[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
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    I'm a hobbyist gfx designer, so I could whip up a better logo (not that the current one is bad) if your interested.

    Another thing: in my testing of the indev build, I've encountered one error. When I try to give an npc an item, it says "an error occured while executing that command." However, a quick server restart resolved this issue.
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    Well... NeonMaster is creating a new logo right now as a matter of fact. Can you post the error please?
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    Ah, alright. Unfortunately, I didn't record the error as it occurred, and it no longer happens now. It's likely that it was just due to my not restarting the server upon first loading the plugin, but I'm not sure, as I didn't think it major at the time. Sorry about that...
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    #Minecraft Properties File
    #Tue Mar 22 18:56:45 CET 2011
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    Try that. If you find any more errors, be sure to save the error so we can fix :).
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    I love this plugin! Is there any way to change specific skins of characters not on the database, though?
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    npcx is basically what this will be when finished but npcx is so complicated to install and use i'm not even gonna try, but this plugin is so easy to use!

    EDIT: Oh, and what is in the indev, is it basically v7 beta or something?
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    Yes, to v7 beta. No, to skins, unless you can set up a db.
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    Just tested it, and it works very well, i love it, and i`m looking forward to the future releases! I noticed a little bug though.
    - If you make two npcs with the same name(ex. Guard & Guard) and use the /npc remove command, then only one of them will disappear, and the other one will be undeleteable.

    Yeah, and i love you, i`ve been waiting for a plugin like this for months, Thanks<3!
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    can you make two or more npc's with the same name cus i made three npc's with the same one but only the most recent one survived the server restart, oh and what actually is in the infdev then, buggy guards?
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    Well, in the 1.07 beta iConomy seems to be needed as there is no option to turn it off.
  13. In version 1.06 multiple NPC with the same name isnt possible yet, in the next 1.07 it will be, the indev is the current verion of 1.07 but may still contain bugs.
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    Yeah, so I downloaded this, made a load of NPC's restarted the server, and they all disappeared?

    The console says : Unable to save\citizens\basic NPC's\citizens/text

    Okay figured out ^ works now, but now they don't say their lines I give them
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    Is there any way that skins can be pulled from a local folder and not from people's online skins?
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    Don't think so atm. I wish, I would love that.
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    could you tell me when this update (1.07) comes out.
    beacause i luv this plugin but more when it has actual guards that can do more than standing and saying one line.
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    What exactly is being added in 1.07?
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    If u just read above:

    how close is 1.07?

    Tomorrow hopefully. If more bug tester join #citizens on irc, the release will go that much smoother. Alternately, just test the indev build link.
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    What kind of buggtesting is required?
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    Fullwall i hope you make this compitable with other economy systems like BOSEconomy.
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    You can read the main post there stands In feuture, and in every release u need to test if there is any kind of bug
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    My mobs do not have text when i create them? i have tried right clicking with nothing and i believe i made them correctly?
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    Thanks for all the hard work! I love the plugin already and i'm looking forward to 1.07
    Keep up the great work
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    I look forward to the guard feature!
    great addition to gameplay
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    how long till the new ones out?
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    Could you prevent the creation of NPC's that already exist?

    We had two admins make an NPC named "bob" to test it out, and they inherited each other's stuff causing problems. When one deleted, the other didn't disappear until a server restart.
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    I think I will support/promote this plugin; Message me on irc fullwall :D
    MationMac likes this.
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    If @Nijikokun and @fullwall go togheter, this could become alot better. I like it, but it misses a couple of features, and punching them is like hitting a player, wich means these guys can be used as boosting dummies. :/
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    Fullwall i added 1 new player to my server and the errors came back! any help?
  31. Watching this with interest. Once it has Traders with a GUI I'll be jumping on it :).

    Can't stand trading with chests or signs. Just seems silly.

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