Inactive [FUN] FireLord 0.9 - Adds fire damage and resistance to golden sword and armor[1.2.4-R0.1]

Discussion in 'Inactive/Unsupported Plugins' started by w4rgo, Mar 12, 2011.

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    FireLord 0.9 [1.0.1-R1]

    Version: v0.9

    From now, you can follow me on Twitter in @w4rgo , I will post there the developemental changes i do!

    Tired of those stupid crap golden things??

    Firelord plugin converts you in a Fire Lord when you are using those golden crafts!!
    The fire Sword now set your enemies on fire! The Armor gives you fire resistance! The boots set the ground on fire! And the tools give you the material you mined smelted!!!


    • firelord.admin
    • firelord.armor
    • firelord.sword
    • firelord.helmet
    • firelord.pick
    • firelord.axe
    • firelord.shovel

    • Golden Sword fire damage over a defined time. You can define the time via configuration
      file, or you can use the ingame command /fl setfiredur [seconds]
    • Golden armor that resists fire / lava (Just Helmet, Chestplate , Leggings)
    • Configuration file, where you can change the items ID (If you want this to work with iron armor for example, you can)
    • Golden boots set ground on fire on step
    • If you wear golden armor, who damages you gets fire damage.
    • ALL features configurable now, in the configuration file also configuration on the fly for admins.
    • Golden Pick/Axe/Shovel, gives you the item smelted when you mine/cut/dig with them! (Thanks to Samkio and his Superheat plugin!)
                                            /fl | firelord : Briefing of al disponible commands.
                                            /fl | firelord setfiredur [num] Set the duration of sword fire .
                                            /fl | firelord setfirerefdur [num] Set the duration of reflect fire.
                                            /fl | firelord firesword on/off Allows/disallows the fire sword
                                            /fl | firetools Activates the smelting of materials when mine with tools, Thanks Samkio!!
                                            /fl | firelord fireresist on/off Allows/disallows the armor lava/fire resistance.
                                            /fl | firelord firereflect on/off Allows/disallows the armor fire reflect damage.
                                            /fl | firelord firestep on/off Allows/disallows the boots to set the ground on fire on step(DANGEROUS!)
                                            /fl | firelord overwater on/off Allows walking on water with golden boots.(TODO)
                                            /fl | firelord overlava on / off Allows walking on the lava with golden boots.(TODO)
                                            /fl | firelord underwater on/off Allows breathing under water with golden helment(TODO)/firelord luck [value]
            [*]                                /fl | firelord status : Shows an status of what is enabled or not
    ToDo List:
    • More configurability(Look user posts.)
    Download Firelord 0.9

    If you want the source just ask!!

    If you like, buy me a coffee!


    Version 0.9
    F I R E S P L A S H
    Version 0.7
    Fixed Bug damaging sometimes player in lava.
    Added Fall damage cancelation while you are in fire!
    Updated to craftbukkit 1060 build.
    Version 0.6.1
    Fixed ENTITY_DAMAGE bug that spams console, now should be fine.
    Version 0.6
    [B]Fixed the damn bug of replicating golden tools.[/B]
    Added "luck" in the configuration file, now you can set a percentage of the things to happen.
    Added underwater helmet.
    Version 0.5.5
    -Fixed for current bukkit version
    -Fixed Commands
    -Fixed PVP Flag issues
    Version 0.5.3
    -Fixed for Bukkit 612.
    -Command /fl and /firelord Broken!! But still funtional from file, will fix this soon.
    Version 0.5.2
    -Added support the option to configuration file to disallow using the sword on players.
    -Updated to craftbukkit 600
    Version 0.5
    Finally merged with superheat!! Thanks to Samkio , the developer of superheat , and also LevelCraft!
    Now if you dont put the configuration file of something is wrong it Autogenerates.
    Individual fire duration for armor fire reflect.
    Tools now also put the target in fire.
    Version 0.4.1
    Added grilled pork drop to pigs.
    Version 0.4
    Added full configuration file allowing able / disable all features.
    Ingame on the fly allowing/disallowing features.
    Fire Step added.
    Armor fire reflect damage.
    Version 0.3
    Added permissions support.
    Version 0.2
    Added Golden armor that resists fire / lava.
    Added entries to the config file so you can set the armor and weapon to other one than the golden.
    Version 0.1
    Added Golden Sword that set enemies on fire for a determinate amount of time.
    rdemanta, NEO and MuttsNuts like this.
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    For nwo u could just remove the superheat permission from the group ;)
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    I don't know if it's the same bug but I've downloaded the source and am taking a look at it. The superheat thread can be closed if w4rgo is going to continue this great project!
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    any chance that gold armor can degrade while being used to resist lava? or make it a setting
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    Hey, can I have a little more information on this plugin? I'm still kinda confused about the configuration file, and the permissions.

    My configuration:
    #Mon Mar 21 02:37:02 EET 2011
    firePick=true // Explanation please
    fireSword=true // Explanation please
    fireShovel=true //Explanation please
    fireAxe=true // Explanation please
    //Pretty much what I want to learn is like, what is the purpose of true/false on the fire{Tool}?
    underWater=false // Is this the underwater helmet?
    fireReflect=true // Fire reflect? Is this where if a person hits a person with gold armor, the person who hit catches on fire?
    #Fire durations
    fireReflectDuration=10s // Fire reflection time when they hit a person and get reflected back with fire?
    allowedPvp = true
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    Having trouble with taking damage when falling through lava. Players take a heart of damage while wearing the armor when the sink to the bottom of a lava pool, or try to get out. It does not happen if you wade into lava, and if you climb out of a lavafall so you completely leave the magma before hitting ground.
    running b860 on a dedicated debian with Permissions

    Any ideas? Is this some setting I've mixed up? I suspect a bug, and I've submitted to the bugtracker
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    can u make compatible with mcMMO plugin? there is some glitch with mcMMO... i love this plugin :D
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    I explain you in the next

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    2011-06-21 18:16:17 [SEVERE] Could not pass event ENTITY_DAMAGE to FireLord
    java.lang.ClassCastException: org.bukkit.craftbukkit.entity.CraftChicken cannot be cast to org.bukkit.entity.Player
    at firelord.DamageListener.onEntityDamage(
    at org.bukkit.plugin.RegisteredListener.callEvent(
    at org.bukkit.plugin.SimplePluginManager.callEvent(
    at net.minecraft.server.EntityLiving.Q(
    at net.minecraft.server.Entity.o_(
    at net.minecraft.server.EntityLiving.o_(
    at net.minecraft.server.World.entityJoinedWorld(
    at net.minecraft.server.WorldServer.entityJoinedWorld(
    at net.minecraft.server.World.playerJoinedWorld(
    at net.minecraft.server.World.cleanUp(
    at net.minecraft.server.MinecraftServer.h(

    Ruh-roh Raggy...This spams meh console and swords don't do fire damage. Anything I can do about it?
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    Yeah , I know, It is fixed now:
    compgurusteve likes this.
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    Any clue when the Golden Helmet will allow underwater breathing ?

    That's how I first found about this plugin ^^ Can't wait for it.
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    It already does, you just need to set it in the .cfg file
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    Version # is wrong in the thread title. Just a heads up, incase any Moderators happen to notice it :)

    Also, I love this plugin. Allows some nice VIP bonuses. Keep up the good work!
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    small request; have an option when speaking underwater/lava to display a message (such as [glub glub glub]) instead of what the user types
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    i'm having a bug where if I take off my gold helmet I start to drown the second I step in water, before the bubbles even begin to deplete.
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    compgurusteve >

    oh indeed, I was thinking not as it is still listed in the "to do" list of the main page of this thread !

    I don't know if it has been suggested yet, but it would be nice to be able to configure the item durability. Indeed golden stuff just don't last long, and if it's not an issue with the armor or helmet, showel and pickaxe are just kinda useless in my point of view as they are ; you loose massive amount of gold only to save some time.
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    Deleted user

    Great plugin.

    I agree with Vins. Durability would be nice. I was talking about this and my players said they still wouldn't use gold because it's rare and they'd rather make powered rails, etc.
    I'd like to be able to up the durability to iron maybe.

    Also, by duplicating the "chestplate" lines and whatnot and putting in a separate ID, can it effectively add the fire effects to multiple armor types? (Can't play MC on this computer so I'm unable to see for myself)

    My only suggestion is to make it so that being in lava/ fire slowly lowers the durability level.
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    I will take durability into account in future updates, but with the tools that craftbookit gives to me , maybe it is difficult to
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    Deleted user

    Using this plugin gold tools can then bypass WorldGuard, BigBrother, etc.?

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    Actually about durability I've just change the settings so it's Diamond Items with FireLord powers? A little too much badass but well, much more usefull.

    Now, with the New FireBall event of Bukkit, wouldn't it be a must to add it to FireLord ? The Bow for example, being able to throw FireBall with a right click (and a configurable cooldown) would only be amazing ;)

    Just a suggestion of course.
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    Deleted user

    The bow throwing fireballs would be nice. Though, bows aren't too hard to get. So to keep it with the golden theme, maybe the hoe could do it.
    Since the hoe seems to have no use.
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    I'm running 953 with FireLord 0.6.1 and ingame commands seem broken. They do display a message, saying items are on or off, but they're on no matter what.

    Actually, I've just done a few more testing. Commands DO change the properties file : but it does not change anything in game, with or without a restart server.

    So enabling or disabling just does not work here, from the file or from commands.

    Here comes my config file :

    #Thu Jul 07 03:19:28 CDT 2011
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    Was wondering if you could spawn the fire behind the person stepping instead of on the actual block where they step. Catching on fire everytime I step is not fun. :-P
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    @w4rgo underwater breathing doesn't seem to work in #1000. you start drowning with full bubles
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    Does this plugin work with Bukkit 1000?
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    Well, yes and no. Most features are working.

    The commands are not (for me). So you can't disable it easily.
    Looks like underwater does not work everywhere either. I don't have this isse.

    If the plugin author pass by, I'm just wondering if you still plan to update this plugin in the future ?
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    You must wear your golden armor, dont even try to use the boots without it, it will cancel the fire when it touchs you.
    It its done that way, if you want to play with fire , you have to be protected no ?

    Yes of course I will continue with this.

    I am in holidays, too much parties, alcohol, sex , drugs and rock and roll hehe.

    I will eventually update this and correct the bugs.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 12, 2016
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    looking forward to the update :)!
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    Update please? ;)

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