-stack functionality
    Version 3.5



    • Work with bukkit 709
    Version 3.4.1



    • Corrected the message spam
    • [FEATURE] auto-stack and auto-sort chest (see config file)
    Version 3.4 (MAJOR BUG FIXE)



    • [FIXED] When using a large virtual chest, it was loaded as a normal chest when the server restart, meaning that you just have the 27 first items saved instead of 54.
    • Minor code optimization in the permission handler.
    Version 3.3.5



    • Changed the command set : now 2 different "default" chest, one to be open with the command and the wand, the other is used for sending and receiving items
    • added new permission node to have everything for free : giftpost.admin.free
    • possibility to turn of the motd
    • possibility to disallow user to use the wand to open their chest
    Version 3.3.1



    • If a iConomy cost = 0, no message about the chest keeper is displayed
    Version 3.3



    • Added the possibility to set the limit of chest by Player (case sensitive)
    • Added the possibility to set Signs ([Chest Keeper]) to open chests
    • New permissions (giftpost.admin.limit, gifpost.admin.sign, giftpost.chest.everywhere)
    Version 3.2.1



    • Corrected a bug with the command upgrade. When restarting the server, the upgrade was lost.
    Version 3.2



    • Added support for mcMMO : you can buy a chest for your party. When the party is dismissed the chest is destroyed. (done with the help of @nossr50 developer of mcMMO)
    Version 3.1.1



    Version 3.1



    • Added command List to list all your chest
    Version 3.0



    • Now you can buy chest
    • You can have more than 1 chest
    • You can upgrade a normal chest to a large chest
    • You can set a Default chest for send, receive and "wand"
    • New config file (please look at it)
    • Chest now used as magic wand
    Version 2.2.1



    • Added the possibility to disable iConomy for the plugin (look config file)
    Version 2.2



    • Support for iConomy
    Version 2.1



    • Support for MultiWorld
    Version 2.0



    • Public Release with possibility to send the content
    Version 1.0



    • Created an api for VirtualChest


    changed the name to VirtualChest (more obvious name then GiftPost)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
    LPLukas, Monowii, AdamS and 6 others like this.
  2. Offline

    Tendonsie

  3. Offline

    Dark_Balor

    Tendonsie likes this.
  4. Offline

    Tendonsie

    Installed it again and now it works lol!
    Think I have make a typo the first time, sorry!
    If I found it again, I will PM you.
     
  5. Offline

    Tendonsie

    On some moments the chest are 2x ?
    I think with rename + relog (+ upgrade maybe also)

    You can only have 5 chest, and somebody have 8, every chest 2 times after rename :s
    And config says 5 chest maximum so...
     
  6. Offline

    Dark_Balor

    @Tendonsie
    Version 4.4.5
    • [BUG FIX] Corrected a major bug in the new save system, user could duplicate their chest using the rename and delete command.
     
    Tendonsie likes this.
  7. Offline

    darkhelmet

    We were using this a lot but had to remove it when we added new worlds, because we need to keep inventories separate per-world. They could have then used this to "smuggle" items. Anyway, it would be great to have the ability to configure which worlds share the items in this virtual chests. Thanks!
     
  8. Offline

    Ocram

    I'm having issues switching from 4.3.1 to 4.4.5, chests aren't converted. Can't find your 4.4 version to test it. The only message from console is:
    2011-09-14 02:03:07 [INFO] [VirtualChest] (version 4.4.5)
    2011-09-14 02:03:07 [INFO] [VirtualChest] Chests loaded !
    2011-09-14 02:03:07 [INFO] [VirtualChest] Successfully linked with Permissions.
    2011-09-14 02:03:07 [INFO] [VirtualChest] Payment method found (iConomy version: 5)
    2011-09-14 02:03:07 [INFO] [VirtualChest] Successfully linked with mcMMO.
    New chests are correctly saved I think. (name.chestYml)
    Apart party chest, when I buy a large chest, after a server restart I open a normal chest and after some time it totally disappears.
     
  9. Offline

    Dark_Balor

    The conversion is only triggered when the user open his chest and then quit the server.
    In the log.txt (in the plugin folder) you'll see some [OLD SAVE] Chests of BLAH loaded. Meaning the old save was used to load the chest.
     
  10. Offline

    Ocram

    I had two chests, others had one, no one can open their old chests, it just says we don't own any chest. From the log:
    Log (open)
    INFO: Logger created [com.Balor.bukkit.GiftPost.GiftPostWorker.setfManager 2011-09-14 18:21:49 +0200]
    INFO: Loaded chest of Slash1987 using NEW saveFile [com.Balor.utils.FilesManager.openChestTypeFile 2011-09-14 18:21:49 +0200]
    INFO: Loaded chest of vinmurdertest using NEW saveFile [com.Balor.utils.FilesManager.openChestTypeFile 2011-09-14 18:21:49 +0200]
    INFO: Chest of vinmurdertest : vintest:large; [com.Balor.utils.FilesManager.getAllPlayerChestType 2011-09-14 18:21:49 +0200]
    INFO: Ocram connected [com.Balor.Listeners.GPPlayerListener.onPlayerJoin 2011-09-14 19:24:58 +0200]
    INFO: Chests Saved ! [com.Balor.bukkit.GiftPost.GiftPostWorker.save 2011-09-14 19:29:40 +0200]

    No other usefull infos... just connections and saves.
     
  11. Offline

    Nurse_Brandon

    Looks like VC isn't working properly with 1.8.

    It works and stores stuff for the most part, but I noticed once you held a crafting table in one of the hot bars, everything from the VC (any chest) gets dumped into your inventory.
     
  12. Offline

    Dark_Balor

    Thanks, I'm working on it.

    @Nurse_Brandon : Working on it too

    @Nurse_Brandon & @Ocram :
    Version 4.5
    • [MINECRAFT] Work with 1.8.1
    • [BUG FIX] Now the old save file are correctly converted
    • [BUG FIX] With the stacker, some time was throwing a ArrayOutOfBound

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  13. Offline

    Nurse_Brandon

    Nicely done Dark... going to test it out. Everyone on my server (self included) will be happy. One of our most used plugins.


    Works like it did before so far. Nice work.
     
  14. Offline

    Ocram

    Thanks for the fix, seems to work fine.
     
  15. Offline

    Dark_Balor

    Works with 1185 :)
     
  16. Offline

    xperteas

    Everyone else still have Iconomy support? Its no longer charging for chests. I just upgraded to the latest Iconomy, and still have the issue.
     
  17. Offline

    LucidCraft

    Greetings,

    I get the following error when using the latest versions of VirtualChest and iConomy. I found one previous post with the same error, but it had to do with not updating to the newest version of each. I even tried using some older versions of iConomy and am at a loss. Any ideas appreciated. :)

    Show Spoiler
    2011-09-27 15:27:24 [SEVERE] Could not pass event PLUGIN_ENABLE to VirtualChest
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
    at be.Balor.register.payment.methods.iCo4.isCompatible(iCo4.java:55)
    at be.Balor.register.payment.Methods.createMethod(Methods.java:55)
    at be.Balor.register.payment.Methods.setMethod(Methods.java:94)
    at com.Balor.Listeners.PluginListener.onPluginEnable(PluginListener.java:51)
    at org.bukkit.plugin.java.JavaPluginLoader$46.execute(JavaPluginLoader.java:562)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:338)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:927)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:278)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:173)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:156)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:297)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:284)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:152)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:348)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
     
    Tendonsie likes this.
  18. Offline

    Pythros

    I too am getting this error. It spams it a few times during startup. CB 1219, iConomy 6.0.6b, and VC 4.5. I do NOT get these erros with iConomy 5.01. VC is the plugin that is posting errors due to iConomy 6.
     
  19. Offline

    LucidCraft

    I saw that a couple plugins were fighting with iConomy, so I had to downgrade to 5.x for them and it resolved the issue. I was just coming back to share the same. This isn't a deal breaker in the least. Everything seems to play nice with 5.x at the moment. :)
     
  20. Offline

    Dark_Balor

    I'll update the register API to make iCononmy 6.X works :)

    And maybe add support for PermissionsEX and Super Perm.
     
  21. Offline

    Dark_Balor

    Version 5.0
    • [FEATURE] Works with PermissionsEX and Official Bukkit Permission (SuperPerm)
    • [BUG FIX/UPDATE] Updated the use of the Register API.
    • [FEATURE] Works with iConomy 6.x
     
  22. Offline

    Gingerboy250

    Make Support for permissions 3.0x please otherwise it wont work for a lot of people
     
  23. Offline

    Tauryuu

    Speak for yourself.
     
  24. Offline

    Dark_Balor

    It's already working with Yeti's permissions 2.7.x and 3.x. Since the 1.0 version of the plugin.
     
  25. Offline

    Gingerboy250

    oh why does it say a internal error occurred when trying to perform this command and normally a folder comes up for the plugin when its installed but it doesnt
     
  26. Offline

    Dark_Balor

    I need the whole log, I'm not a genius ...

    Paste it here: http://pastie.org/ and paste the link in the threads.
     
  27. Offline

    allisgood888

    How do I get this to work with essentialseconomy? cant find it...
     
  28. Offline

    roly

    your virtualchest 5.0 make server download Register.jar to plugins
    and it give an error

    Code:
    2011-09-29 23:12:30 [SEVERE] Could not load 'plugins/Register.jar' in folder 'plugins': 
     java.lang.UnsupportedClassVersionError: com/nijikokun/register/Register : Unsupported major.minor version 51.0
          at java.lang.ClassLoader.defineClass1(Native Method)
          at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
    
     
  29. Offline

    Tendonsie

    Download the new registar.jar en it's fixed.


    I have the same problem, update Virtual Chest 5.0 to new edition, and iConomy to 6.0.6b and the problem keeps going.



    11:59:44 [SEVERE] Could not pass event PLUGIN_ENABLE to VirtualChest
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
    at be.Balor.register.payment.methods.iCo4.isCompatible(iCo4.java:55)
    at be.Balor.register.payment.Methods.createMethod(Methods.java:55)
    at be.Balor.register.payment.Methods.setMethod(Methods.java:94)
    at com.Balor.Listeners.PluginListener.onPluginEnable(PluginListener.java:51)
    at org.bukkit.plugin.java.JavaPluginLoader$46.execute(JavaPluginLoader.java:562)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:338)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:927)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:278)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:173)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:156)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:297)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:284)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:152)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:348)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  30. Offline

    roly

    how come it will auto download register.jar??
    does virtualchest require register in order to run properly?
     
  31. Offline

    Tendonsie

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