[FUN] AmnesiaCraft v1.1.2 - Fear the Dark [935]

Discussion in 'Inactive/Unsupported Plugins' started by Kevin Forte, Apr 28, 2011.

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    Kevin Forte

    AmnesiaCraft: Adding the Element of Fear
    Version: 1.1.2​
    Download: [JAR]

    Ever play "Amnesia: The Dark Descent"? I did, and it was amazing. I thought it would be a nice touch to make the dark more intimidating in Minecraft as well.

    • Adds the elements of a player's heart rate and level of sanity, where sanity drops when in the dark and heart rate rises.
    • If sanity drops too low, player slowly takes damage until death.
    • /sanity
    Check your vitals. Usage can speed the process of going insane very slightly (The more often you question your own sanity, the more insane you become).

    There is one node that will prevent a player from experiencing the effects of this plugin:
    • Drop sanity more quickly when monsters are in view.
    • Reduce the speed in which sanity drops when other players/wolves are near.
    • Various effects when sanity is very low.
    • A config file.
    • Multi-world support (be patient about this one please...)
    Possible To-do:
    • Consumable item to gain sanity.
    • Lightning striking near a player spikes their heart rate
    • Rewrite code more conviniently
    Bug list:
    • Null returns with /sanity.
    • Items are destroyed when a player dies.
    Show Spoiler

    Version 1.1.2
    • Items now drop normally when a player dies.
    Version 1.1.1
    • Fixed the null returns.
    Version 1.1
    • Added a permission node to prevent sanity loss.
    • Lowered the light level at which a player loses sanity significantly.
    Version 1.0
    • Initial plugin release.
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    Prettttttty awesome.
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    Sounds nice. I didnt play Amnesia. Do you get sanity back by staying in the Light?
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    Like the concept, but I think it would be cooler with the actual effects, to make it so to check your sanity, you can actually SEE it, not just type the command. (which would be very hard to do as of this moment, but possible if you put A LOT of work into it)
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    Kevin Forte

    Yeaup, that you do.
    If I could do that, it would be amazing, but I have no idea how I would pull that off haha.
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    Will there be sanity effects?
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    Kevin Forte

    If I can figure out what sort of affects I can cause and if it's possible for me to cause them, eventually yes. What did you have in mind?
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    Perhaps if your sanity is too low you have to duck? Like, in the game Amnesia if your sanity goes too low you go to the floor for a few seconds.
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    Kevin Forte

    I always assumed in amnesia that the crouching down to the floor regained your sanity because you did that to hide from things.. how would you justify that restoring sanity? (An honest question)
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    Was merely a small suggestion, didn't know you wanted a good effect too.
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    Kevin Forte

    No, suggestions are awesome :) I just want it to make sense I suppose :p If enough people really want crouching to help sanity then I can definitely do it.
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    Instead of dying, can you have to players character run around in multiple directions uncontrollable for a few seconds until they regain a small amount of their sanity?
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    Kevin Forte

    If possible, I'd like to have that be the effect of a very low sanity level and have death be the final consequence I suppose haha.
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    This looks like it could be a lot of fun. Is there a way to trigger sounds? I'm picturing that as your sanity starts to drop you start hearing zombie moans.
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    Kevin Forte

    Ohhh, that's brilliant, I'll look into it.
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    On that same thought, what about trying to create illusions? I'm thinking that you could spawn monsters near the player and have them disappear after a few seconds.
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    on the note of effects, you can simulate blurred vision as if youre walking through a nether warp, or have the character slow down as if they are in soulsand. and playing the creeper and zombie sounds would be nice.
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    Kevin Forte

    That sounds even more doable than just the sounds.
    Another awesome thing to look into, I forgot about the blur effect upon entering the portals. If I could get that to happen, it'd be perfect.
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    is there a config file so we can decide how long it takes for sanity to drop?
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    Alright I have a suggestion to make. Would it be possible to feel more calm as long as you are with another player or your wolf? And could you also get morale (like damage boost) with more company around you?
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    You saw the Vampire plugin here at bukkit?
    I noticed that during the transformation (take days) the character do all kinds of things like run in circles, completely stopped, camera went mad and sometimes take damage. Maybe you should talk to the creator of that plugin, he might help.
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    Wow this looks great, I'm going to watch this tread. It's going to be awesome if you can manage to put in the effects like hallucination, blurred vision and slowing down, stuff like that. This is going to be a great plugin, I loved Amnesia. Keep this up, you have my full support. :D
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    I'd like to report my players complaining/being whiney bitches, they say your plugin causes them to die in LIGHT because there sanity was draining.
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    This plugin looks amazing, but I don't want to use it on ALL of my worlds. Can I get some delicious multiworld support?
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    Alright so I went afk standing next to 5 torches at night and came back dying. I died due to heart racing and freaking out. Is this normal?
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    Here is your first report.
    2011-04-29 19:34:18 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'amnesia' in plugin AmnesiaCraft v1.0
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:80)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:255)
        at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:650)
        at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:613)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:607)
        at net.minecraft.server.Packet3Chat.a(SourceFile:36)
        at net.minecraft.server.NetworkManager.a(NetworkManager.java:195)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:73)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:370)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    Caused by: java.lang.IllegalArgumentException: Health must be between 0 and 200
        at org.bukkit.craftbukkit.entity.CraftLivingEntity.setHealth(CraftLivingEntity.java:38)
        at kforte318.AmnesiaCraft.AmnesiaCraft.onCommand(AmnesiaCraft.java:66)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
        ... 12 more
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    Just a thought: The more insane you are you start dropping items at random...
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    Oh I'd like to also add that you need to add a message to tell you that you are losing sanity. Like it will tell you in a message every once in a while.
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    this is AWESOME
    i'll wait till the suggestions are included
    i love amnesia!!
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    Everything mentioned previously sounds great. I'd also take a look at some of the stuff from Eternal Darkness. Falsifying a crash, sinking into the floor, lowering the volume, shrinking, etc.
    Mind you, those were easy, since after those you would "restart" as if you never entered the room the effect took place in. Still, might give you some good ideas.

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