[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

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    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.


    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!

    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!

    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):

    Delios showing off his beautiful arena setup:

    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube

    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.

    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
    apes, chakyl, Steffion and 64 others like this.
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    I cannot destroy or place blocks in the areana.
    I am a op
    I am not protecting the arena with world guard or anything like that
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    *Update* - I guess I posted to soon... If a player tries to use one of their items, the inventory clears like it should, so it's only a visual glitch. I think this was discussed earlier in the thread. Is this something that can be fixed?
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    @Magge - Then it's time for you to do some troubleshooting on your own. Your problem is definitely specific to your setup, so you have to start removing plugins until you find a state in which you don't get lag. Then figure out why.

    @jtl999 - What are you trying to do?

    @TinyWeeny - Fortunately, this inventory bug actually only happens when you right-click signs, which is why you have to punch signs in MobArena :) I have stressed this before, but I don't expect anyone to read through the 100+ pages of the thread, but unless I start sending custom packets (which is very prone to breaking on Minecraft updates), it's up to the Bukkit team to fix it.
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    /ma editarena
    It's so hard to open wiki?
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    Thanks garbagemule,
    All the functionality is there, so it's no big deal. It's unfortunate that the CommandSigns mod doesn't work with left clicks. Maybe I'll go bug HansAnderson to see if he can add that to his mod.

    MobArena is an awesome mod and I love the new leaderboards! Keep up the good work :)
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    omg ive been really stupid i didnt know you had to make ur own default waves lol :/ sorry for all those questions XD
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    Change a block in the areana
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    @TinyWeeny - You should bug him indeed! :3 But be nice ^_^

    @GoTheRedSox - Theeeere you go ;)

    @jtl999 - Like columb says, and read the Wiki :)
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    So...what kinds of custom classes do you guys have?
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    @Bluebomb and others - @teegee543 set up a thread on BukkitDev for classes: Clicky! - check it out, and post your classes in there :)
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    Sorry for the long time between reply's many things to do on the weekends lol . I am currently using the XcraftGate plugin to handle the different worlds.
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    im having an issue where when either essentials 2.6.2 or worldedit 4.7 are loaded alongside mobarena players do not receive damage in the arena. I am using CB1240 and mobarena I have tried switching back to older versions of all the plugins. Are there any known permissions conflicts between these?
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    how did you make that awsome thing that says your ip and stuff?and can you make one for me?
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    No I cant look up "no ip"
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    @grindle2000 That should work, I will check it out in a bit to see if I can make it work

    @CeramicTitan What happens if you manually added it to the config file?

    @jogeta_masude Is it in the Factions safe zone. If it is thats your problem.
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    Instead of giving the Oddjob class the TNT I have a Demolitionist that gets TNT, redstone, redstone torches, pressure plates, and levers. They work best as a support class since they need some time to set up and are really good in the larger arena where they can get some space to get their traps set up. You just have to make sure they don't explode their teammates.

    Their main job is taking out swarm waves or clearing huge waves when the party gets overrun. Since they have limited TNT they have to plan out very carefully. Would be nice when per-class wave rewards get in so you can award them more TNT.
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    @grindle2000 I am no dev :p

    Ok I just looked at MA should be forced to load after it as it has a Soft Depend I will see if I can sort it my end

    Ok I think i have worked out what the problem is.

    The XCraftGate loads one world and nether then lets everything else load before doing the second, I would take it up with the XCraftGate dev as well and see if he can help you solve it too :)
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    i am not usin

    I am not using factions, but it is not in any of the protected regions, i've tried it in the middle of nowhere and still nothing.
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    @jogeta_masude my bad I was a bit tired this morning :p

    It could be World Edit/World Guard and I THINK Essentials can do it. But Essentials is worthless I would suggest using another plugin like AdminCmd or CommandBook
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    thanks i'll look into them, there isn't a replacement for worldedit though, and that's conflicting
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    ok thanks for all the help :cool: ill talk to the at the XCraftGate Forums
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    @jogeta_masude What flags do you have one for your world through WE/WG?

    @grindle2000 No problem, sorry i couldn't solve it :(
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    @jogeta_masude - I use WorldEdit 4.7 with MobArena and I have no issues. I don't use Essentials, though, so that could be the issue. Are you 100% sure the players aren't taking damage? If you're playing a tank class, actually losing hearts takes a while, especially if you don't use FastFood, because then regeneration will heal you up right as you lose some health.

    @grindle2000 - If the worlds load after all other plugins have loaded, that is a huge issue with XcraftGate, and unless there's a darn good reason for forcing such behaviour, I'd say it's downright ridiculous. Hopefully the devs have an explanation or an apology ;)

    @CeramicTitan - I'll ask again: do you have the right permission?
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    quick question, when would be a good estimate for the next major release :p
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    hi, I have it working now i was definitely receiving no damage, i was testing up to wave 50 without attacking mobs. Essentials was blocking damage somehow, maybe my configuration, but i've replaced it with AdminCmd, i also had region specific mob-damage off in worldedit/worldguard which i turned on. it's now working great thanks :)
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    Is there a way to set a "final wave" for an arena or is the only option endless waves? It would be nice to have easier "beginner" arenas with only maybe 10-15 max waves but with less rewards and then have progressively harder arenas that cost more to enter and have greater rewards, with the final "difficulty" being the endless arena.
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    @zanetheinsane I think it will just be infinite but you can customise the waves to make it impossible after a while :)

    @FZFalzar Major release probably after the 22nd as thats when he finishes his exams.
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    is there any possibility of making it compatible with essentials, it's really the only command plugin i like to use

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