I would be very very thankful for anyone who can write an iConomy based shop-system that is based on Chests. It should look as follows: A user creates a chest that people can take stuff out and are debited the money form their iConomy account. A chest could contain only a single type of item (or price), that would not matter. The goal is to setup physical markets where people own a shop (protected with worldguard if need be, with chest protection off) and can place item in chests with a sign that has the price on it. The shop-owners place items into it and the buyers go there, either look into the chest or read the sign and buy. The items obviously get transferred from the chest to the users inventory. There should be a warning if the users inventory is full, if he does not have enough money or if the chest is empty. thanks!