Factions Conquest/ Capture Land

Discussion in 'Plugin Requests' started by smithbro2115, Nov 29, 2017.

Thread Status:
Not open for further replies.
  1. Offline


    Plugin category: Factions /RPG

    Minecraft version: 1.12

    Suggested name: Land & Conquest

    What I want: Okay, so I know this is a bit to ask, but I think its a good idea and I need it for my server.

    So it would be integrated with factions if at all possible, and if someone is at war with a faction then they can capture the enemy's land if their is no one there, the time for capture would have to get faster the more people are in the enemy's land.

    It would also be cool if once you kill everyone in the enemy's land and the conquest is in progress then the enemy can't use that home. I'd also like it if you can have a way to disable it for specific pieces of faction land, since I really only want this for outposts for a rpg server.

    Ideas for commands: If it can't be automatic when there's no one in the land and the two factions are at war then: /invade

    Ideas for permissions: conquest.caninvade

    When I'd like it by: As soon as possible
  2. Offline


    Bump maybe?
  3. Offline


    just a question maybe you havent thought of: what if the faction is offline and they are being raided, no online players to defend. this plugin would basically allow the enemy faction to take over the land extremely easy without even having to use any form of griefing i.e tnt cannons, creeps, lava, water. basically just sit in all their land and claim their chunks while they are offline.

    i dont think this plugin would be very good for a faction server imho. maybe a unique server idea altogether. a very small map, like 2000x2000 and players can make teams and the goal of the server is to turn as many chunks as you can to your team's ownership. and have a scoreboard for the teams that based on how many chunks they own.
  4. Offline


    For our server, we have 4 "set" factions that are actually more like kingdoms, and then outposts that are conquerable that they need to capture to start invading the main castle, so I think its a bit different that way
  5. Offline


    So what you're looking for is more like a zone control type game?
Thread Status:
Not open for further replies.

Share This Page