Hello Everyone, I was wondering if it is possible to make players fall faster than normal. To like change gravity so it affects them more or something like that.
Gravity is handled client sided, anything that involves player movement is client sided. Best we can do is watch the movement and make changes like teleport and velocity. You can try running a repeating task that keeps on setting the player's velocity to something like 0, -0.05, 0. That should add downwards force (similar effects to gravity).