[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

  1. Offline

    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
  2. Offline

    DJTza

    When I try and toggle an NPC to a healer I get a "Your server has not turned economy on for Citizens" message, but the config file says economy true. Anyone else have this problem?
     
  3. Offline

    Melgrin

    Hello !

    Just to say that, as a whole, the plugin's functionning. Yet, since 1.0.8.e, and it still occurs with 1.0.8.f, the NPC will only say the last registered sentence in its text file. I've check the file, and the different textes are correctly written in the file text.citizens (with ";" for separation).
    What strikes me is that the NPC are perfectly able to use the different "default" sentences, but will only read the last one in the specified ones. I guess it's related to the pre-mentionned choice of ordered reading of the sentences. Hope it's fixed in the next version, even if I think it's already nice enough.

    Oh, I know it's not supported yet, but we've tried the guard NPC, it's almost okay ;) We just didn't get how to put them static(they followed faithfully, but slowly, their owner), and we've been surprised to see that they attacked anyone on sight on first encounter, needed to add the whole player list to the whitelist. Anyway, seems on a good way to be released ! Cheers ! Can't wait to have them fully supported !

    Thanks for your work.
     
  4. Offline

    fullwall

    Bugs fixed:
    Text bug.
    Trader bug (s).
    Blacksmith NPE.
    World NPE.
     
  5. Offline

    ledhead900

    PHP:
    2011-06-06 17:57:36 [SEVERECould not pass event ENTITY_TARGET to Citizens
    java
    .lang.NullPointerException
        at com
    .fullwall.Citizens.Economy.EconomyHandler$Operation.getString(EconomyHandler.java:87)
        
    at com.fullwall.Citizens.Economy.ServerEconomyInterface.hasEnough(ServerEconomyInterface.java:94)
        
    at com.fullwall.Citizens.Economy.EconomyHandler.canBuy(EconomyHandler.java:139)
        
    at com.fullwall.Citizens.NPCTypes.Blacksmiths.BlacksmithNPC.buyItemRepair(BlacksmithNPC.java:121)
        
    at com.fullwall.Citizens.NPCTypes.Blacksmiths.BlacksmithNPC.onRightClick(BlacksmithNPC.java:172)
        
    at com.fullwall.Citizens.Listeners.EntityListen.onEntityTarget(EntityListen.java:111)
        
    at org.bukkit.plugin.java.JavaPluginLoader$52.execute(JavaPluginLoader.java:605)
        
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:310)
        
    at com.fullwall.resources.redecouverte.NPClib.CraftNPC.a(CraftNPC.java:53)
        
    at net.minecraft.server.EntityHuman.c(EntityHuman.java:481)
        
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:865)
        
    at net.minecraft.server.Packet7UseEntity.a(SourceFile:33)
        
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:217)
        
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
        
    at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:401)
        
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:311)
        
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    OO update F was updated again will test that one thx fullwall.


    Edit:

    I take that back iuts not updated its just info :( awaits release of new versions.

    Request/Idea

    How about a npc that can utilize chapters like u click it and it shows u a list of chapters and u can then choose chapter and read its pages of info. Would be nice additon to info npcs

    currently npcs can only show one line and u cant select from a set of questions u want info on.
     
  6. Offline

    Melgrin

    Thanks, I've checked the Github repository. But I'll wait for a new jar file to be published. ;)
     
  7. Offline

    Pyraah

    Me too, thanks for this awesome plugin. :)
     
  8. Offline

    Manuelhofer

    Downloaded the new jar file .... thats the result ...
    10:44:02 [SEVERE] Could not pass event PLUGIN_ENABLE to Citizens
    java.lang.NoSuchMethodError: com.earth2me.essentials.Essentials.isIConomyFallbackEnabled()Z
    at com.nijikokun.register.payment.Methods.setMethod(Methods.java:49)
    at com.fullwall.Citizens.Listeners.PluginListen.onPluginEnable(PluginListen.java:36)
    at org.bukkit.plugin.java.JavaPluginLoader$37.execute(JavaPluginLoader.java:497)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:310)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:757)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:253)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:134)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:112)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:232)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:219)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:146)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    10:44:02 [INFO] [MotherNature] Using GroupManager version 1.0(alpha-5) for permission handling
    10:44:02 [INFO] [MotherNature] Plugin enabled! (version 1.3.2)
    10:44:02 [SEVERE] Could not pass event PLUGIN_ENABLE to Citizens
    java.lang.NoSuchMethodError: com.earth2me.essentials.Essentials.isIConomyFallbackEnabled()Z
    at com.nijikokun.register.payment.Methods.setMethod(Methods.java:49)
    at com.fullwall.Citizens.Listeners.PluginListen.onPluginEnable(PluginListen.java:36)
    at org.bukkit.plugin.java.JavaPluginLoader$37.execute(JavaPluginLoader.java:497)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:310)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:757)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:253)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:134)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:112)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:232)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:219)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:146)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    10:44:02 [INFO] Done (0.302s)! For help, type "help" or "?"
    10:44:02 [WARNING] Task of 'Citizens' generated an exception
    java.lang.NoSuchMethodError: net.minecraft.server.ItemInWorldManager.<init>(Lnet/minecraft/server/World;)V
    at com.fullwall.resources.redecouverte.NPClib.NPCSpawner.SpawnBasicHumanNpc(NPCSpawner.java:66)
    at com.fullwall.Citizens.NPCs.NPCManager.registerNPC(NPCManager.java:68)
    at com.fullwall.Citizens.NPCs.BasicNPCHandler.spawnExistingNPC(BasicNPCHandler.java:43)
    at com.fullwall.Citizens.Citizens.setupNPCs(Citizens.java:297)
    at com.fullwall.Citizens.Citizens.access$0(Citizens.java:262)
    at com.fullwall.Citizens.Citizens$1.run(Citizens.java:106)
    at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:138)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:388)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:311)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  9. Offline

    Nagato

    v.1.0.8f, Is bandits working?
     
  10. Offline

    Cody Smith

    Great mod use it on my server, thanks!
     
  11. Offline

    MugiSNK

    I do econplugin 'false' and economy 'true' and when I try to toggle the npc to trader it says that the server hasn't turned on economy for citizens.
     
  12. Offline

    Manuelhofer

    you can toggle an npc as an bandit ... but have not test it for now
     
  13. Offline

    ClaudiusWatt

    Are you rebuilding the jar using the same version number? If so, please add build numbers so we can see something has actually changed. I'm sitting here waiting patiently on every update of version numbers :)

    Keep up your work, it's awesome.

    Getting back to patience :p
     
  14. Offline

    aPunch

    You don't have a proper version of Essentials. Use Essentials RELEASE VERSION 2.2.17 or above and Citizens 1.0.8f. Also, make sure you are using CB build 818.

    We may open up our TeamCity server to the public, which would allow you to have access to each build as we code.

    1.0.8g will be released shortly. I'm just fixing up some small bugs and fullwall has already fixed many.
     
  15. Offline

    DeadlyScone

  16. Is #820 ok?
     
  17. Offline

    fullwall

    #820 should be fine.
     
  18. Hi!

    (I'm french and I don't wrtite english very well sorry...)
    But that it would be possible to change the toggle command?
    Because this command don't work if xauth plugin is installed on my server.

    Thank's ;)
     
  19. Offline

    morizuki

    having problem on the Trader.. I've done exactly what it says.. but when my people try rightclicking the NPC... they can't right click it, it just selected it, also i try to change the owner and try right clicking it, it right click but instead it buying it, it just drag it..
     
  20. Offline

    Taho

    I ask about the same question on page 132.. I guess, since "no one" answer me, it is like a mystery to make this "great" mod working without Iconomy since it work well before the "f" version.. Perhaps to get some kind of answer we have to ask it like some "not happy" people who don't read all messages or ask questions about why guards not working, why guards don't do that, don't sit, blink an eye, etc etc. ;-))
     
  21. Offline

    r0u9hneck

    Mh, got a problem with traders. I can open up the inventory and the chat shows transaction started or something like that. I can remove an item that I set the trader to sell (I checked /trader list sell already) but I set the trader to unlimited and no money is taken... I tried to set my permissions to the default group and added 'citizens.use.trader' to that group but I cant even open the inventory.
     
  22. Offline

    MasterMind

    You know what ? my problem is now solved lol , all works FINE ! \o/
     
  23. I have the same issue. Non of this seems to be working for me. Watched the video in the wiki and did everything fine, and it shows:

    Transtaction:
    ---------------------------------
    ---------------------------------

    ....
     
  24. Offline

    morizuki

    yeah.. I'm having just like that...
    Transaction:
    -------------------------------
    -------------------------------
     
  25. Offline

    fullwall

    Traders are *not* working at the moment. Please wait until the next release for the bugs to be ironed out.
     
  26. build build build it :D
     
  27. Okay then. Thanks for the notice!:)
     
  28. Offline

    morizuki

    oh not working.. ok thanks.. another question.. where can I edit the fee of the blacksmith?
     
  29. Offline

    ledhead900

    *holds breath for release.
     
  30. Can I ask something?

    I just noticed that everytime I reload the server the NPCs don't look the way I made them to (locked). Some NPCs were not even where there were supposed to be. Is this a known issue or am I doing something wrong?
     
  31. Offline

    creepycreeper

    Awesome plugin here, but I'm a little confused. In the wiki, it says guards and bandits are to be released in a future update. BUT in the downloads, there is the config for the guards and bandits. So, that is kinda confusing. PLease elaborate.
     

Share This Page