[GEN] GiftSend - 1.23 - Give a friend something from your inventory [740]

Discussion in 'Inactive/Unsupported Plugins' started by lonelydime, Mar 2, 2011.

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    Kevin Forte

    No rush! I was just curious :)
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    The not being able to send items because of empty inventory hurts when trying
    to give items to new players and its not just pure empty, you have to have a good amount
    of items for /gift to work.
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    This should work now.
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    Can you add an option to restrict gifts among the worlds?
    And iConomy support would be great (pay to make a gift)
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    I found a bug :
    I got a almost broken diamond Pickaxe,
    and a brand new diamond Pickaxe.

    I typed /send (Myname) 2 Diamond Pickaxe
    and then i got 2 brand new diamond Pickaxe's
    fix that please!

    And sorry for bad english
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    I would like it if it would keep the damage value of the thing you send (so you can't renew your tools or lose the color of wool/dyes). All you need are 2 players and they can abuse those features. One more thing is that I would like an option which would make it impossible to send people gifts from another world.
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    When you select an ID or item that doesn't exist, it should tell you, instead of implying you simply don't have enough.
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    I've got an internal error message, so I guess I've got a contradicting plugin. All my server has is Essentials (all of em), WorldEdit, WorldGuard, iConomy, NoExplode, Noon, and Prefixer. I'm guessing it's iConomy that the issue is with, and if there's anything other than get rid of it that I can do that would be great.
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    Is this active? Also, is there a way to implement a blacklist or otherwise prevent people from sending items to repair them?
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    I'll look into the repair bug, hopefully that's something I can fix.

    It is active, but I'm not adding features right now, I'm only making sure it works with the newer bukkits and leaving features for down the road.
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    Work for 733?
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    Updated 1.23 to fix the durability exploit when sending tools, weapons and other various things that have durability.
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    suggest: an optional toggable configsetting for this feature: a command + permission for read giftsendings. so only players with that permission can command /gift read. and also set cooldown for this command, so my player's receive their packages only once a day like in real ;)

    This from Essentials Plugin should be adopted, so user's have to click on a mail sign. Or better, on their personal mail sign (in a postal office), created by players (postal officers) which create rights by writing playername of receiving boxowner on a line on the sign, and only that receiving guy can open it, so its secured ;) or then not secured, how you want or toggable setting. or make it that the gift will be placed into a chest, that then optionally can locked with LWC/Lockette/...

    Example from essentials:
        Mail: Creates a Mail sign, that when right-clicked, shows the player his mail.
            essentials.signs.mail.create: Controls who can create these kinds of signs.
            essentials.signs.mail.use: Controls who can use these kinds of signs.
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    I'm getting internal server errors (array out of bounds exceptions) when sending things.
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    permissions support?
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    Same problem for me as well.
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    I ended up switching to TradeMod, which then has the nice advantage of getting the other party to confirm, rather than just being able to screw with people's inventories. It also discourages frivolous trading.
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    i've been told that theres an exploit that allows people to essentially have infinite items /gift <name> -2 <item> any ideas?
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    I sent a bunch of things to another user who was online at the time. When he logged in, he didn't get anything, but when I look at the offline log, the transactions are there. How comes they don't get processed?
    EDIT: the transaction format is :

    Oh, and now, when I try to /send something, I get :
    Error (open)
    [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'send' in plugin SendGift v1.23
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:127)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:279)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:699)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:666)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:660)
    at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:32)
    at net.minecraft.server.NetworkManager.a(NetworkManager.java:196)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:377)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:292)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    Caused by: java.lang.LinkageError: com/nijiko/permissions/PermissionHandler
    at com.lonelydime.SendGift.SendGift.onCommand(SendGift.java:129)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 10, 2016
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    I've been getting busier and busier with my life as of late and no longer have the free time I need to develop or maintain this plugin. Anyone that wants to take it over is more than welcome to, the latest source can be found here. It's been fun!
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    request an overtaker :)
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    be warned, i smell backdoor :I.
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    Hey, I forked (no, not my tongue, the plugin ^^)!
    It's not yet in the official plugin list, because they won't process it until 1.6 CB is out and official, but here's the topic :
    GiftSend v0.2
    It includes a fix for the damaged pickaxe (though you might not be able to send a damaged pickaxe if you don't know EXACTLY how many times it's been used... I'll work on that), the colored wool and other durability stuff, the empty inventory, and some random errors. Please post in the new topic for support. (It's my first plugin, so I decided to fork, it's better to have something to start with)
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    You know what I want :(
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    I can't find your post any more... Was it to keep a chest full, but with several items in it? I might do another plugin for that, like infinite chest. You would have to put stuff in the chest, but then whenever you take it out, it comes back infinitely... With a command to make/unmake it infinite. Should it also work as garbage disposal (that would be the simplest : set up the chest's contents, make it infinite, and it's inventory is never modified...)?
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    not really, I just wanted an update for this plugin (Just update the thread name or something) But what you said is good too :p
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    it doesnt work with #860
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    alfskan likes this.
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