Inactive [FIX/ADMN] NoLagg v1.88.1 - Prevent common lag causes on your server [2338]

Discussion in 'Inactive/Unsupported Plugins' started by bergerkiller, Sep 17, 2011.

  1. Offline

    bergerkiller

    I had already made this plugin before after having a major lag issue. (lots of torches being filled, turned into items, lag for 20 minutes) It also works for 1060.

    Some feature ideas are taken over from PerformanceTweaks by @LexManos so some credit goes to him. Code, however, written from scratch by me. :)

    Important:

    If you get a warning message [NoLagg TLN] followed up with a stack trace in the log, this has to do with the main thread not having responded within 10 seconds. When a plugin takes more than this time to enable, it will show that. The warning is NOT an error and is no bug, and not a bug related to NoLagg. To disable this feature, disable 'threadlocknotifier' in the config.yml. This feature is mainly intended to notify you what plugin is causing the server to freeze, may it ever happen. It is used to debug plugins in general, as they may get stuck for whatever reason.

    NoLagg's features in a nutshell

    Description

    Prevent lag caused by many items

    Every time an item gets spawned, it is buffered per chunk. For example, you spawn 30 items using Q and the maximum allowed items per chunk is 20, then the 10 remaining items are not spawned. They are spawned as soon the item count in this chunk is < 20 again.

    Read more...

    Form item stacks - fully automatically

    Whenever two or more (configurable) items or experience orbs get near each other, they form a single stack of that item type. If someone drops 64 dirt blocks on the ground using Q, it will show a single item of 64 dirt instead.

    Read more...

    Prevent lag caused by TNT

    This plugin takes over tnt ignition caused by explosions. When exploding stacks of tnt, it does not rush all tnts into a single tick, but detonate them nicely in sync. This results in pretty awesome fireworks. :)

    Read more...

    Prevent lag caused by lighting glitches

    Whenever a new chunk is generated, it's lighting information is generated and all nearby players receive the updated chunk data. If the auto-method fails, you can use /nolagg fix to do it manually. This fixing fixes, for example, dark spots in and around caves lagging the client.

    Read more...

    Set entity spawn limits

    You can set a spawn limit on virtually every entity in the game. From mobs to items to TNT. Only thing being excluded is Players, since I can't simply kick someone 'like that'. :)
    Note: It removes already spawned entities too. So, if you want to keep your animals alive, don't set mob or animal limits, or it will possibly clear your farm animals. (or you can disable the spawn limiter all together)

    I recommend finding an alternative plugin for this instead. Removing entities after they are spawned causes more lag than it prevents!

    Global auto-saver

    Since asynchronous chunk saving is now implemented internally, it is no longer a problem to save entire worlds frequently. You can set auto-save intervals in the configuration. If used with an interval higher than 400 ticks (20 seconds) it will use a scheduled task instead of the internal saver to prevent chunks never getting saved. Another benefit is that player information is also auto-saved, preventing your players losing their inventory state.

    New chunk sending mechanics

    Instead of loading chunks all around the player, the player direction is used to load the visible chunks first. This means that players can expect chunks in front of them to load quickly, while chunks on the sides take a bit longer to appear. When the player looks into another direction, the direction changes and thus the new visible chunks get loaded first. Only if all chunks ahead of the player are loaded, chunks around the player are sent. This all can be configured using a simple minimum and maximum sending rate.

    Read more...

    Examining the server tick rate

    If you encounter very low tick rates and you want to find out what plugin is causing it, you can use the examine component to find it out. It comes with a graphic viewer, which makes bug tracking the easiest thing ever.

    Read more...

    Prevent cross-thread access for events

    As it seems, some plugins don't follow the rules and use Bukkit methods in another thread. This plugin will notify you and cancel if possible whenever this happens so other plugins understand their mistake. If you encounter a lot of spam in the console, first check the stack trace for the plugin that caused the error. Report this error to the author or remove the plugin, if you have questions you are free to ask.



    Configuration (on BukkitDev)

    Commands and Permissions (on BukkitDev)

    Synchronized code accessed by another thread? (BukkitDev)



    Media



    Video by brandcool86


    FAQ

    - Help I experience missing chunks
    If you are using Spout, don't use Reloads. This is also the reason why Spout added a warning when a player tries to reload the server. Not using Spout, then it's a bug which you can report.

    - Can this plugin be used with PTweaks
    (this message was really old...) Yes, they are compatible, but if certain features overlap, make sure you disable these features in either plugin.

    - I get a warning about the async auto save and interval. Wat do?
    Change the autoSaveInterval value in the configuration to a value higher than 400, like 600. The warning is to prevent endless autosaves to occur, clogging up CPU.

    - I have experienced CPU usage
    CPU usage is not the same as lag. NoLagg uses multiple (2-3) extra threads to prevent tick and network lag. If a lot has to be done, it does this quicker, but this takes more CPU obviously.

    - I have lag when using NoLagg
    See also the FAQ above. Explain what type of lag you have: tick lag, client lag, network lag and/or 'block placement' lag. You can use /nolagg monitor to check the tick rate. If this is normal (>15), then you have network lag. Client lag is when the FPS drops. Block placement lag is lag when the tick rate is normal and other network messages, like chat, are instant.

    - WorldEdit causes lag...
    YES because it is unsafe to take over the main thread while another plugin is having hold over it. I can try fixing this, but it could ultimately lead to some serious concurrency exceptions. Don't expect this to be implemented very soon...

    - Do spawn limits interfere with mob-spawning plugins like MobArena?
    No, it does not. It only limits mobs spawned by 'nature': all custom creature spawns are ignored throughout the run of the plugin. Only after you reload will it lose track of these entities and will it remove custom-spawned mobs. If you use MobArena, be sure nothing is going on when you reload the server.

    - Does item stacking interfere with Showcase or BleedingMobs?
    It supports Showcase and ShowcaseStandalone entirely. (showcased items are completely ignored at all times) The same applies to the 'particles' created by the BleedingMobs plugin. Know of a plugin where it stacks items which should not be stacked? Post the plugin name so I can add support. You are an owner and want to add support? Only having a function in your plugin to check if an item is 'ignored' is enough.

    - Can this plugin be used with Chunk Manager
    If you want to use the Chunk Manager with Nolagg, disable the chunk sending of Nolagg first. If you don't do that, this plugin will do that by itself and send a warning in the log. Of course, compare the results first. :)

    - What are the best settings if I have a lot of RAM memory?
    This plugin does not deal with reduced RAM memory. If I could, I would, but you simply can't reduce the amount of memory Java uses. This data is locked and secured, so I can't simply throw away bits of data or write and read data from/to disk. Any plugin claiming to reduce RAM usage on a server, is probably 'garbage collecting'. This fakes having less RAM usage by removing unused data, but Java does this by itself as well once it hits a certain limit. All these plugins will do is make the Garbage Collector run in overdrive, which will only kill your tick rate and/or CPU speeds. A bad thing.

    - I get a lot of 'Synchronized code accessed from another thread' errors
    Find out what plugin is acting up by inspecting the stack trace. If the plugin that causes this is inactive, all you can do is wait for a refurnished version or someone to fix it for you, or use an alternative plugin. If it's still under development, notify the author of this, it IS an error caused by that plugin. If you can't find out the cause, PM me or post in this thread.


    Before you begin writing a lag issue

    This is very important, just posting a 'it causuz lagz und shitz' won't do, won't help and I won't be able to help you any further either. Question is if I even want to help you, if you post such a message without anything worth looking at. Things to include in your message:
    - Errors in the log if possible
    - What CB version you use and what NoLagg version you use
    - When this lag occurs. Tick rate drop in general?
    - The configuration you used when running this plugin
    - What type of lag if applicable. Options are: tick lag, client lag, network lag (see above)

    Important links

    NoLagg Download page and others at Dev Bukkit
    View the source code of NoLagg at GitHub

    Use an archive extracting program (WinRar, WinZip) to open the archive.

    TODO-list:
    - Add option to disable physics when the tick delay becomes too high

    Changelog

    Show your appreciation for my plugins by donating
    [​IMG]
     
  2. Offline

    Borch

    Wait there is real async saving now in the server itself? Is it as good as your implementation? No race conditions? Need to investigate I guess :D
    At least Notch isn't working on the code any more, so it can't be too bad :)
     
  3. I found one issue. Chunks are not saved, when I use tp arround the map. When I do some changes on one place, then go to another world, or tp to another position. Then when I come back to position where I does changes, the changes are lost.
     
  4. Offline

    bergerkiller

    @Borch it is notches, but don't worry, it didn't conflict in any way.

    @tomikcz That should be fixed now I got rid of the async saving bit, it could be the cause.

    Now downloading the latest CB version to test against.
     
    jjon43 likes this.
  5. Offline

    jjon43

    Ooh yay, love this plugin! The only thing stopping me from updating my server is this plugin and Orebfuscator... Can't wait!
     
  6. Offline

    bergerkiller

    @jjon43 well all my tests seem to have been successful, chunks are correctly loaded and saved and the buffered chunk loader appears to be working correctly. Did have to change something in the packet sending, they decided to rename something...
     
    jjon43 likes this.
  7. Offline

    jjon43

    Upload?
     
  8. Offline

    SilencShadoW

    Hey Guy :) with 1.56.5 i get a error called "Failed to save Chunks asynchron" .... he cant initiat that and laggs down the server until i remove NoLagg.
    Playing on 1.1 ... maybe not ready for 1.1? :eek:
    regards
     
  9. Offline

    jjon43

    Keep getting these errors:

    2012-01-13 17:05:29 [SEVERE] Exception in thread "Connection #20 write thread"
    2012-01-13 17:05:29 [SEVERE] java.lang.NoSuchFieldError: g
    2012-01-13 17:05:29 [SEVERE] at com.bergerkiller.bukkit.nolagg.sending.BufferedPacket51MapChunk.a(BufferedPacket51MapChunk.java:57)
    2012-01-13 17:05:29 [SEVERE] at net.minecraft.server.Packet.a(Packet.java:102)
    2012-01-13 17:05:29 [SEVERE] at net.minecraft.server.NetworkManager.g(NetworkManager.java:122)
    2012-01-13 17:05:29 [SEVERE] at net.minecraft.server.NetworkManager.d(NetworkManager.java:269)
    2012-01-13 17:05:29 [SEVERE] at net.minecraft.server.NetworkWriterThread.run(SourceFile:99)


    With the new version that is.
     
  10. Offline

    bergerkiller

    @SilencShadoW @jjon43 See the new build for CB 1.1 build 1718: NoLagg version 1.57. I uploaded a separate 1.56.6 build with fixes especially for CB1597 as well.

    Main changes are:
    - Removed the async saving feature, now uses the internal version properly
    - A lot of safety checks around the buffered chunk loader
    - Auto-save interval can be set to anything (is very much simplified now)
    - Performance monitor now shows the amount of chunks undergoing lighting fixing (to save is gone, as I can't monitor it correctly)

    It is tested thoroughly and the code is double-checked for possible issues, haven't spotted them. However, I am almost certain someone spots something out of place, as there are always things that go left unnoticed...

    @jjon43 that is version 1.56.6, it's for #1597, that error (which was the only error) got fixed in 1.57 for CB1718. Note that using 1.57 for CB#1597 is impossible, as that causes the buffered chunk packet to throw the error you mentioned (but then for 'buffer is not a field')
     
  11. Offline

    spunkiie

    @bergerkiller

    That's pretty sad. 1.57 still has the spawnlimits bug AND 1.53.4 doesn't work with MC 1.1.

    :(

    @bergerkiller

    One question not related to spawnlimits.

    As you surely know, MC server has a minimum hardcoded viewdistance=3, any value bellow it will give an error on server start. The question is: Very larger servers (like mine: we had 700 players online a few days ago) is a must to have a lower viewdistance, first to save CPU and second to save bandwidth. I haven't messed with NoLagg's chunksending options yet, but we are growing very fast and this come to mind today. Would be possible to FORCE/SIMULATE a viewdistance of '2' using NoLagg chunksending algorithm ? If so, could you please give me a config example ?

    Thank you :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 14, 2016
  12. Offline

    bergerkiller

    @spunkiie that is possible yes, easily possible even. The only issue is that players will still receive block change packets even though the chunk isn't there. This can cause a lot of floating formations of blocks in chunks never sent...

    And I left the spawn limiter alone for a while. Should I just rip the entire spawn limiter out of there and use animal/monster spawning enabling/disabling instead? (disable animal spawning when animals is at max cap, enable otherwise)
     
  13. Offline

    vman10236

    yay! its updated i love this plugin and so dose my server you truly are a great coder
     
  14. Offline

    spunkiie

    @bergerkiller

    NoLagg 1.53.4 spawnlimiter is working like a charm even on the newest MC 1.1 (the thing that doesn't work is AutoSaver only). If possible grab the entire spawnlimiter code from 1.53.4 and use it with recent NoLagg version :)
     
  15. Offline

    bergerkiller

    @spunkiie I got to apologize, as it DID have a bug in it. The meta update routine regularly updates the spawned mob counts, but in this update routine it didn't take ignored entities in account. I though I dealt with that while loading up the entity list, but I didn't...

    I'll fix up a quick fix for you for server 1718.
    *edit* see GitHub 1.57.1. I'll update the dev bukkit page tomorrow...[mode="zombie]Sleeeeep[/mode]
     
  16. Offline

    spunkiie

    @bergerkiller

    Thank you, will test right now.

    EDIT: SOLVED!!!!! Thank you a milion.
     
  17. Offline

    migsthegod

    After a server crash,

    ALL my world chunks got scrambled. FTW.
    I dont know what to tell my players. The last backup was 3 days ago.
    Using build 1718.

    Is there any way NoLagg could have caused this?
     
  18. Offline

    Borch

    @migsthegod Maybe it did, maybe it didn't... The log from the crash as well as a few screen shots might help, maybe also a render of your map if it isn't too large. It might help to spot some kind of pattern in the screwup. ;) (mcmap or c10t should do)
     
  19. Offline

    but2002

    This happened JUST after I updated to NoLagg 1.57

    Started getting messages like this.
    Code:
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1323,74,-53 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1323,74,-54 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1328,96,-50 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1323,72,-58 (DIRT) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1323,72,-57 (GRASS) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1326,95,-50 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1323,72,-54 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1323,72,-53 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1323,74,-57 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1323,74,-58 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1986,51,-794 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1985,50,-793 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1997,58,-793 (GRAVEL) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1994,56,-797 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1985,50,-795 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1999,75,-797 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1989,87,-796 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1988,76,-800 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1997,59,-793 (GRAVEL) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1997,59,-798 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1997,74,-798 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1998,58,-793 (GRAVEL) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -2000,76,-798 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1995,50,-800 (DIRT) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1988,50,-795 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1988,50,-793 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1988,87,-800 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1993,56,-797 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1986,50,-794 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1987,50,-795 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1987,50,-793 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1998,59,-793 (GRAVEL) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1989,81,-796 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1997,75,-798 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1988,75,-800 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 728,64,510 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 728,61,501 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 721,54,500 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 722,55,503 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 727,65,504 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 730,61,505 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 730,63,502 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 728,63,505 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 721,61,505 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 730,53,503 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 727,64,504 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 728,65,498 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 728,64,498 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 723,55,501 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 730,53,499 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 729,61,504 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 721,55,503 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1258,48,7 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1259,49,7 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1254,24,11 (STATIONARY_LAVA) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1260,81,11 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1258,90,9 (NETHERRACK) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 565,3,10039 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 570,2,10038 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 566,1,10043 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 565,1,10041 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1265,85,29 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1265,85,28 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1273,85,29 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1273,85,28 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1274,83,30 (DIRT) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1274,83,31 (DIRT) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1265,83,29 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1274,85,31 (GRASS) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1273,83,29 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1274,85,30 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1273,84,25 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1273,83,28 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1265,84,25 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1265,83,28 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1269,81,20 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1268,48,7 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1267,53,5 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1270,79,11 (DIRT) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1270,88,11 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1268,80,1 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at -1269,83,11 (SMOOTH_BRICK) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 2957,20,1360 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 2956,20,1360 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 2955,102,1363 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 2954,60,1361 (DIRT) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 2955,20,1360 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 2953,60,1361 (DIRT) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 2954,20,1360 (STONE) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 2955,17,1362 (AIR) where there was no entity tile!
    2012-01-14 06:32:51 [INFO] Attempted to place a tile entity ([email protected]) at 2953,20,1360 (STONE) where there was no entity tile!
    2012-01-14 06:32:52 [INFO] Attempted to place a tile entity ([email protected]) at -1265,80,-35 (AIR) where there was no entity tile!
    2012-01-14 06:32:52 [INFO] Attempted to place a tile entity ([email protected]) at -1265,84,-35 (AIR) where there was no entity tile!
    2012-01-14 06:32:52 [INFO] Attempted to place a tile entity ([email protected]) at -1265,78,-35 (AIR) where there was no entity tile!
    2012-01-14 06:32:52 [INFO] Attempted to place a tile entity ([email protected]) at -1268,77,-33 (AIR) where there was no entity tile!
    2012-01-14 06:32:52 [INFO] Attempted to place a tile entity ([email protected]) at -1268,77,-13 (AIR) where there was no entity tile!
    2012-01-14 06:32:52 [INFO] Attempted to place a tile entity ([email protected]) at -1265,78,-11 (AIR) where there was no entity tile!
    2012-01-14 06:32:52 [INFO] Attempted to place a tile entity ([email protected]) at -1277,79,-5 (AIR) where there was no entity tile!
    2012-01-14 06:32:52 [INFO] Attempted to place a tile entity ([email protected]) at -1265,80,-11 (AIR) where there was no entity tile!
    2012-01-14 06:32:52 [INFO] Attempted to place a tile entity ([email protected]) at -1276,94,-7 (AIR) where there was no entity tile!
    2012-01-14 06:32:52 [INFO] Attempted to place a tile entity ([email protected]) at -1265,84,-11 (AIR) where there was no entity tile!
    My last backup was a few hours ago, but a lot of work was still lost. I'm not very happy about this.

    Bits and peices from random parts of the world started congregating in a random location, even a chunk from the nether world we have!
     
  20. Offline

    bergerkiller

    Ow boy here we go again. I see that the buffered chunk loader set chunks free too soon again. Please disable the buffered chunk loader in the configuration until I figure out another way around this.

    EDIT

    Weird you guys have this issue. During the entire day of testing and random teleportations I haven't had a single teleported chunk...

    Can I see your configuration @but2002
     
  21. Offline

    but2002

    I have my world backup if you would like a copy of it for analysis. Doubt it will be much help
    And I mean I backed up the corrupt world.
     
  22. Offline

    ledhead900

    I think that may be reason my server started locking up, Been reading about how this new autosave thing breaks backups that automate a save all command before a backup maybe my worlds are all fucked now.

    either way I'm filled with rage now as it is lockup server on all maps now.
     
  23. Offline

    Borch

    Performance seems to have gotten worse with 1.1

    This is with 17 players now, NoLagg 1.57:
    Code:
    14:21:18 [INFO] Update: 0.7 ms (Chnk updtr took longest)
    14:21:18 [INFO] Memory: 1142/2019 MB (+92 modified)(+36 MB/s)
    14:21:18 [INFO] Chunks: 11469 [10675 Unloadable] [+25] [-95] [0 left to save]
    14:21:18 [INFO] Entities: 2686 [2044 mobs] [380 items] [0 mobile TNT]
    14:21:18 [INFO] Buffers: [0 TNT] [0 items]
    14:21:18 [INFO]        [1.68 mb Chunk Packets] [880.0 mb Chunk Data]
    14:21:18 [INFO]        [1.68 mb Chunk Packets] [880.0 mb Chunk Data]
    14:21:18 [INFO] Ticks per second: 17.4 [87.0%]
    Is it a general issue or do you see something that can be tuned inside NoLagg?
     
  24. Offline

    but2002

    I erased my configuration after this happened, and got the newest and disabled the buffered chunk loader.
     
  25. Offline

    bergerkiller

    @ledhead900 Note that 1.57 no longer has the custom chunk async saving routines. I now fully rely on the Buffered chunk loader for 'can this chunk be freed' information. Or do you mean that the internal chunk saver (of Notch, the 'pending chunks to save') has this issue?

    Honestly, I haven't had a single issue with this so far, and I have the buffered chunk loader enabled all the time...

    Nevertheless, I am adding a system to fix 'chunk at wrong location, relocating'. What it does natively is simply changing the x/z coordinates of the saved data...so basically, it is swapping chunks around if the coordinates do not match. It doesn't even work, as the chunk provider spits out an endless array of errors afterwards...
     
  26. Offline

    ledhead900

    Same but someone got this on join
    Code:
    2012-01-15 00:47:52 [SEVERE] Exception in thread "Connection #3 write thread"
    2012-01-15 00:47:52 [SEVERE] java.lang.NoSuchFieldError: buffer
    2012-01-15 00:47:52 [SEVERE] at com.bergerkiller.bukkit.nolagg.sending.BufferedPacket51MapChunk.a(BufferedPacket51MapChunk.java:57)
    2012-01-15 00:47:52 [SEVERE] at net.minecraft.server.Packet.a(Packet.java:102)
    2012-01-15 00:47:52 [SEVERE] at net.minecraft.server.NetworkManager.g(NetworkManager.java:122)
    2012-01-15 00:47:52 [SEVERE] at net.minecraft.server.NetworkManager.d(NetworkManager.java:267)
    2012-01-15 00:47:52 [SEVERE] at net.minecraft.server.NetworkWriterThread.run(SourceFile:100)
    No no this is not what I meant I have updated to the latest and as I wanted async saves gone after I read other posts about it corrupting world backups, Some one said that the way it was doing it would cause a world backup to take place during a save corrupting the backup and also the chunk that was in use this MAY have been why my worlds started doing that lockup server issue as it spread to other worlds, It really only happend after an update of nolagg I cant think of anything else that changes how chunks load and save installed, and it was working flawlessy fine in development bukkit versions of 1.0 and even early reco around Nolagg 1.53 it was working fine no issues.

    anyway don't stress about it if I have to rebuild every world so be it bit angry but I need to narrow down the issue first I can't just go blame random plugins I only am assuming based on an educated guess being a plugin that deals with chunks and all its only one of its kind installed that could possibly cause such a lockup.

    Also everyone is getting the error above when I disable the chunk buffer in latest version.


    This is my config
    Code:
    # Sets if and how many items are buffered per chunk
    bufferItems: true
    maxItemsPerChunk: 40
    bufferTNT: true
    tntDetonationInterval: 10
    tntDetonationRate: 5
    explosionRate: 15
    useSpawnLimits: true
    spawnlimits:
      default:
        mob: 1400
      global: {}
      worlds: {}
    useChunkUnloadDelay: true
    chunkUnloadDelay: 60000
    formItemStacks: true
    stackRadius: 1.0
    stackThreshold: 2
    autoSaveInterval: 4000
    updateInterval: 30
    monitorInterval: 40
    autoFixLighting: true
    chunkSending:
      enabled: true
      minRate: 0.25
      maxRate: 2.0
      boost: 25
    bufferGarbageCollectInterval: 10000
    ignoredItemTypes: []
    useBufferedChunkLoading: false
    
     
  27. Offline

    bergerkiller

    @ledhead900 You need to use 1.56.6 for CB#1597
     
  28. Offline

    ledhead900

    I don't want to use that, it has that async save stuff that nobody wants. I fear it corrupted my worlds as all was well , with 1.53 early after 1.0 reco was out server was running awesome for weeks but now it has that issue I told you about and that started just past 1.53, well it appears to have anyway, I only say this due to fact this plugin is the only one that is moving chunk data around no other plugin in installed should corrupt a world chunk or do anything serious that removing it would not fix.

    I'm not going to update to 1.1 both jeb and notch code like crap and royally monkey uppercut-ted the game to the face, with bugs and fps loss, not to mention survival is broken since mobs don't attack you until you attack them first.

    all those things kind of break the game more than 1.0 has and I'm putting up with all that just so sheep can eat grass. I suspect a 1.1.x will be out within the coming weeks to patch up those flaws so I will deal with 1.1 when it has.

    You say I need to use 1.56 but will latest work with a higher build say one of the later R2 builds?


    Also sorry about all the stress I must be putting on you I feel like a complete ass saying that this may have broken my worlds, just really stressed about it as I have hosted mc over 2 years now and this is the first time anything serious like this has happened and I could not fix it within a day.


    Edit:
    Wth am I saying 1.56.6 has async save removed 1.57 is purely for 1.1, zzz I'm so sleepy massive week at work this week.
     
  29. Offline

    bergerkiller

    @ledhead900 No problem :)
    And yes, 1.56.6 is simply a final build without the async saving feature (the internal async saving feature was added in #1597 as well), 1.57 was simply to make it compatible with 1.1. 1.57.1 does fix something with the spawn limiter not ignoring custom-spawned mobs.

    Aaaaaww YEAH!
    NoLagg can now fix chunks dynamically!

    I messed the chunk loader up on purpose temporarily (not the one on GitHub, don't worry). I simply added 1 to every chunk x -coordinate when saving. Made it run for a while, and sure enough, without NoLagg the server completely explodes with millions of throwables.

    NoLagg running:
    Code:
    16:2:44 [INFO] 174 recipes
    16:2:44 [INFO] 27 achievements
    16:02:45 [INFO] Starting minecraft server version 1.1
    16:02:45 [INFO] Loading properties
    16:02:45 [INFO] Starting Minecraft server on 5.170.102.223:25565
    16:02:45 [WARNING] **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
    16:02:45 [WARNING] The server will make no attempt to authenticate usernames. Beware.
    16:02:45 [WARNING] While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
    16:02:45 [WARNING] To change this, set "online-mode" to "true" in the server.properties file.
    16:02:45 [INFO] This server is running Craftbukkit version git-Bukkit-1.0.1-R1-40-ge30dc2f-b1718jnks (MC: 1.1) (Implementing API version 1.1-R1-SNAPSHOT)
    16:02:46 [SEVERE] Error occurred while enabling NoLagg v1.57.1 (Is it up to date?): null
    16:2:46 [SEVERE] java.lang.NullPointerException
        at com.bergerkiller.bukkit.nolagg.Util.getWorlds(Util.java:103)
        at com.bergerkiller.bukkit.nolagg.meta.WorldMetaData.init(WorldMetaData.java:36)
        at com.bergerkiller.bukkit.nolagg.NoLagg.onEnable(NoLagg.java:104)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:230)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:970)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:280)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:190)
        at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:173)
        at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:132)
        at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:52)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:147)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
    16:02:46 [INFO] Preparing level "MinCity"
    16:02:46 [INFO] Default game type: 0
    16:02:46 [INFO] Preparing start region for level 0 (Seed: -1299368834)
    16:02:47 [INFO] Preparing spawn area: 93%
    16:02:47 [INFO] Preparing start region for level 1 (Seed: -52041653)
    16:02:48 [WARNING] [NoLagg] Tile entity got stored wrongly, chunk [5/-1/MinCity_the_end] could be corrupted!
    16:02:48 [WARNING] [NoLagg] Tile entity got stored wrongly, chunk [5/-1/MinCity_the_end] could be corrupted!
    16:02:48 [WARNING] [NoLagg] Tile entity got stored wrongly, chunk [5/-1/MinCity_the_end] could be corrupted!
    16:02:48 [WARNING] [NoLagg] Tile entity got stored wrongly, chunk [5/-1/MinCity_the_end] could be corrupted!
    16:02:48 [WARNING] [NoLagg] Tile entity got stored wrongly, chunk [5/-1/MinCity_the_end] could be corrupted!
    16:02:48 [WARNING] [NoLagg] Tile entity got stored wrongly, chunk [5/-1/MinCity_the_end] could be corrupted!
    16:02:48 [WARNING] [NoLagg] Tile entity got stored wrongly, chunk [5/-1/MinCity_the_end] could be corrupted!
    16:02:48 [WARNING] [NoLagg] Chunk [4, -1] is at the wrong location [5, -1], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [4, 0] is at the wrong location [5, 0], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [4, 1] is at the wrong location [5, 1], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [4, 2] is at the wrong location [5, 2], relocating.
    16:02:48 [INFO] Preparing spawn area: 73%
    16:02:48 [WARNING] [NoLagg] Chunk [4, 3] is at the wrong location [5, 3], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [4, 4] is at the wrong location [5, 4], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [4, 5] is at the wrong location [5, 5], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [4, 6] is at the wrong location [5, 6], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [4, 7] is at the wrong location [5, 7], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [4, 8] is at the wrong location [5, 8], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [4, 9] is at the wrong location [5, 9], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [4, 10] is at the wrong location [5, 10], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [4, 11] is at the wrong location [5, 11], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -13] is at the wrong location [6, -13], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -12] is at the wrong location [6, -12], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -11] is at the wrong location [6, -11], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -10] is at the wrong location [6, -10], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -9] is at the wrong location [6, -9], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -8] is at the wrong location [6, -8], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -7] is at the wrong location [6, -7], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -6] is at the wrong location [6, -6], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -5] is at the wrong location [6, -5], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -4] is at the wrong location [6, -4], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -3] is at the wrong location [6, -3], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -2] is at the wrong location [6, -2], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, -1] is at the wrong location [6, -1], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 0] is at the wrong location [6, 0], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 1] is at the wrong location [6, 1], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 2] is at the wrong location [6, 2], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 3] is at the wrong location [6, 3], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 4] is at the wrong location [6, 4], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 5] is at the wrong location [6, 5], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 6] is at the wrong location [6, 6], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 7] is at the wrong location [6, 7], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 8] is at the wrong location [6, 8], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 9] is at the wrong location [6, 9], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 10] is at the wrong location [6, 10], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [5, 11] is at the wrong location [6, 11], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [6, -13] is at the wrong location [7, -13], relocating.
    16:02:48 [WARNING] [NoLagg] Chunk [6, -12] is at the wrong location [7, -12], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, -11] is at the wrong location [7, -11], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, -10] is at the wrong location [7, -10], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, -9] is at the wrong location [7, -9], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, -8] is at the wrong location [7, -8], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, -7] is at the wrong location [7, -7], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, -6] is at the wrong location [7, -6], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, -5] is at the wrong location [7, -5], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, -4] is at the wrong location [7, -4], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, -3] is at the wrong location [7, -3], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, -2] is at the wrong location [7, -2], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, -1] is at the wrong location [7, -1], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 0] is at the wrong location [7, 0], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 1] is at the wrong location [7, 1], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 2] is at the wrong location [7, 2], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 3] is at the wrong location [7, 3], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 4] is at the wrong location [7, 4], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 5] is at the wrong location [7, 5], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 6] is at the wrong location [7, 6], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 7] is at the wrong location [7, 7], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 8] is at the wrong location [7, 8], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 9] is at the wrong location [7, 9], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 10] is at the wrong location [7, 10], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [6, 11] is at the wrong location [7, 11], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -13] is at the wrong location [8, -13], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -12] is at the wrong location [8, -12], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -11] is at the wrong location [8, -11], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -10] is at the wrong location [8, -10], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -9] is at the wrong location [8, -9], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -8] is at the wrong location [8, -8], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -7] is at the wrong location [8, -7], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -6] is at the wrong location [8, -6], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -5] is at the wrong location [8, -5], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -4] is at the wrong location [8, -4], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -3] is at the wrong location [8, -3], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -2] is at the wrong location [8, -2], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, -1] is at the wrong location [8, -1], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 0] is at the wrong location [8, 0], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 1] is at the wrong location [8, 1], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 2] is at the wrong location [8, 2], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 3] is at the wrong location [8, 3], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 4] is at the wrong location [8, 4], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 5] is at the wrong location [8, 5], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 6] is at the wrong location [8, 6], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 7] is at the wrong location [8, 7], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 8] is at the wrong location [8, 8], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 9] is at the wrong location [8, 9], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 10] is at the wrong location [8, 10], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [7, 11] is at the wrong location [8, 11], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -13] is at the wrong location [9, -13], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -12] is at the wrong location [9, -12], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -11] is at the wrong location [9, -11], relocating.
    16:02:49 [INFO] Preparing spawn area: 89%
    16:02:49 [WARNING] [NoLagg] Chunk [8, -10] is at the wrong location [9, -10], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -9] is at the wrong location [9, -9], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -8] is at the wrong location [9, -8], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -7] is at the wrong location [9, -7], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -6] is at the wrong location [9, -6], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -5] is at the wrong location [9, -5], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -4] is at the wrong location [9, -4], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -3] is at the wrong location [9, -3], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -2] is at the wrong location [9, -2], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, -1] is at the wrong location [9, -1], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 0] is at the wrong location [9, 0], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 1] is at the wrong location [9, 1], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 2] is at the wrong location [9, 2], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 3] is at the wrong location [9, 3], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 4] is at the wrong location [9, 4], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 5] is at the wrong location [9, 5], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 6] is at the wrong location [9, 6], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 7] is at the wrong location [9, 7], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 8] is at the wrong location [9, 8], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 9] is at the wrong location [9, 9], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 10] is at the wrong location [9, 10], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [8, 11] is at the wrong location [9, 11], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -13] is at the wrong location [10, -13], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -12] is at the wrong location [10, -12], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -11] is at the wrong location [10, -11], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -10] is at the wrong location [10, -10], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -9] is at the wrong location [10, -9], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -8] is at the wrong location [10, -8], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -7] is at the wrong location [10, -7], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -6] is at the wrong location [10, -6], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -5] is at the wrong location [10, -5], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -4] is at the wrong location [10, -4], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -3] is at the wrong location [10, -3], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -2] is at the wrong location [10, -2], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, -1] is at the wrong location [10, -1], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, 0] is at the wrong location [10, 0], relocating.
    16:02:49 [WARNING] [NoLagg] Chunk [9, 1] is at the wrong location [10, 1], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [9, 2] is at the wrong location [10, 2], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [9, 3] is at the wrong location [10, 3], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [9, 4] is at the wrong location [10, 4], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [9, 5] is at the wrong location [10, 5], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [9, 6] is at the wrong location [10, 6], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [9, 7] is at the wrong location [10, 7], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [9, 8] is at the wrong location [10, 8], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [9, 9] is at the wrong location [10, 9], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [9, 10] is at the wrong location [10, 10], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [9, 11] is at the wrong location [10, 11], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -13] is at the wrong location [11, -13], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -12] is at the wrong location [11, -12], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -11] is at the wrong location [11, -11], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -10] is at the wrong location [11, -10], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -9] is at the wrong location [11, -9], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -8] is at the wrong location [11, -8], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -7] is at the wrong location [11, -7], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -6] is at the wrong location [11, -6], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -5] is at the wrong location [11, -5], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -4] is at the wrong location [11, -4], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -3] is at the wrong location [11, -3], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -2] is at the wrong location [11, -2], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, -1] is at the wrong location [11, -1], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 0] is at the wrong location [11, 0], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 1] is at the wrong location [11, 1], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 2] is at the wrong location [11, 2], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 3] is at the wrong location [11, 3], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 4] is at the wrong location [11, 4], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 5] is at the wrong location [11, 5], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 6] is at the wrong location [11, 6], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 7] is at the wrong location [11, 7], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 8] is at the wrong location [11, 8], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 9] is at the wrong location [11, 9], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 10] is at the wrong location [11, 10], relocating.
    16:02:50 [WARNING] [NoLagg] Chunk [10, 11] is at the wrong location [11, 11], relocating.
    16:02:50 [INFO] BleedingMobs v2.5 loaded. Have fun!
    16:02:50 [INFO] [ColorMe]: Permission system not detected. Defaulting to OP permissions.
    16:02:50 [INFO] [ColorMe]: iConomy not detected. Disabling iConomy support.
    16:02:50 [INFO] [ColorMe] v2.0 has been enabled.
    16:02:50 [INFO] CommandBook 1.4.3 enabled.
    16:02:50 [INFO] CommandBook: 7 banned name(s) loaded.
    16:02:50 [INFO] CommandBook: 1 kit(s) loaded.
    16:02:50 [INFO] CommandBook: No known permissions plugin detected. Using configuration file for permissions.
    16:02:50 [INFO] [SignLink] Using build-in 'Bukkit SuperPerms' as permissions plugin!
    16:02:50 [INFO] [SignLink]  version 1.15 is enabled!
    16:02:50 [INFO] Stream Remover version 1.02 is enabled!
    16:02:50 [INFO] [UltraBan] Configuration: config.yml Loaded!
    16:02:50 [INFO] [UltraBan] Initialized db connection
    16:02:50 [INFO] [UltraBan] Listeners enabled, Server is secured.
    16:02:50 [INFO] [UltraBan] version 0.1.4 has been initialized!
    16:02:50 [INFO] WorldEdit 4.6 enabled.
    16:02:51 [INFO] WorldEdit: No known permissions plugin detected. Using configuration file for permissions.
    16:02:51 [INFO] WorldGuard: No known permissions plugin detected. Using configuration file for permissions.
    16:02:51 [INFO] WorldGuard: (MinCity) Single session is enforced.
    16:02:51 [INFO] WorldGuard: (MinCity) TNT ignition is PERMITTED.
    16:02:51 [INFO] WorldGuard: (MinCity) Lighters are PERMITTED.
    16:02:51 [INFO] WorldGuard: (MinCity) Lava fire is blocked.
    16:02:51 [INFO] WorldGuard: (MinCity) Fire spread is UNRESTRICTED.
    16:02:51 [INFO] WorldGuard: Loaded configuration for world 'MinCity"
    16:02:51 [INFO] WorldGuard: (MinCity_the_end) Single session is enforced.
    16:02:51 [INFO] WorldGuard: (MinCity_the_end) TNT ignition is PERMITTED.
    16:02:51 [INFO] WorldGuard: (MinCity_the_end) Lighters are PERMITTED.
    16:02:51 [INFO] WorldGuard: (MinCity_the_end) Lava fire is blocked.
    16:02:51 [INFO] WorldGuard: (MinCity_the_end) Fire spread is UNRESTRICTED.
    16:02:51 [INFO] WorldGuard: Loaded configuration for world 'MinCity_the_end"
    16:02:51 [INFO] WorldGuard: 9 regions loaded for 'MinCity'
    16:02:51 [INFO] WorldGuard: Unable to register missing event type SNOW_FORM
    16:02:51 [INFO] WorldGuard 5.2.2 enabled.
    16:02:51 [INFO] [MyWorlds] Using build-in 'Bukkit SuperPerms' as permissions plugin!
    16:02:51 [WARNING] [MyWorlds] World: test no longer exists!
    16:02:51 [WARNING] [MyWorlds] World: bbb no longer exists!
    16:02:51 [INFO] [MyWorlds] Loading or creating world: 'Lowgrass' using seed 0
    16:02:51 [INFO] Preparing start region for level 2 (Seed: 107348)
    16:02:51 [WARNING] [MyWorlds] World: yyy no longer exists!
    16:02:51 [WARNING] [MyWorlds] World: ccc no longer exists!
    16:02:51 [INFO] [MyWorlds] Loading or creating world: 'chunktest' using seed 0
    16:02:51 [INFO] Preparing start region for level 3 (Seed: 2788922495183704265)
    16:02:51 [WARNING] [NoLagg] Chunk [-13, -13] is at the wrong location [-12, -13], relocating.
    16:02:51 [WARNING] [NoLagg] Chunk [-13, -12] is at the wrong location [-12, -12], relocating.
    16:02:51 [WARNING] [NoLagg] Chunk [-13, -11] is at the wrong location [-12, -11], relocating.
    16:02:51 [WARNING] [NoLagg] Chunk [-13, -10] is at the wrong location [-12, -10], relocating.
    16:02:51 [WARNING] [NoLagg] Chunk [-13, -9] is at the wrong location [-12, -9], relocating.
    16:02:51 [WARNING] [NoLagg] Chunk [-13, -8] is at the wrong location [-12, -8], relocating.
    16:02:51 [WARNING] [NoLagg] Chunk [-13, -7] is at the wrong location [-12, -7], relocating.
    16:02:51 [WARNING] [NoLagg] Chunk [-13, -6] is at the wrong location [-12, -6], relocating.
    16:02:51 [WARNING] [NoLagg] Chunk [-13, -5] is at the wrong location [-12, -5], relocating.
    16:02:51 [WARNING] [NoLagg] Chunk [-13, -4] is at the wrong location [-12, -4], relocating.
    16:02:51 [WARNING] [NoLagg] Chunk [-13, -3] is at the wrong location [-12, -3], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, -2] is at the wrong location [-12, -2], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, -1] is at the wrong location [-12, -1], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 0] is at the wrong location [-12, 0], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 1] is at the wrong location [-12, 1], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 2] is at the wrong location [-12, 2], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 3] is at the wrong location [-12, 3], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 4] is at the wrong location [-12, 4], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 5] is at the wrong location [-12, 5], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 6] is at the wrong location [-12, 6], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 7] is at the wrong location [-12, 7], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 8] is at the wrong location [-12, 8], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 9] is at the wrong location [-12, 9], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 10] is at the wrong location [-12, 10], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-13, 11] is at the wrong location [-12, 11], relocating.
    16:02:52 [WARNING] [NoLagg] Chunk [-12, -13] is at the wrong location [-11, -13], relocating.
    16:02:52 [INFO] WorldGuard: (chunktest) Single session is enforced.
    16:02:52 [INFO] WorldGuard: (chunktest) TNT ignition is PERMITTED.
    16:02:52 [INFO] WorldGuard: (chunktest) Lighters are PERMITTED.
    16:02:52 [INFO] WorldGuard: (chunktest) Lava fire is blocked.
    16:02:52 [INFO] WorldGuard: (chunktest) Fire spread is UNRESTRICTED.
    16:02:52 [INFO] WorldGuard: Loaded configuration for world 'chunktest"
    16:02:52 [INFO] Preparing spawn area for chunktest, 8%
    16:02:52 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:52 [WARNING] Entity is at -177.875,11.71875 (chunk -12,0) but was stored in chunk -11,0
    16:02:52 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:52 [WARNING] Entity is at -178.65625,9.125 (chunk -12,0) but was stored in chunk -11,0
    16:02:52 [WARNING] [NoLagg] Chunk [-12, 0] is at the wrong location [-11, 0], relocating.
    16:02:52 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:52 [WARNING] Entity is at -184.5,40.03125 (chunk -12,2) but was stored in chunk -11,2
    16:02:52 [WARNING] [NoLagg] Chunk [-12, 2] is at the wrong location [-11, 2], relocating.
    16:02:53 [WARNING] [NoLagg] Chunk [-11, -13] is at the wrong location [-10, -13], relocating.
    16:02:53 [WARNING] [NoLagg] Chunk [-10, -13] is at the wrong location [-9, -13], relocating.
    16:02:53 [WARNING] [NoLagg] Chunk [-9, -13] is at the wrong location [-8, -13], relocating.
    16:02:53 [INFO] Preparing spawn area for chunktest, 20%
    16:02:53 [WARNING] [NoLagg] Chunk [-8, -13] is at the wrong location [-7, -13], relocating.
    16:02:53 [WARNING] Wrong location for net.[email protected] in world 'chunktest'!
    16:02:53 [WARNING] Entity is at -122.3125,-182.40625 (chunk -8,-12) but was stored in chunk -7,-12
    16:02:53 [WARNING] [NoLagg] Chunk [-8, -12] is at the wrong location [-7, -12], relocating.
    16:02:53 [WARNING] [NoLagg] Chunk [-7, -13] is at the wrong location [-6, -13], relocating.
    16:02:53 [WARNING] [NoLagg] Chunk [-6, -13] is at the wrong location [-5, -13], relocating.
    16:02:53 [WARNING] [NoLagg] Chunk [-5, -13] is at the wrong location [-4, -13], relocating.
    16:02:53 [WARNING] [NoLagg] Chunk [-4, -13] is at the wrong location [-3, -13], relocating.
    16:02:53 [WARNING] [NoLagg] Chunk [-3, -13] is at the wrong location [-2, -13], relocating.
    16:02:53 [WARNING] [NoLagg] Chunk [-2, -13] is at the wrong location [-1, -13], relocating.
    16:02:53 [WARNING] [NoLagg] Chunk [-1, -13] is at the wrong location [0, -13], relocating.
    16:02:54 [WARNING] [NoLagg] Chunk [0, -13] is at the wrong location [1, -13], relocating.
    16:02:54 [WARNING] [NoLagg] Chunk [1, -13] is at the wrong location [2, -13], relocating.
    16:02:54 [WARNING] [NoLagg] Chunk [2, -13] is at the wrong location [3, -13], relocating.
    16:02:54 [INFO] Preparing spawn area for chunktest, 65%
    16:02:54 [WARNING] [NoLagg] Chunk [3, -13] is at the wrong location [4, -13], relocating.
    16:02:54 [WARNING] [NoLagg] Chunk [4, -13] is at the wrong location [5, -13], relocating.
    16:02:54 [WARNING] [NoLagg] Chunk [5, -13] is at the wrong location [6, -13], relocating.
    16:02:54 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:54 [WARNING] Entity is at 95.9375,-189.625 (chunk 5,-12) but was stored in chunk 6,-12
    16:02:54 [WARNING] [NoLagg] Chunk [5, -12] is at the wrong location [6, -12], relocating.
    16:02:54 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:54 [WARNING] Entity is at 105.6875,-192.28125 (chunk 6,-13) but was stored in chunk 7,-13
    16:02:54 [WARNING] [NoLagg] Chunk [6, -13] is at the wrong location [7, -13], relocating.
    16:02:54 [WARNING] [NoLagg] Chunk [7, -13] is at the wrong location [8, -13], relocating.
    16:02:54 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:54 [WARNING] Entity is at 135.5625,-207.75 (chunk 8,-13) but was stored in chunk 9,-13
    16:02:54 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:54 [WARNING] Entity is at 138.21875,-207.21875 (chunk 8,-13) but was stored in chunk 9,-13
    16:02:54 [WARNING] [NoLagg] Chunk [8, -13] is at the wrong location [9, -13], relocating.
    16:02:54 [WARNING] [NoLagg] Chunk [9, -13] is at the wrong location [10, -13], relocating.
    16:02:54 [WARNING] [NoLagg] Chunk [10, -13] is at the wrong location [11, -13], relocating.
    16:02:55 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:55 [WARNING] Entity is at 170.5,-136.6875 (chunk 10,-9) but was stored in chunk 11,-9
    16:02:55 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:55 [WARNING] Entity is at 173.6875,-131.15625 (chunk 10,-9) but was stored in chunk 11,-9
    16:02:55 [WARNING] [NoLagg] Chunk [10, -9] is at the wrong location [11, -9], relocating.
    16:02:55 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:55 [WARNING] Entity is at 168.0625,-113.75 (chunk 10,-8) but was stored in chunk 11,-8
    16:02:55 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:55 [WARNING] Entity is at 174.46875,-120.15625 (chunk 10,-8) but was stored in chunk 11,-8
    16:02:55 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:55 [WARNING] Entity is at 164.71875,-127.53125 (chunk 10,-8) but was stored in chunk 11,-8
    16:02:55 [WARNING] Wrong location for [email protected] in world 'chunktest'!
    16:02:55 [WARNING] Entity is at 173.0,-114.375 (chunk 10,-8) but was stored in chunk 11,-8
    16:02:55 [WARNING] [NoLagg] Chunk [10, -8] is at the wrong location [11, -8], relocating.
    16:02:55 [WARNING] [MyWorlds] World: shad no longer exists!
    16:02:55 [WARNING] [MyWorlds] World: name no longer exists!
    16:02:55 [WARNING] [MyWorlds] World: test2 no longer exists!
    16:02:55 [WARNING] [MyWorlds] World: l no longer exists!
    16:02:55 [INFO] [MyWorlds] Successfully bound variable to region file cache.
    16:02:55 [INFO] [MyWorlds] File references to unloaded worlds will be cleared!
    16:02:55 [INFO] [MyWorlds] version 1.4 is enabled!
    16:02:55 [INFO] Server permissions file permissions.yml is empty, ignoring it
    16:02:55 [INFO] Done (9,518s)! For help, type "help" or "?"
    
    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 14, 2016
  30. Code:
    2012-01-14 17:16:38 [SEVERE] Exception in thread "Connection #1 write thread"
    2012-01-14 17:16:38 [SEVERE] java.lang.NoSuchFieldError: buffer
    2012-01-14 17:16:38 [SEVERE] 	at com.bergerkiller.bukkit.nolagg.sending.BufferedPacket51MapChunk.a(BufferedPacket51MapChunk.java:57)
    2012-01-14 17:16:38 [SEVERE] 	at net.minecraft.server.Packet.a(Packet.java:102)
    2012-01-14 17:16:38 [SEVERE] 	at net.minecraft.server.NetworkManager.g(NetworkManager.java:122)
    2012-01-14 17:16:38 [SEVERE] 	at net.minecraft.server.NetworkManager.d(NetworkManager.java:267)
    2012-01-14 17:16:38 [SEVERE] 	at net.minecraft.server.NetworkWriterThread.run(SourceFile:100)
    2012-01-14 17:16:39 [INFO] Reading data
    2012-01-14 17:16:39 [INFO] [Spout] Successfully authenticated semirotta's Spoutcraft client. Running client version: 1000
    
    why i got this? :EE
    used newest spoutcraft and bukkit :=D

    it started after i dowloaded newest version of this plugin... I cant join server / no1 can coz they get timed out :D
     
  31. Offline

    bergerkiller

    @Semirotta if you use CB#1597, use version 1.56.6 and not 1.57/1.57.1. 1.56.6 is the last version supporting CB#1597.

    I'll add a try-catch around it in the next version just so people don't get warned all the time...
     

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