Discussion in 'Inactive/Unsupported Plugins' started by vildaberper, Mar 2, 2011.
it says no permissions for Wormhole so think that or the Wolfpound to iconomy is the source
BTW Can you add a /nuke command that kills all monsters and animals? (excluding wolves)
Thank you for this great plugin vildaberper!
I have a small problem. Each time someone talks in-game, the server-side console outputs this error :
21:28:00 [SEVERE] Could not pass event PLAYER_CHAT to DefaultCommands
21:28:00 [INFO] <MSFLINT> MIAW
It doesn't seem to have any adverse effect on the server, but I am curious as to what may cause this and how to make it stop.
I have a very strange bug to report. I'm using DC 3.1.0 and CB b737. Everything was working perfectly with dc3.o, however as soon as I upgraded to 3.1, my users stopped being able to place blocks. They received the message "you don't have permission to do this". I doubled-triple checked my permissons configs and they were still set up correctly. When I uninstalled defaultcommands, they were able to place blocks again. There were absolutely no error messages on startup or when they tried to place blocks. Do you know what could be causing this?
I am not the developper but I had this issue. Add the "dc.do" permission node in your .yml world file for your default group.
*facepalm* I totally overlooked that. I think that is rather silly. Permissions already has build-blocking built into it does it not? What does dc.do ...do... that the built in does not already do?
Maybe it's for people not using Permissions but isOP()?
I suppose that could be the intent. However vilda, you should make dc.do unnecessary if permissions is detected.
You may not ever see this post out of all of them -- but could you make cows turn grass to dirt rather than eating the whole block?
Oh, one more thing, the .ymls are being generated without line breaks. It makes it pretty hard to read >_>
Its coming, /killnear <radius> [list of mobs]
Your Permissions is not working correctly, set op_permissions to true or fix Premissions.
Its no a bug, its a feature.
Add the node 'dc.do', without it the player cant do anything excxept hurt himself and walk around.
Players cannot build or remove blocks, pick up items, hurt entities, open doors and chests etc.
Its a lot more than included with build: false in Permissions
It does turn grass to dirt! xD
If you have, its a bug in craftbukkit itself, because I use the build-in configurations.
That means Premissions doesnt load correctly.
I'm a huge fan of this plugin [=
the first plugin in my server ^_^ (made me install perms too) XD
Waiting for you to add all of the old things in the new version, then tell us
Is there a way to restrict an item id? 46 (tnt) for example...
Im working on it!
Theyre soon here, the next update will be huge.
You updated with new commands and ive tried /DCtime 1 (and day) D-Day 3 (my world name) and it isnt changing the time -.-
Does it say it changes time?
The update is terrible imo. You changed every command permission, which I had to rewrite my permissions config.
Afterwards, noone can use any commands, even though I've added it in the permissions.
Also everyone can see other peoples IP addresses when they join.
How can I fix this stuff?
The latest update of this plugin just trashed my server.
Wow totally didnt read the red font, nevermind ,
Keep up the good work, btw bro before me you can change it so it doesn't display IPs in the config.
ps. Is it possible for the /who command to when not given a name, to display every user that is online? (sorry if this has been asked already).
Please have a look in the DefaultCOmmands direcory before you ask stuff.
That will be another command, /dconline.
/dconline is not a command it says, I'm guessing I have to add this manually to the commands.yml?
Also what happened to the /msg commands? Seems like that was taken out or something.
Im pretty sure he meant he will be adding it, give the guy some time im sure he will update with plenty more new and old features.
I just don't get the point of taking out /msg .. There's no other good pluging that has a simple messaging system.
Well he didnt take out msg, he recoded the entire thing and maybe thought that /msg was a low priority feature to work on until he has finished the main ones.
will be. xD
As I rewrote the plugin, not all features has been added yet, but theyre coming!
hello i have a problem with this mod i have use it for some time and never had any problem but when i installed multiworlds i got some errors that totalt crash my server after about 10 min im using MultiVerse to get my worlds. i dont know if anyone else had this problem and i dident have time to read the whole forum Really nice job tho^^ love it
So your simply recoding it, and everything will be added in a few? I thought you recoded it already and took a bunch of stuff out of it for good, I was like, what the hell is he doing lmao.
Sorry for being rude in the posts above, but I honestly thought that the plugin my server depends on was going to hell ~_~
Post the errors.
Thats ok, I wasnt very clear about it. xD
Its going to heaven!
For all of you guys who needed the permission for version 2.5.5...here they are:
I printed them out so i had to scan them (didn't want to type all of it out).
Don't mind the M and D, they are just for me to know who gets what.
Hope this helps
I'm a bit confused about how the "world" part of the nodes work. For example, if I give someone 'dc.spawn.*' in my survival.yml, will they be able to access the spawn command on my other worlds?
Now i can use the good version :3
Separate names with a comma.