[FUN/MECH] Recoil 1.3 - Make blocks catapult you high and/or far [766]

Discussion in 'Inactive/Unsupported Plugins' started by DeLux, May 20, 2011.

  1. Offline

    DeLux

    Recoil - The Catapult Plugin:
    Version: v1.3

    Recoil is a plugin to mostly create a fun mechanic and/or rides by catapulting players, minecarts, boats and mobs high and/or far into the air. A video says more than a thousand word when it comes to exciting movement dynamics, so here goes:



    How to make a block catapult you is simple, and, like the entire basic idea, was modeled after SuperJump:

    1. Take a block, any block:
    Show Spoiler
    [​IMG]


    2. Add a sign right below it (whether it's wall or post mounted doesn't matter) and enter:
    [recoil]
    x
    y
    z
    Where x, y and z are floating point numbers representing your desired trajectory according to the coordinate system used in the F3 screen.
    Show Spoiler
    [​IMG]


    3. Step on block to experience sudden bursts of fun
    Show Spoiler
    [​IMG]


    Features:
    • Catapults players
    • Catapults minecarts
    • Catapults boats
    • Catapults mobs
    • Catapults cake*
    Download (source usually included, if I forget, just post and remind me)

    Config:
    config.yml
    • DisableFallDamageFromBlockJumps - on by default, prevents you from dying after being catapulted. Normal fall damage is not disabled with this setting, only hitting the ground immediately after a jump
    • OnlyOpsMayDoStuff - on by default, only lets Ops, or people with proper permission, place and destroy the signs that make the recoil magic happen
    • CatapultMobs - off by default, this allows mob torture like in the video. While this is fun and fine on small servers, if you have huge servers with tons and tons of mobs, this setting will cause a lot of lag (because every mob has to be checked). This will probably not destroy your server, and it's fine to turn it on, just be aware that if your players whine about lag, you probably should turn this off (again)
    Permissions
    • recoil.create - Allows people without Ops to create new Recoil signs
    • recoil.destroy - Allows people without Ops to destroy existing Recoil signs
    Changelog:
    Version 1.3
    • Released properly
    * - Not actually true
     
    kyku likes this.
  2. Offline

    Dreadreaver

    please add an option to remove the message
     
  3. Offline

    kyku

    awsome :)
     
  4. Offline

    DeLux

    Really ? You don't like the WOOOOO ? But ... whoooooy ? Wooo ? Woooooo :(

    Ok, fine. Will be added next update/
     
  5. Offline

    Ganadewa

    genial plugin! Easy to use and very funy :)
     
  6. Offline

    Plague

    Changelog has to be at the end

    Additionaly, I suggest using a spoiler tag for those iamges
     
  7. Offline

    DeLux

    Thanks and thanks, I'll change that now.
     
  8. Offline

    maetthew

    Hahah I love it will try it out.
     
  9. Offline

    FortuneNL

    AWESOME, really.
    You have to imput the coordinates, not the relative coordinates, right?
    Also, how do you move? corved or more like ^
    looks REAL awesome!
     
  10. Offline

    DeLux

    Like I said, it's trajectory, not coordinates. For example, if you put 0 for x and z, and 10 for y, you will just jump hiiiiiiigh into the air, but come down on the exact spot you launched from. If you put 5 for x, you'll be catapulted to the left, and if you put -5 for x, you'll be catapulted to the right.

    As for how you move, I think that's best seen in the video, not sure how I would express that in words to make it any clearer.
     
  11. Offline

    turgodi

    i can't create because with Iconomy chestshop u must use numbers too and it say "you don't have chests up" so i can't make a "recoil" :( (sorry, i'm french)
     
  12. Offline

    Drithyl

    Ok, first things first, great plugin!

    However, it is somewhat buggy, at least in SMP where I tried it. Coords work strange (5x does not correspond to 5 blocks), and during the jump, I get pushed several times (which I do not now if it's normal), so that I end up far away (and dead, in MANY cases).
     
  13. Offline

    marco213

    not working: when i set the destination (the coord) under the block, it jump me intop a no where place! any help?
     
  14. Offline

    Drithyl

    Marco, the coords are NOT the destination spot. In fact, they are not even coordinates but rather the force in each direction that makes your character fly. From my tests, you gotta try and try until you find the appropiate force for the place you want to go to, but even though, there is a possibility of dying if the destination is not completely flat or water.
     
  15. Offline

    marco213

    if so, wut represent those 3 lines then? it may help me a bit
     
  16. Offline

    Drithyl

    Like I said, the force. The higher the number is, the farther you will be sent. However, '20' does not mean '20 blocks away'. X corresponds to north/south direction, Y to up/down and Z to west/east. Just try changing the numbers till you get what you want.
     
  17. Offline

    marco213

    ty for the info man
     
  18. Offline

    Drithyl

    Oh yeah, btw, I don't know if this is made on purpose, but you won't always be sent with exactly the same force, it's like there was a slight percentage of missing the target. Maybe this is caused by lag in the server (which is strange, as I usually don't have any).
     
  19. Offline

    marco213

    how do the monster spawner work as it say on the video? i try do the same but it dont spawn anything. i know its off subject, but i wanna know
     
  20. Offline

    AFakeman

    Could you make a system that I should put coordinates of destination on the sign
     
  21. Offline

    Teraku

    There's a bug with this plugin. Diamond blocks will always catapult you, for some reason. Even without a sign. Could you fix this, please?
     
  22. Offline

    GeekPlaya

    Maybe make a config that allows you to specify blocks by default that launch you: for instance a bed with a BIT higher of a boost in your jump (only if you jump on it).
     
  23. Offline

    Yggy

    You can achieve this with the plugin MultiVerse by making a portal on that block, which will send you to the exact spot you define.

    I mention that because this plugin works perfectly in combination with that one. ;)
     
  24. Offline

    AFakeman

    Well, I'd use it, but I wanna aerial faith plates, kinda like:
     
  25. Offline

    Drithyl

    Bubby and Delux, you guys should merge both plugins and work together, there's really no point in having two separate plugins that do exactly the same, and both need upgrading from each other.

    SuperJump can't disable fall damage, which is absolutely necessary.
    SuperJump only works with signs placed on the floor (at least that's what I found out).
    SuperJump doesn't work with carts or boats.
    SuperJump doesn't have Permissions support.

    Recoil never makes you jump to the same place, the force is extremely variable.
    From my testings, Recoil gives more lag than SuperJump, so that causes that the server kicks you because it thinks you are hacking (you were moving too fast).

    I don't know if I'm forgetting something, but seriously, ONE plugin with the features of both combined would probably solve ALL problems. Please.
     
  26. Offline

    AFakeman

    I agree. I'm working on Aperture Science Research and Testing Lab, so I need to always get to a required point.
    Also, I wanna just enter coords of required point, not to match required trajectory.
     
  27. Offline

    Haekon

    You, sir....are awesome. Video's a win, too.
     
  28. Offline

    Drithyl

    Seems like the author is not planning to upgrade this plugin. Is someone there? Please?
     
  29. Offline

    panda911

  30. Offline

    evolsoulx

    I die every time now :( Any ideas how to fix it?
     

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