[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

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    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.


    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!

    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!

    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):

    Delios showing off his beautiful arena setup:

    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube

    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.

    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
    apes, chakyl, Steffion and 64 others like this.
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    after i play a match with mobarena it does not allow me to drop anything in any world i have to restart server then i can drop why?
    Is there a way to config so i can drop items?
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    Do you do /ma l when you are done?
    afistofirony and garbagemule like this.
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    Thanks but is there away so i do not have to do this?
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    You can turn off the automatic spectating so that you just leave the arena when you die. Just set the spectate-on-death to false.
    garbagemule likes this.
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    NG Willdy

    Is it just me or does the dev version have broken permission nodes? Im using permissionsEX and any group can use MA commands ¬.¬
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    Just wanted to say thanks for developing this. It's totally sick. We had ours of fun playing this on our server. Thank you a lot!
    garbagemule and Flamers like this.
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    Bug report(i think)

    i have been trying to start the fight but its not workings. heres what i do:

    1: i type in /ma join
    2:i click on a class (i have tryed all of them)
    3: i wait forever and nothing happenes.

    im not sure why this happens because it worked the first time. i already reloaded everything and redid the config. plz help
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    When Mobarena will be release for craftbukkit 1.0.0 ?
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    @VTAT Mob Arena version?

    @Blodarn It is, get the dev build.
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    Yes, i downloaded the latest stable version; i think... i clicked on the "Download (mirror)" one. but i clicked on download not mirror
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    Where changelog of dev. build?
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    Hey i got a problem, in my arena i got bosses which use fire aura and fireball
    And thats all fine but they leave the arena COVERED in fire
    Flood and other stuff goes away but fire stays
    And...yeah..... its really easy if someone joins after a boss fight
    Cause the mobs get burned in like 2 minutes
    Really annoying :S
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    Does this work for 1.0.0.? Please and thanks.
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    Can you please make a plugin that will allow or disallow sharing? with permissions?
    Or just give me were is the source for Sharing avaible in the game(I mean the file name:))
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    @vasil7112 You can change it in the config?
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    You have to have an iron block in the lobby. After choosing your class, click the iron block, and the arena will start.
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    the bosses on our server are not working. they not throw spells and there is no wave after the bosses plz help here is our config
    # MobArena v0.94.3.24 - Config-file
    # Read the Wiki for details on how to set up this file: http://goo.gl/F5TTc
    # Note: You -must- use spaces instead of tabs!
        enabled: true
        allowed-commands: /list, /pl
        update-notification: true
            items: stone_sword, grilled_pork:2
            armor: 306,307,308,309
            items: wood_sword, grilled_pork:5
            armor: 310,311, 312,313
            items: wood_sword, bow, arrow:64, arrow:64,apple:5, bone:1
            armor: 298,299,300,301
            items: wood_sword, 373:16385:2, 373:16389:10, 373:16393:5,
            armor: 302,303,304,305
            items: gold_sword, bread:10
            armor: 314, 315, 316, 317
            items: diamond_sword, 373:16418:10, ender_pearl:15, goldapple:2, apple:5
            armor: 298,299,300,301
                world: world
                enabled: true
                protect: true
                entry-fee: iron_ingot:5
                logging: true
                clear-wave-before-next: false
                detonate-creepers: true
                detonate-damage: true
                lightning: true
                auto-equip-armor: true
                force-restore: false
                soft-restore: false
                soft-restore-drops: false
                require-empty-inv-join: false
                require-empty-inv-spec: false
                hellhounds: true
                pvp-enabled: false
                monster-infight: false
                allow-teleporting: true
                spectate-on-death: true
                share-items-in-arena: true
                min-players: 3
                max-players: 10
                max-join-distance: 0
                repair-delay: 10
                first-wave-delay: 10
                wave-interval: 40
                special-modulo: 4
                max-idle-time: 0
                spout-class-select: true
                final-wave: 40
                        type: default
                        priority: 1
                        frequency: 1
                            zombies: 100
                            skeletons: 100
                            spiders: 100
                        type: default
                        priority: 1
                        frequency: 1
                        wave: 11
                            zombies: 150
                            skeletons: 150
                            creepers: 150
                        type: default
                        priority: 1
                        frequency: 1
                        wave: 21
                            zombies: 110
                            skeletons: 110
                            creepers: 110
                        type: special
                        priority: 5
                        frequency: 4
                        wave: 31
                            powered_creepers: 10
                            angry_wolves: 160
                            zombie_pigmen: 160
                        type: special
                        priority: 5
                        frequency: 4
                            powered_creepers: 30
                            angry_wolves: 200
                            zombie_pigmen: 200
                        type: special
                        priority: 5
                        frequency: 4
                            powered_creepers: 50
                            angry_wolves: 250
                            zombie_pigmen: 250
                        type: swarm
                        wave: 15
                        monster: squids
                        amount: medium
                        type: swarm
                        wave: 25
                        monster: slimes_huge
                        amount: high
                        type: swarm
                        wave: 5
                        monster: exploding_sheep
                        amount: medium
                        type: swarm
                        wave: 35
                        monster: silverfish
                        amount: psycho
                        type: boss
                        wave: 10
                        monster: silverfish
                        health: medium
                        abilities: fire-aura, disorient-target, fireballs, throw-nearby
                        ability-interval: 5
                        ability-announce: true
                        type: boss
                        wave: 20
                        monster: angry_wolf
                        health: medium
                        abilities: root-target, arrows, fetch-distant, fire-aura
                        ability-interval: 3
                        ability-announce: true
                        type: boss
                        wave: 30
                        monster: zombie
                        health: medium
                        abilities: warp-to-player, disorient-target, shuffle-positions
                        ability-interval: 2
                        ability-announce: true
                        type: boss
                        wave: 40
                        monster: enderman
                        health: medium
                        abilities: warp-to-player, arrows, fireballs, fire-aura, lightning-aura, living-bomb, chain-lightning, disorient-target, root-target, shuffle-positions, flood, throw-target, throw-nearby, throw-distant, fetch-target, fetch-nearby, fetch-distant
                        ability-interval: 1
                        ability-announce: true
                        '3': coal:3
                        '10': iron_ingot:3
                        '5': iron_ingot
                        '10': gold_ingot:2
                        '15': slime_ball:4
                        '20': diamond:2
                        '30': gold_ingot:5, coal:32
                        '40': diamond_block
                p1: -598,64,599,12.845703,27.44997
                p2: -565,69,639,207.8418,40.949963
                arena: -582,65,620,-89.89099,0.9000478
                lobby: -581,56,622,269.9358,-0.7498972
                spectator: -580,74,637,178.43628,15.300048
                    s1: -567,64,602,49.286377,16.950012
                    s2: -567,64,636,136.13818,41.100018
                    s4: -594,64,603,316.88892,26.550028
                    s3: -595,64,636,227.79053,13.200037
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    Your config says you're using 94.3.24, which is the stable build for 1.8Beta, not 1.0, so bugs are bound to happen
    Give the Dev build a try with that same config.
    As always with stuff in Dev, have back ups handy!
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    I just installed the latest dev build and im having a few problems. I have noticed that special rounds are not occuring (i set the interval to 5 but every 5th round is normal, I also set the priority of special higher than default) spiders dont seem to be hostile unless it is night in the arena and is there a way to diable XP?
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    No i want a plugin that will allow me share or not share items..not in mob arena but genaraly!
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    @vasil7112 Seems a bit strange but I think World Guard can do this but disallowing all items to be dropped

    @prizina CB build? and config file. And no, xp is on but will be looked at.
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    @prizna Bingo, your not using the latest dev build :D Try and download it :)
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    Can you just please make a mod like this!?
    I really need it but not like world guard..with permissions for everyword without regions
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    @vasil7112 Read the World Guard wiki, it can do that :|
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    i have a problem, everything is working fine, the fighting and stuff. but when i try to create my own class it is not working it gives me a error message i should look in my log and things like that, but i even copied the "Wolf Master" class from the wiki and put it right under the "oddjob" class, still not working... :(
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    is there any way i can prevent random (other) mobs from spawning in the arena? for some reason alot of them spawn around the arena, killing spectators etc

    putting worldguard's region with flag mob-spawning: deny on it doesnt work for some reason, might be conflicting with the mobarena region..


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