Inactive [FUN] FireLord 0.9 - Adds fire damage and resistance to golden sword and armor[1.2.4-R0.1]

Discussion in 'Inactive/Unsupported Plugins' started by w4rgo, Mar 12, 2011.

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    FireLord 0.9 [1.0.1-R1]

    Version: v0.9

    From now, you can follow me on Twitter in @w4rgo , I will post there the developemental changes i do!

    Tired of those stupid crap golden things??

    Firelord plugin converts you in a Fire Lord when you are using those golden crafts!!
    The fire Sword now set your enemies on fire! The Armor gives you fire resistance! The boots set the ground on fire! And the tools give you the material you mined smelted!!!


    • firelord.admin
    • firelord.armor
    • firelord.sword
    • firelord.helmet
    • firelord.pick
    • firelord.axe
    • firelord.shovel

    • Golden Sword fire damage over a defined time. You can define the time via configuration
      file, or you can use the ingame command /fl setfiredur [seconds]
    • Golden armor that resists fire / lava (Just Helmet, Chestplate , Leggings)
    • Configuration file, where you can change the items ID (If you want this to work with iron armor for example, you can)
    • Golden boots set ground on fire on step
    • If you wear golden armor, who damages you gets fire damage.
    • ALL features configurable now, in the configuration file also configuration on the fly for admins.
    • Golden Pick/Axe/Shovel, gives you the item smelted when you mine/cut/dig with them! (Thanks to Samkio and his Superheat plugin!)
                                            /fl | firelord : Briefing of al disponible commands.
                                            /fl | firelord setfiredur [num] Set the duration of sword fire .
                                            /fl | firelord setfirerefdur [num] Set the duration of reflect fire.
                                            /fl | firelord firesword on/off Allows/disallows the fire sword
                                            /fl | firetools Activates the smelting of materials when mine with tools, Thanks Samkio!!
                                            /fl | firelord fireresist on/off Allows/disallows the armor lava/fire resistance.
                                            /fl | firelord firereflect on/off Allows/disallows the armor fire reflect damage.
                                            /fl | firelord firestep on/off Allows/disallows the boots to set the ground on fire on step(DANGEROUS!)
                                            /fl | firelord overwater on/off Allows walking on water with golden boots.(TODO)
                                            /fl | firelord overlava on / off Allows walking on the lava with golden boots.(TODO)
                                            /fl | firelord underwater on/off Allows breathing under water with golden helment(TODO)/firelord luck [value]
            [*]                                /fl | firelord status : Shows an status of what is enabled or not
    ToDo List:
    • More configurability(Look user posts.)
    Download Firelord 0.9

    If you want the source just ask!!

    If you like, buy me a coffee!


    Version 0.9
    F I R E S P L A S H
    Version 0.7
    Fixed Bug damaging sometimes player in lava.
    Added Fall damage cancelation while you are in fire!
    Updated to craftbukkit 1060 build.
    Version 0.6.1
    Fixed ENTITY_DAMAGE bug that spams console, now should be fine.
    Version 0.6
    [B]Fixed the damn bug of replicating golden tools.[/B]
    Added "luck" in the configuration file, now you can set a percentage of the things to happen.
    Added underwater helmet.
    Version 0.5.5
    -Fixed for current bukkit version
    -Fixed Commands
    -Fixed PVP Flag issues
    Version 0.5.3
    -Fixed for Bukkit 612.
    -Command /fl and /firelord Broken!! But still funtional from file, will fix this soon.
    Version 0.5.2
    -Added support the option to configuration file to disallow using the sword on players.
    -Updated to craftbukkit 600
    Version 0.5
    Finally merged with superheat!! Thanks to Samkio , the developer of superheat , and also LevelCraft!
    Now if you dont put the configuration file of something is wrong it Autogenerates.
    Individual fire duration for armor fire reflect.
    Tools now also put the target in fire.
    Version 0.4.1
    Added grilled pork drop to pigs.
    Version 0.4
    Added full configuration file allowing able / disable all features.
    Ingame on the fly allowing/disallowing features.
    Fire Step added.
    Armor fire reflect damage.
    Version 0.3
    Added permissions support.
    Version 0.2
    Added Golden armor that resists fire / lava.
    Added entries to the config file so you can set the armor and weapon to other one than the golden.
    Version 0.1
    Added Golden Sword that set enemies on fire for a determinate amount of time.
    rdemanta, NEO and MuttsNuts like this.
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    This looks amazing. Cant wait for the golden armor and boots!! Literally!!
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    Thanks! I will try to do as soon as posible, but I have exams this month and I am still learning, so maybe this takes a time for me!!
    Added permissions support, and Armor fire/lava resistant
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    This is awsome. Maybe you could make something like superheat plugin, assign "powers" to the golden tools. Actually, superheat plugin fits this plugin 100%, seems they were made for each other.
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    what do add to the permission lines
    add where do i download it link didnt seem to work
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    ow!! I forgot. The post is updated.

    Also... I tryed the download link at this moment and it seems to work.
    Please tell me if you still have problems
    Done xD

    Oh oh..
    There is a problem with the dropbox, I have to login to use that link.

    I will try to solve, you were right contex

    Ok-- Solved
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    cool ill try it out now
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    Want to Intergrate Superheat? [​IMG]
    To make one super plugin?
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    Sweet it works walking threw lava is fun
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    It would be nice!

    You will tell me what to do. I will create a GitTub soon.

    Right now I'm a bit bussy with some assignements that I have to do, but as soon I'm free we can do this.

    I really appreciate your interest!
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    Herocraft Coding is interested in using your code/plugin for our Heroes (RPG) plugin - if you are willing to part with the source, we're requesting it. Also you are welcomed onto the team as a guest member to assist in the coding of the RPG plugin.
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    Finally, pigs drop cooked pork!
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    I can't seem to get Fire Lord 0.4.1 to work. It doesn't come with a properties file nor does it create one.
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    Sorry my fault, I forgot to add it.
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    This is really awesome! Any chance we can stop people from using the sword to ignite others though? I'm using it on a server where pvp is off, but I want my users to be able to use it on animals, monsters, etc.

    Edit: All the other tools I allowed also can set players on fire :/ Can you change this? :D
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    Yes I can, I will do it in the next version, but maybe it take a while because im busy.

    But surely you will have the option, you have my word hehe
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    Hi, just to say great plug-in...
    and I'm meeting some problems with the 0.5, players who use some shovel, axe and pickaxe on blocks (what drop the smelt one) have their "durability gauge" who fall, but if they move the tool into their inventory, the axe (for example) recover the entire durability gauge... It's a bug of my server or maybe your plug-in ?
    Sorry about my bad english :/
    And keep your good work ;)
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    Being able to submerge one's self into a pit of lava = fun! I have set the fire sword to burn for 20 seconds, as the sword itself is still gold, therefore breaks soon enough. Great for a powerup though and works well with Monster Hunt, as you can weaken the enemies before claiming a kill!
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    is it hard for someone who have the devolpment skills like you to add these things to chainmail gear?

    it might sound offensive in some ways but im not offending you :) please quote this!
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    In the file, just try changing the item IDs. From my understanding that should work. :)

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    I noticed this too. But I dont really know the problem, I revised the code and this should not have this behaivour.

    I will look at this more carefully. Can you tell me other plugins that you have too ??


    The user @leetgamer is rigth! You can change the config file to fit to your suggestion. Just search in the internet for the data values of the chainmail.

    Thanks to all for your replies, I really apreciate the feedback.

    I will work on the bug of duplicated tools. And in the option to damage players or not.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 12, 2016
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    I'm using too : chatbukkit, fishpeople, Lockette, LoginMessage, MultiVerse, Permissions (by phoenix), SpawnControl and vPlayersOnline...
    If this list can help you...
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    Ok thanks, it was usefull. I think the problem is with my plugin, I will try to solve it in the next version.

    Thx for the feedback
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    Thanks to follow the developpement ;)
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    Looking forward to your update! :)
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    Thx, but I am very busy IRL at this moment, it maybe takes me a while :S
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    Tested with new recommended CB#600:

    2011-03-30 01:31:45 [SEVERE] Could not load plugins\FireLord.jar in plugins: null
        at org.bukkit.plugin.SimplePluginManager.loadPlugin(
        at org.bukkit.plugin.SimplePluginManager.loadPlugins(
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(
        at net.minecraft.server.MinecraftServer.e(
        at net.minecraft.server.MinecraftServer.a(
        at net.minecraft.server.MinecraftServer.d(
    Caused by: java.lang.reflect.InvocationTargetException
        at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
        at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
        at java.lang.reflect.Constructor.newInstance(Unknown Source)
        ... 8 more
    pls update :)
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