[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
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    Thank you, it is fully working now.
    And yeah, i was undoing some waypoints, so that may be the reason.
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    hmm... im trying to make traders, i have given all the node (citizens.trader.use.trade)but they can only select the npc. the admins however have all nodes seem to be able to use these traders fine! Am i doing something wrong? (running, bukkit build#1000 citizens for 1.6.6 and um..thats it :D) thanks!
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    Hi im french, sorry for my bad english

    I want to do a guard following a path all the time. The problem is that he goes to the random waypoint and not 1 by 1.

    What to do ?
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    btw im getting a boolean error when trying to make an npc for 1.7.7 build of citizens
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    @lolwizard - remove all '' from citizens.yml. Also, check the github wiki (top of main post) for permissions nodes.
    @Rusher_Ranger - guards are not finished yet. Please wait until 1.1.
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    Ok thx
    and what is planned is that we can change the skin via a link?
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    hi so i would like to know if you could make the npc's give quests and can you order the npc's to attack some one as soon as thay see them like mobs eg. zombie.creeper.pigman etc and can you make it so you can make the npc's factions so thay attack the enemy faction eg. highwaymen = will attack any one who is walking on the road ty
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    After the Server start I get this Error:

    2011-07-31 17:10:56 [SEVERE] Could not pass event ENTITY_DAMAGE to Citizens
    java.lang.NoClassDefFoundError: Could not initialize class com.citizens.CreatureTask
        at com.citizens.listeners.EntityListen.onEntityDamage(EntityListen.java:47)
        at org.bukkit.plugin.java.JavaPluginLoader$58.execute(JavaPluginLoader.java:649)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at net.minecraft.server.EntityLiving.a(EntityLiving.java:486)
        at net.minecraft.server.Entity.a(Entity.java:635)
        at net.minecraft.server.Entity.move(Entity.java:513)
        at net.minecraft.server.EntityLiving.a(EntityLiving.java:582)
        at net.minecraft.server.EntityLiving.v(EntityLiving.java:704)
        at net.minecraft.server.EntityMonster.v(EntityMonster.java:26)
        at net.minecraft.server.EntityLiving.m_(EntityLiving.java:218)
        at net.minecraft.server.EntityMonster.m_(EntityMonster.java:30)
        at net.minecraft.server.World.entityJoinedWorld(World.java:1198)
        at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:48)
        at net.minecraft.server.World.playerJoinedWorld(World.java:1180)
        at net.minecraft.server.World.cleanUp(World.java:1104)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    and the Server is restarting > same error > restarting > ....

    Bukkit #1000
    Bukkit Permissions
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    I have that issue the trader / npc wizards get reset as well sometimes do you have this as well?

    Full wall missed my post, http://forums.bukkit.org/threads/me...pcs-for-bukkit-1000.7173/page-226#post-526468

    I created a new npc named Butler he went invisible the second I set his text, Then I re named him to Butler_Tom
    he become visible again. It appears they go invisible but there text still appear to be showing and u can still select them via hitting them it's like there model just disappears.

    Tho reset bug is somewhat annoying I have a wizard in the guest tutorial that resets on server shutdown sometimes and I don't get a single error regarding Npc's
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    hi i was wodering if i could try your server coz i whant to know what citizens is like pls and what is your server ip
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    it says error occurred while enabling citizens v1.0.9 (is it up to date?)
    yes it is btw... how to fix?
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    i have heard there is a lot of errors and bugs wrong with this plugin but fullwall is trying his best to fix them
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    Its in my signature of posts :)

    and here :)

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    Make sure you have the right veroins of bukkit and citizens,.. i had this porb i thought i had the same of both but i didn't.. Citizens-1.0.9d only runs on bukkit 1000
    twiclo likes this.
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    I have a problem..
    I create a Healer, set the owner to an other Player..
    Leftklick or rightklick with the items on the healer
    give-health-item: 35
    take-health-item: 278
    Nothing happens...
    I have citzens.admin rights..


    CB 1000
    Citizens (newest 1.0.9d)
  18. Hey, no problems or anything, just a request.
    Can you make trader transactions use the iConomy log? (iConomy have a API for the log)
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    That error usualy means you have a issue in your plugin config. If you read further down it will mention something about YML. Check them by pasting them here http://yaml-online-parser.appspot.com/
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    hi it is me again so i whant to know if you could make it so that npc can walk around attack you and what the npc do on this plugin
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    im on but im cinder stuck pls can you come on and help me
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    My npcs keep dissapearing but they are still in the npc-profiles.yml file how do i make it so that they come back?
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    Buffalo can you tell me what the npc's can do on this server eg.fight
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    If you have PvP disabled in the server/world, left-clicking an NPC will not work.
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    in the server Config
    When i play with other Players i can hit them..
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    aPunch pls can i ask for your email address coz i would like to email you
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    I just updated to citizens 1.0.9d by means of replacing the jar only. I am on CB#1000 and I only have a few 'citizens', no waypoint or anything, just like little manakins. I am getting the following error when i load the server:
    22:02:55 [INFO] [Citizens] Loaded 0 quests.
    22:02:55 [INFO] [Citizens] Permissions enabled.
    22:02:55 [SEVERE] Error occurred while enabling Citizens v1.0.9 (Is it up to date?): null
            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            at java.lang.reflect.Method.invoke(Unknown Source)
            at java.lang.Class.getEnumConstantsShared(Unknown Source)
            at java.lang.System$2.getEnumConstantsShared(Unknown Source)
            at java.util.EnumMap.getKeyUniverse(Unknown Source)
            at java.util.EnumMap.<init>(Unknown Source)
            at com.citizens.CreatureTask.<clinit>(CreatureTask.java:22)
            at com.citizens.Citizens.onEnable(Citizens.java:109)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:878)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:272)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:162)
            at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:146)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:284)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:271)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:148)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:335)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.ClassCastException: java.lang.String cannot be cast to java.lang.Integer
            at com.citizens.SettingsManager$Constant.toInt(SettingsManager.java:159)
            at com.citizens.resources.npclib.creatures.CreatureNPCType.<clinit>(CreatureNPCType.java:8)
            ... 20 more
    Any help appreciated [pig]
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    This plugin is behaving as though players don't have any permissions. They can't buy from npc shops, and when they /npc create they get a permissions error. It was working before, and I'm pretty sure I gave them the relevant permissions. Running Citizens 1.0.9c on 1000 with permissions 3.1.5b.

    My permissions file:

    I'm getting the same issue
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    Please make them take damage in areas with no PVP, or else not attack in non-pvp areas! Also, damaging users with god mode enabled is not good.
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    BUG - NPC's get powers that the person that made them gets, for example. on my server we have donator tiers and the npc would get the donor tier so we have a deathchest plugin.. any npc who dies gets their items in a chest and it dupes them.

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