Functions not registering?

Discussion in 'Plugin Development' started by feverdream, Jan 10, 2011.

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    I'm attempting to make a few plugins of my own in the hope that I can be a valuable member of the plugin community instead of just being the guy who hates bloat in code, and I seem to be running into an issue where functions are not registering even if I call what I think are the correct API functions.

    My code looks exactly like the following, it is copy-pasta from my source:

        public void onEnable() {
            getServer().getPluginManager().registerEvent(Event.Type.PLAYER_COMMAND, playerListener, Priority.Normal, this);
            System.out.println(name + " " + version + " initialized!");
    Yes, if the user types the command.. nothing happens. I get the normal "player tried to try unknown command" messages on the server side, etc.. and thats it. Strange thing is, I get the "initialized" message on the console as if everything is fine and loaded... but when I try to issue the command, nothing happens.

    My expected result is that public void onPlayerCommand(PlayerChatEvent event) will be called.. does anybody know where I messed up?
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    are you sure its not registering? put a system.out.println on the first line of your onPlayerCommand method and see if it prints out?
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    Derek Peterson

    You have to use event.setCancelled(true) in the method, or it sends the command to notch's stuff (/tp p1 p2 etc)
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    oh ok so if I am overriding a normal command from th standard server I should act, then cancel?
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