[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

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    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.


    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!

    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!

    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):

    Delios showing off his beautiful arena setup:

    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube

    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.

    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
    apes, chakyl, Steffion and 64 others like this.
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    Is there a changelog with all the features/fixes added in the dev build, if there were and features added...
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    nunber1_Master check out the github wiki in the OP, they just recently added a Dev Changelog & Todo list.
    nunber1_Master likes this.
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    Bug bug bug bug fix fix fix fix , all can use /f home for exit Mob Arena

    (Example... Mob Arena block all commands[FACTIONS No!] in Lobby /f home DONT WORK , When you are in the arena and write /f home WORK = MEGA ITEM ABUSED! FIX FIX FIX
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    well, if they're abusing it, then ban them to start. Don't let them keep getting away with it.

    What version of MobArena are you using? have you tried any of the dev builds? I know over the course of it's existence, MobArena has gone about preventing all warping by default in the arena, lobby, and spectator area to prevent such exploits. even if the command is to let them warp, and it happens to not be blocked, it stops the actual warping form happening.
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    Things were going great until I installed the plug in Monster Apocalypse. ( I have R4 and latest versions of both plugins) Since I installed it, I have not been able to setwarp points or add spawn points in the arena. I receive the error "incorrect spawn name." I am assuming that the many related functions may be causing this conflict. Has there been a history of conflict with this plug in? If not, is there a specific config change that needs to be made in order to make these two work together.

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    I see the ability to disable commands in mobarena, is there a way to disable permissions?
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    you negate them per class, so in the same manner you add them, you can take them away. I don't believe there's a "global" remove permissions though.
  9. How come each time we join the arena everyone's food is set to 5 out of 10?
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    10:38:49 [INFO] [MobArena] Loading MobArena v0.94.3.24.
    10:38:50 [INFO] [MobArena] Payment method found (iConomy version: 6)
    10:38:50 [SEVERE] Error occurred while enabling MobArena v0.94.3.24 (Is it up to
    date?): com/nisovin/magicspells/events/SpellListener
    java.lang.NoClassDefFoundError: com/nisovin/magicspells/events/SpellListener
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(Unknown Source)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$000(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    at org.bukkit.plugin.java.JavaPluginLoader.getClassByName(JavaPluginLoad
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at com.garbagemule.MobArena.MobArena.setupMagicSpells(MobArena.java:199)
    at com.garbagemule.MobArena.MobArena.onEnable(MobArena.java:71)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:230)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:199)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:182
    at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:357)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:344)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:175)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:408)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
    Caused by: java.lang.ClassNotFoundException: com.nisovin.magicspells.events.Spel
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 27 more

    Just cant see whats wrong. Can anyone help me?
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    I got bug

    [WARNING] Task of 'MobArena' generated an exception
    java.lang.IllegalArgumentException: Health must be between 0 and 40
    at org.bukkit.craftbukkit.entity.CraftLivingEntity.setHealth(CraftLivingEntity.java:41)
    at com.garbagemule.MobArena.waves.BossWave.spawn(Unknown Source)
    at com.garbagemule.MobArena.MASpawnThread.spawnWave(Unknown Source)
    at com.garbagemule.MobArena.MASpawnThread.run(Unknown Source)
    at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:503)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
    Im using Craftbukkit 1.1 R3
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    Men, please update that to 1.1 version, it's really annoying, cuz it's a very good plugin, but it doesn't work.
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    Teh Kitteh

    I think the mob arena has a massive memory leak, ever since I installed it my server drops all the way down from 1.5GB ram free to 75mb free.

    I'm running a 40 slot server and it does this with even a few players on. It does it over time though. Without the plugin we in no way experience this.
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    2 questions: are you ever using /reload? what version of MobArena are you using?
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    Teh Kitteh

    I don't really use /reload, and latest dev build. Currently its fine, and its been fine for awhile, so maybe I'm just going nuts. I'll keep watch for it to happen again.
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    When I try to join it says "An internal error has occurred while trying to perform this command." I downloaded from the DEV build. Help please.

    EDIT: When I type /ma checkdata it says the arena is ready for use.
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    Awesome mod!
    just a bug though,
    if you join the arena, with say a sword, it gets rid of it until you finish the arena, which is all well and good.
    but if the sword is enchanted, the sword you get back after finishing, is no longer enchanted?
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    Mob Arena containers are glitchy please fix this on your next update :). And I made a few better classes...

    Attached Files:

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    Hey is there a way i can add enchanted items to a class in the config file like enchanted item id's? I cant figure out how it would be put in, havent found anything on it.
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    in order to use enchanted items, you'll need to use the dev build located in the topic of the IRC Channel (which is linked in the OP here). There's a changelog in the topic there as well.

    there's a dev build that's being tested, maybe give that a try? (see above)
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    [SEVERE] null
    org.bukkit.command.commandexception: Unhandled exception executing command 'ma' in plugin MobArena v0.94.4.49
    I keep getting this error and none of the /ma l or /ma spectate commands work cause of it so i cant get into my arena. how do i fix this anyone know?
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    Update in 1.1 ?!?!?
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    i have a problem with mobarena, players dont regen hp inside... i dont know whats happening... im using craftbukkit R4 (1953) and the ma version is anyone else have the same issue? anyone can help me?
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    Is there any way to deny certain permissions for classes like Knight, Archer, etc?
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    Good morning. I am trying to work with Magic Spells and could use some help. I changed the class item config to issue a stick to cast the spells and it worked. The class could use the wand to cast all the spells.

    The problem is that I am trying to limit the spells that can be cast by the classes. For example, I will have a class called healer who would just cast the healing spell. I have tried Permissions - heal and - heal.use but nothing changed. Is there a way to limit which spells a given class uses? If so, do you fix this in the class config or a different file?

    I thought about making every spell use different regents and then just give the class items needed to cast each spell, but that seemed to be long-winded way of fixing the problem.
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    take a look at my provided example below, it can be applied to any class in the same manner

    If you have it so people can use MagicSpells outside of MobArena, you have to negate the permission in the class permissions.

    If you have it so you can't use MagicSpells unless you're in the Arena, you have to add the permission in the class permissions.

            items: # insert items here
            armor: # insert armor here
            - perm.one.added
            - perm.two.added
            - -perm.three.removed  # either of these
            - ^perm.four.removed   # work to remove
    as Flamers said, there's a Dev build. Follow the link in the OP to the IRC chat channel and look in the topic there.
    Edit: Now that I actually look, the latest dev is actually directly linked in the OP :D
    However, the changelog and todo lists for the dev builds are on the Wiki

    with the regen capability enabled, players are able to progress much further with the same food, as taking damage doesn't diminish food. It was disabled to keep the difficulty high, but there is a setting to re-enable it. Although, I'd suggest updating to the latest dev build, as it will auto-add it to your config (94.4.49)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    If you have it so people can use MagicSpells outside of MobArena, you have to negate the permission in the class permissions.

    items: # insert items here
    armor: # insert armor here
    - perm.one.added
    - perm.two.added
    - -perm.three.removed # either of these
    - ^perm.four.removed # work to remove

    People can use MagicSpells outside of MobArena so I need to take away permissions. If I wanted the Knight to cast ONLY the lightning spell, I would need to set permission to take away all other spells. It would look like this:

    - -MagicSpells.heal.removed
    - -MagicSpells.entomb.removed

    Repeat for the rest of the spells...correct or am I out to lunch?

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