Furnace/brewing stand recipes, reagents, and notch code.

Discussion in 'Plugin Development' started by daemitus, Feb 15, 2012.

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    Im looking for the notch code locations, or MCP locations where its defined if something can actually go into a furnace or brewing stand.

    Ive got the FurnaceRecipes class found already, that defines the input->output, ie ironore -> ingots. However Ive yet to find a class/value that defines what can be used as fuel, or any of the brewing stand info.

    Previously I had been using a list of id's, trying to move away from that.
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    I believe it's at the bottom of TileEntityFurnace, in the fuelTime() method.
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    We have a winner for furnace fuel.
    private int getItemBurnTime(ItemStack itemstack)

    Brewing stuff seems to be in the TileEntityBrewingStand aswell.
    Just need a little reflection now. Thanks.
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