Discussion in 'Inactive/Unsupported Plugins' started by rob4001, Jun 1, 2011.
iAuction - Adding auctions to Economies
Now using dev.bukkit.org
I have set the HeroChat channel to Trade, and it has changed the auction color to Trade's color, yet it still spams to everyone, even people not actually in that channel Oo
a problem he dont know items like
and i have the problem if i make a auction and a player win
he dont get the items
he dont lost money
i dont geht money
but i lost my items
Just want to say thanks again Rob
@Joy iAuction v. 3.1 is running smoothly on UMC, pastebin your config-file?
Meh I can get the plugin to actually use a different channel in HeroChat, and I can see the text there, but no one else can...
So not sure what's up with that, they certainly are in the channel, as they can talk and read other things in it.
Two other things:
- Please support onDisable so I can reload the plugin using Plugman. Plugman reload on iAuction does not reset the plugin properly :/
- Anti-sniping measure would be really welcome, sniping is extremely easy with the current setup
@Xemnas the plugin should proadcast (someone) has raised the bid to 10 in the chat channel
@Joy if other people cannot see the text it is probably because they are not in the Herochat channel and shall not receve the notifications
They are, we were chatting in it, then started auction, they can see the chat, I can see their chat, the auction, however, no one can see, apart fro me who started it.
It's not broadcasting the updates for me =/ It doesn't say if they've started etc etc. I have the channel set to force people into the channel at the moment.
Another thing, we just had an auction for 128 gold apples, and it handed them out 1 by 1 to the winner, which is somewhat of an issue, can you please stack awards Or alternatively, a config option to enable stacking.
@Xemnas what version are you on?
@Joy i think you are having the same problem as @Xemnas
try deleting the config file and updating to 3.2 if that doent work change the Herochat-channel-name to the nick of the channel
Im having an issue that it is allowing users to sell damaged items. In the old IAuction there seemed to be an option to disallow selling of damaged items if you could add that in that would be great. Thanks for taking this plugin.
Sorry didn't get a notice about your post. I'll try that and report back
Works fine now, thanks
Any plans to add allow item (names) aliases?
@Legionarus Some items do have names though if you want Custom names please change the item.db that appears Somewhere (i think in the plugins/iauction folder)
Feature Request - Sniper_Override = int <--- Setting so that when a bid is placed the set interval of time is added to the auction so people don't wait until the final second to try to sniper them.
I find with alot of items, it says 'Invalid Item'. For example, I put /auction start 60 glowstone 64 250.
I can just put the ID, however this is quite confusing for my players...
i get inventory full, items dropped at your feet every time items are exchanged...
my inv isnt full sop what the deallio
it's not if ur inv is full it's if your inv doesnt have enough space
i found that dropping all on the ground is easyer and just let the game pick up as much as you could
srry but i got nearly no items in my inv, so selling 50 dirt , it still drops at my feet
It seems since CraftBukkit #928, when iAuctions is loaded, /money is broken and is not anymore a known command.
If I run CraftBukkit without iAuction, /money works again.
Found an exploit/bug with items that have damage values such as ink sacs and rose petals. An example, a user can put in 20 rose petals for auction then get back 20 ink sacs.
@NEO This is a known bug see the first post but im planning a code rewrite to try to fix this problem (also wool and logs are affected)
@Chojin this is probably because iAuction is not ATM updated to the 900+ craftbukkit (should be in a couple of days)
@Chojin After looking at the problem i found that it is a iConomy problem that most people are having.
It is due to the RB update where iConomy is not loading quick enough for other plugins i.e. iAuctions and iConomyChestShops to use them. if you go here http://forums.bukkit.org/threads/recommended-build-928.22810/page-3#post-412995 you can download a patched version of iConomy which should work
Also to all who want the anti-Snipe function then it is possible but impractiacl due to the fact that people on your server will work out at which time they cannot bid and bid just before it
i.e. setting is set to 5 seconds then the sniper would bid 5.1 seconds before the end of the auction. all the anti_snipe vunction is doing is shortening the bidding time.
(also sniping is fun xD)
EDIT by Moderator: merged posts, please use the edit button instead of double posting.
I think you misunderstood how the anti-sniper will work.
It's not about disabling bidding at a certain time. It is about *adding* seconds to the auction when someone bids on it. So that people have a chance to bid over you if you bid in the last second.
2011-06-27 16:35:08 [SEVERE] Could not load 'plugins/iAuction.jar' in folder 'plugins':
at java.security.AccessController.doPrivileged(Native Method)
at java.lang.Class.forName0(Native Method)
Any idea ? I updated to #935 and iAuction 3.3.
Same here, 3.3 wont load.
This error occured due to a bad compile.
Sorry for the inconvenience.
The fixed iAuction is avalible in the First Post
No problem dude, shit happens. Nice job anyway.
This is not sniping as someone else still has 5 seconds to bid. The problem here is that on a server with, using last night as an example, 30 players online. An auction was started for a diamond and not a single bid went in until 1 second remained and then the chat was spammed with sniper bids the diamond ending up selling for 4 credits more than posted. That's not how an auction should work. The other point of this was why I asked the time to be adjustable. As my sniper setting for my server would be +10 seconds.
Also I forgot to include the old bug where a person can log out, log in and bid on their own auction happened again the other day, not sure if you have attempted any form of fix for this yet but thought I would let you know.
ok ill add in next version
Hey, something really useful would be a minimum per-bid increase so people cant just bid one dollar more per bid.
BOSEconomy support? Pl0x!
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