[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Offline

    garbagemule

    I am purposefully ignoring people who post stacktraces/errors or config-files directly in their forum posts. It says in bright red colors right under the Features-section of the main post that I want this stuff in CODE-blocks or pastebins. The people in question have received PMs, so you know who you are.

    @Solo7319 - Thanks for the heads-up! I realize that it must be lower-case, and spaces must be replaced by underscores. The idea was, initially, that everything would get camel-cased and underscores replaced with spaces for a Master Lobby to look nicer.

    @Krapinou - Yes, you can have a boss pig.

    @nunber1_Master - Just change the name in the config-file.

    @ThE_BeKo - Not sure what language you are running your OS on, but it does seem very likely that your i's will only work if they are either upper case or those weird i's you have without the dot on top.

    @skillinazn - The MobArena container system is meant to be used to store a set of items for every round of MobArena. I realize that randomization could be interesting, but before suggesting something like this, try to think of a way that it would work in the config-file. I can make it randomize, easily, but then I would need to use a list of sets of items to randomize from - also easy - but how would it look in the config-file?

    @BoxedKian - I don't think MobArena uses anything 1060-specific, so just use v0.94.1 with 1000. It should work just fine.

    @jedimaster0 - Try setting your bosses' monster types to normal monsters (zombie, skeleton, spider, etc.) - it sounds like either one of your plugins (could be WorldGuard), or your server.properties are blocking animal spawning.

    There's a big difference between being lazy and 'not knowing'. It says in the main post to use pastebin or pastie, with links to both. It's pretty obvious how to work this out, and even if it isn't, there are plenty of posts by people doing it right. If you can't put in the effort to figure something that simple out yourself, you shouldn't be using MobArena. I don't want to deal with people calling me names because they are doing something wrong. I told you that your pasted config-file is useless because of formatting and indentation. What part of that do you not understand? I can't help you until you do this right! I request that you uninstall MobArena and stop posting in this thread. Thanks.

    @xXSherlockXx - Try repair-delay: 0 :)

    @meizme - I'll have to look at MagicSpells at some point. There's some jerky stuff going on with its permissions.

    @Strange_ice0 - How would that work in the config-file?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Sep 9, 2018
  3. Offline

    xXSherlockXx

    Hello, i am curious if i am just missing something simple or dumb, btu my arenas all seem to generate "derp holes etc from creeper damage? is there something i'm missing in the setup or config? they aren't full blown creeper damage but blocks here and there. When i try and repair them (/ma edit arena true, tried with ma arena enable, ma arena disable) no success in filling in those holes? any thoughts or suggestions?

    If i'm missing something or need something yet my humble apologies, relatively new to minecraft servers and modding.

    thanks!
     
  4. Offline

    Flamers

    @BoxKian I think it should work with 1000 as thats what I'm running and mines fine (but then I do have an old dev build....)
     
  5. Offline

    meizme

    I have been trying to get magic spells per class permissions to work for about 2 weeks and its become too frustrating to do alone. GM will you please look over my setup and help me figure out wtf im doing wrong big guy. I switched over from PermissionsEX to Permission Bukkit just for per class permissions. I'm Running Magicspells 1.1 (added permissions bukkit perms) using 94.1 mobarena, and permissions bukkit 1.2k

    My Mobarena Config.yml
    My Magicspells Config.yml
    My PermissionsBukkit Config.yml
     
  6. Offline

    marathonishalo6

    ya know if people dont know what that is your just being an ass by not helping.
     
  7. Offline

    Strange_ice0

    Could you make it so only a certain class can open containers? That would be totally awesome!
     
  8. Offline

    Fr3sco2


    help me please
     
  9. Offline

    osktheblack

    can anyone tell me where in the config file i shuld edit the waves because i only find it under default the arenas that i create do not look the same as the default. the one who helps me is as nice as a [diamond]!!!!!
     
  10. Offline

    xXSherlockXx

    Repair delay? how long? and also what do i need to change to let the chef place cake? i know its just gotta be a missing thing in config file
     
  11. Offline

    Flamers

    @osktheblack under the "waves:" bit, I'm pretty sure it tells you on the wiki...
     
  12. Offline

    Gnuh

    this plugin is awesome :D i am so happy that u keep updating it. i have ideas about different match types. like for example "chicken" the goal would be just to hold a feather in your hand as long as possible. and try to keep it. if u get killed by mobs or other players u gan jump in again and try to get the feather back. with time limit. i have seen that in super mario war and it is my favorite matchtype in that game. how about such things? :) i had ideas for 12 different matchtypes before i found your awesome mob arena.
     
  13. Offline

    Strange_ice0

    You could either make a whole new section for them like so:
    Code:
    arenas:
        default:
            containers:
                Shoot:
                    type: Dispenser
                    contents: arrow: 576
                    Classes: *
                Fishy:
                    type: Chest
                    contents: 349:16, 350:2
                    Classes: Chef, Wolf Master
    Or make a new section on the classes part:
    Code:
    classes:
        Chef:
            items: stone_sword, bread:6, grilled_pork:5, mushroom_soup:2, cake:3, cookie:12, 350:2
            armor: 314,315,316,317
            permissions:
                cf.allowfly: false
            containers:
                (arenaname)Fishy: true
    
    These are just my ideas :p
    I have also tried to lock the chests and stuff with different locking plugins and trying to give permissions to open them to the classes, but it doesn't seem to work.

    Code:
    classes:
        Chef:
            items: stone_sword, bread:6, grilled_pork:5, mushroom_soup:2, cake:3, cookie:12, 350:2
            armor: 314,315,316,317
            permissions:
                cf.allowfly: false
                ijustlocked.ignoreowner: true
    
    The ijustlocked.ignoreowner is the permissions node that should let open a chest owned by anyone.
    Only Chef has it "true". When i try it out ingame with the Chef class, i cannot open the chest. If i put the same node in my permissions file to be available for everyone, I can open the chest in ALL of the classes. I have tried many different locking plugins but none of them seems to work. Did I do something wrong with the permissions?

    I hope you got all that, now when i look at it it seems pretty messy :oops:
     
    garbagemule likes this.
  14. Offline

    ACStache

    Have you tried redownloading the MobArena.jar file and reinstalling it?
    Also, what command were you trying to use that made that happen?
     
  15. Offline

    Fr3sco2

    yes, I've installed 3 times
    all commands
     
  16. Offline

    elitefroggy

    [SEVERE] Could not load 'plugins\MobArena.jar' in folder 'plugins':
    while parsing a block mapping
    in "<reader>", line 4, column 1:
    global-settings:
    ^
    expected <block end>, but found BlockMappingStart
    in "<reader>", line 12, column 4:
    arenas:
    ^

    at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:576)
    at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:163)
    at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:148)
    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:228)
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:122)
    at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:105)
    at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:124)
    at org.yaml.snakeyaml.Yaml.load(Yaml.java:264)
    at org.bukkit.util.config.Configuration.load(Configuration.java:82)
    at org.bukkit.plugin.java.JavaPlugin.initialize(JavaPlugin.java:157)
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:175)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:207)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:130)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:128)
    at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:378)
    at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleCommandMap.java:281)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:129)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:312)
    at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:480)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:465)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)


    What is wrong
     
  17. Offline

    Krapinou

    Somebody, can give to me his configyml ? please :)
    Because my boss doesn't work :'(
     
  18. Offline

    ACStache

    you have some sort of issue in your configuration file, link it here in either a code block (there's a button that looks like {}#) or use pastebin.com or pastie.org and provide the link here.

    link your configuration file (see just above for how/what to use) and we'll try to help you figure out why it's not working.

    How are you installing it? dropping the .jar file into the plugins folder then typing /reload? if you haven't, try stopping the server completely, delete the old .jar file, download a new copy of the jar from the OP, and put it back into the plugins folder. Then start up your server and see if that works. Otherwise, I've no idea why that's happening to you, as I can't reproduce it myself.
     
  19. Offline

    osktheblack

    but the only waves i find is under the arena named default.
     
  20. Offline

    Flamers

  21. Offline

    RugRats

    In the lastest dev build.. Lightning still doesn't work;O
     
  22. Offline

    JOLTEON42

    MobArena's commands don't work :(

    Code:
    ##
    # Permissions has AntiBuild, which prevents a player from destroying/placing blocks.
    # To prevent a group of players then set the build: flag to false (build: false).
    # If you want a group to be able to build then set it to true.
    ##
    # Groups can inherit from other groups.
    #   To make a group inherit the permissions and info nodes from another
    #   group, simply place the groups name in the "inheritance:" like so:
    #
    #   Example:
    #       inheritance:
    #           - Default
    ##
    #   Wildcard Permission settings:
    #
    #       You can have wildcard nodes which encompass all nodes that match it.
    #       For example, the node "modplugin.*" matches "modplugin.kick", "modplugin.ban",
    #       "modplugin.settings.view", and so on.
    #
    ##
    #   A single asterisk means that this user/group has all permissions.
    #       - '*'
    ##
    #   Negated nodes are created by prefixing a normal node with "-".
    #   They prevent less specific wildcard nodes from matching the negated node.
    #   For example:
    #
    #   permissions:
    #       - 'foo.*'
    #       - '-foo.bar'
    #
    #   In this case, the user/group will have "foo.foo", "foo.foobar", and so on, but not "foo.bar".
    #
    ##
    #   prefix: and suffix: do not do anything on their own.  You need another outside plugin
    #   such as iChat or HeroChat in order for these to do anything.
    ##
    #
    #   For more info, visit https://github.com/TheYeti/Permissions/wiki/Guide-to-creating-YAML-configs
    #
    ##
    
    groups:
        Default:
            default: true
            info:
                prefix: ''
                suffix: ''
                build: True
            inheritance:
             permissions:
                - 'mobarena.use.*'
                - 'mobarena.classes.*'
                - 'mobarena.arenas.*'
        Member:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
                - Default
            permissions:
                - 'warpplugin.warp'
                - 'econplugin.basic.*'
        Moderator:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
                - Member
            permissions:
                - 'modplugin.ban'
                - 'modplugin.kick'
                - 'modplugin.unban'
        Admins:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
            permissions:
                - '*'
                - 'SuperLog.MagicStick'
                -  'mobarena.*'
    Permissions group folder, I am set as Admin.

    Whenever I try to use a command it just says:
    /ma join - Blablabla
    /ma leave - Blablabla
    /ma notready - Blablabla
    /ma spectate - Blablabla

    All commands won't work, please help!
     
  23. Offline

    tritonx

    Excellent plugin great work, I'm addicted to designing arenas, all for the pleasure of the players.

    If you want to check them out join my server, I made 4 of them.

    I hate the Oddjob class, too easy to exploit.Players box themselves with the blocks, so it's excluded from my arenas.
     
    garbagemule likes this.
  24. Offline

    ACStache

    When did this start happening? What exactly does it say when you try the command? Upgrading to 94.1 or your permissions? What permissions are you using at the moment?

    One issue I see is this: If you have the - '*' permission as an admin, you don't need anything else, so you can scrap the SuperLog and the mobarena permission nodes. duplicate permission nodes cause issues. everything else looks fine though.
     
  25. Offline

    ratsby

    The plugin is giving players rewards a wave early. If I set a reward in the "after" section, I get it just before that wave spawns. If I set a reward to 1 in the "every" section, I get it as soon as the arena starts. It seems to start counting at wave 0, which doesn't exist. Do I need to post my config file?
     
  26. Offline

    ACStache

    you actually get the rewards (both after and every) on the wave start, so when wave 1 starts, you get stuff from the every '1' rewards you have made.
    for the after, just do +1 to the wave # in the config and that will solve that issue, but as for the every section, idk.
    Obviously it's not how it should be by the sound of it, but that's how it works at the moment
     
  27. Offline

    Krapinou

    There is my config.txt
    Code:
    # MobArena v0.94.1 - Config-file
    # Read the Wiki for details on how to set up this file: http://goo.gl/F5TTc
    # Note: You -must- use spaces instead of tabs!
    global-settings:
        update-notification: true
        enabled: false
        allowed-commands: /list, /pl, /ci
    classes:
        Barbare:
            items: diamond_axe, bread:10, grilled_pork:8, mushroom_soup:4, cookie:16
            armor:
        Chef:
            items: stone_sword, bread:6, grilled_pork:4, mushroom_soup, cake:3, cookie:12
            armor: 314,315,316,317
        Oddjob:
            items: stone_sword, flint_and_steel, netherrack:2, wood_pickaxe, tnt:4, fishing_rod, apple, grilled_pork:3
            armor: 298,299,300,301
        Tank:
            items: iron_sword, grilled_pork:3, apple
            armor: 310,311,312,313
        Knight:
            items: diamond_sword, grilled_pork:2
            armor: 306,307,308,309
        Archer:
            items: wood_sword, bow, arrow:128, grilled_pork
            armor: 298,299,300,301
    arenas:
        biome:
            settings:
                world: world
                enabled: true
                protect: true
                clear-wave-before-next: false
                detonate-creepers: false
                detonate-damage: false
                lightning: true
                auto-equip-armor: true
                force-restore: false
                soft-restore: false
                soft-restore-drops: false
                require-empty-inv-join: true
                require-empty-inv-spec: true
                hellhounds: false
                pvp-enabled: false
                monster-infight: false
                allow-teleporting: false
                player-limit: 0
                repair-delay: 5
                first-wave-delay: 5
                wave-interval: 20
                special-modulo: 4
                max-idle-time: 0
                logging:
                spectate-on-death: true
                share-items-in-arena: true
                max-join-distance: 0
                min-players: 0
                max-players: 0
                entry-fee:
            waves:
                default:
                    spiders: 10
                    creepers: 10
                    skeletons: 10
                    wolves: 10
                    zombies: 10
                special:
                    ghasts: 0
                    exploding_sheep: 5
                    zombie-pigmen: 10
                    slimes: 10
                    powered-creepers: 10
                    giants: 0
                    humans: 10
                    angry-wolves: 10
                boss1:
                    type: boss
                    wave: 2
                    monster: chicken
                    health: psycho
                    abilities: warp-to-player, fire-aura, throw-nearby, fireballs, fetch-target, arrows, flood
                    ability-interval: 1
            rewards:
                waves:
                    after:
                        '7': minecart, storage_minecart, powered_minecart
                        '16': diamond_sword
                        '13': iron_sword, iron_pickaxe, iron_spade
                    every:
                        '3': feather, bone, stick
                        '10': iron_ingot:10, gold_ingot:8
                        '5': dirt:4, gravel:4, stone:4
            coords:
                p1: 1315,65,978,-1.4991388,90.0
                p2: 1779,85,1102,122.71813,90.0
                arena: 1741,72,1064,179.86823,89.7
                lobby: 1735,48,1064,-88.631714,19.799974
                spectator: 1699,84,1065,-85.03296,32.100075
                spawnpoints:
                    s1: 1725,72,1047,-88.93275,90.0
                    s2: 1741,72,1047,-87.13272,89.1
                    s3: 1756,72,1047,-84.8827,89.1
                    s4: 1757,72,1063,79.36727,88.95
                    s5: 1741,72,1063,83.41726,90.0
                    s6: 1725,72,1063,80.5672,90.0
                    s7: 1725,72,1079,-109.48282,90.0
                    s8: 1741,72,1079,-110.38275,90.0
                    s9: 1757,72,1079,-180.88275,89.85
        colisée:
            settings:
                world: world
                enabled: true
                protect: false
                entry-fee: ''
                logging: false
                clear-wave-before-next: false
                detonate-creepers: false
                detonate-damage: false
                lightning: true
                auto-equip-armor: true
                force-restore: false
                soft-restore: false
                soft-restore-drops: false
                require-empty-inv-join: true
                require-empty-inv-spec: true
                hellhounds: false
                pvp-enabled: false
                monster-infight: false
                allow-teleporting: false
                spectate-on-death: true
                share-items-in-arena: true
                player-limit: 0
                max-join-distance: 0
                repair-delay: 5
                first-wave-delay: 5
                wave-interval: 20
                special-modulo: 4
                max-idle-time: 0
                min-players: 0
                max-players: 0
                waves:
                    recurrent:
                        def1:
                            type: default
                            priority: 1
                            frequency: 1
                            monsters:
                                zombies: 10
                                skeletons: 4
                                exploding_sheep: 5
                        def2:
                            type: default
                            priority: 2
                            frequency: 1
                            wave: 5
                            monsters:
                                zombies: 10
                                skeletons: 6
                                creepers: 4
                        thunder_chicken:
                            type: boss
                            wave: 9
                            monster: chicken
                            health: low
                            abilities: chain-lightning
                            ability-interval: 10
                            ability-announce: true
                        spec1:
                            type: special
                            priority: 5
                            frequency: 4
                            monsters:
                                powered_creepers: 10
                                angry_wolves: 10
                                zombie_pigmen: 10
                    single:
                        swarm1:
                            type: swarm
                            wave: 7
                            monster: slimes
                            amount: medium
                        boss1:
                            type: boss
                            wave: 9
                            monster: spider
                            health: medium
                            abilities: fire-aura, disorient-target, fireballs, throw-nearby
                            ability-interval: 5
                        boss2:
                            type: boss
                            wave: 13
                            monster: zombie_pigman
                            health: high
                            abilities: root-target, arrows, fetch-distant, fire-aura
                        boss3:
                            type: boss
                            wave: 16
                            monster: wolf
                            health: psycho
                            abilities: warp-to-player, fire-aura, throw-nearby, fireballs, fetch-target, arrows
                            ability-interval: 1
                    after:
                        '7': minecart, storage_minecart, powered_minecart
                        '16': diamond_sword
                        '13': iron_sword, iron_pickaxe, iron_spade
                    every:
                        '3': feather, bone, stick
                        '10': iron_ingot:10, gold_ingot:8
                        '5': dirt:4, gravel:4, stone:4
            coords:
                p1: 1315,45,978,-3.4491389,89.399994
                p2: 1389,90,1051,136.50093,90.0
                arena: 1352,66,1014,262.0507,90.0
                lobby: 1335,60,1007,91.20063,14.099964
                spectator: 1352,77,983,-2.3993835,19.950052
                spawnpoints:
                    c1: 1339,65,1027,88.800545,90.0
                    c2: 1339,65,1000,175.05066,90.0
                    c3: 1366,65,997,290.10074,89.85
                    c4: 1369,65,1031,-6.749548,89.09999
            rewards:
                waves:
                    after:
                        '7': minecart, storage_minecart, powered_minecart
                        '16': diamond_sword
                        '13': iron_sword, iron_pickaxe, iron_spade
                    every:
                        '3': feather, bone, stick
                        '10': iron_ingot:10, gold_ingot:8
                        '5': dirt:4, gravel:4, stone:4
    
    I don't have my boss pig, And i don't understand the waves system
     
  28. Offline

    ratsby

    I know that, that's what I've been doing. I was just posting a bug report, hoping garbagemule would see it.
    EDIT: I've submitted a BukkitDev ticket about this bug.
     
  29. Offline

    Rpa;otj

    @garbagemule - I fixed the self-damage on fireballs myself by changing the spell to require a target. Now players are going into the lobby, picking a class, doing /kill, dropping all their items, joining again, picking a new class, and then picking the items off the ground in the lobby. Here is my allowed spells line:

    allowed-commands: /list, /pl, /who, /time, /weather, /i, /spawnmob, /debug

    /kill works in both the lobby and the arena...
     
  30. Offline

    ACStache

    so using this config, do you get any Mob Arena messages on server start up saying something along the lines of "not using wave XYZ"?


    your waves are a little bit messed up, and should look like this: (from your second arena)
    Code:
                waves:
                    recurrent:
                        def1:
                            type: default
                            priority: 1
                            frequency: 1
                            monsters:
                                zombies: 10
                                skeletons: 4
                                exploding_sheep: 5
                        def2:
                            type: default
                            priority: 2
                            frequency: 1
                            wave: 5
                            monsters:
                                zombies: 10
                                skeletons: 6
                                creepers: 4
                        spec1:
                            type: special
                            priority: 5
                            frequency: 4
                            monsters:
                                powered_creepers: 10
                                angry_wolves: 10
                                zombie_pigmen: 10
                    single:
                        swarm1:
                            type: swarm
                            wave: 7
                            monster: slimes
                            amount: medium
                        thunder_chicken:
                            type: boss
                            wave: 9
                            monster: chicken
                            health: low
                            abilities: chain-lightning
                            ability-interval: 10
                            ability-announce: true
                        boss2:
                            type: boss
                            wave: 13
                            monster: zombie_pigman
                            health: high
                            abilities: root-target, arrows, fetch-distant, fire-aura
                        boss3:
                            type: boss
                            wave: 16
                            monster: wolf
                            health: psycho
                            abilities: warp-to-player, fire-aura, throw-nearby, fireballs, fetch-target, arrows
                            ability-interval: 1
    
    How you have it set up for this coliseum is nearly right. The only thing I see wrong is the fact the "thunder_chicken:" boss wave was under the recurrent waves (meaning they happen multiple times) and it should be a single wave item. Also, the boss that is missing was on the same wave as the thunder_chicken, so I figured you'd want thunder_chicken over a spider.

    As for the first of your arenas that has 3 waves, you're missing the "recurrent:" and "single:" nodes, and you're missing alot of pieces of what the wave settings are. Base them off the structure of your 2nd arena and you'll be all set.
    example of how it should look using your numbers:
    Code:
            waves:
                recurrent:
                    default:
                        type: default
                        priority: 1
                        frequency: 1
                        monsters:
                            spiders: 10
                            creepers: 10
                            skeletons: 10
                            wolves: 10
                            zombies: 10
                    special:
                        type: special
                        priority: 5
                        frequency: 4
                        monsters:
                            exploding_sheep: 5
                            zombie-pigmen: 10
                            slimes: 10
                            powered-creepers: 10
                            humans: 10
                            angry-wolves: 10
                single:
                    boss1:
                        type: boss
                        wave: 2
                        monster: chicken
                        health: psycho
                        abilities: warp-to-player, fire-aura, throw-nearby, fireballs, fetch-target, arrows, flood
                        ability-interval: 1
    
    also: what's confusing about the waves wiki page? any tips on how to organize it are always appreciated. The easier it is to understand, the less people will have issues with it :)
     
  31. Offline

    mpcg

    ok.. i'm sorry but guys Could someone make a new video.. i know it's an old one.. but still I had trouble with notepad++ It Keeped on saying there was something wrong Like something this:
    (sorry if i don't spell it)

    <reader> Line:32 Colum: 36
    Zombie: 10
    ^
     

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