Well, I'm currently not sure, whether to use this event or not. I have really nice ideas to implement, but since this event is always called when a player moves, which happens all the time and depending on the playerbase, it can get very performance-heavy.(that is what I think) Do you guys think that it could consume much performance? I have not tested anything, as I am currently on my own RPG plugin, which involved alot of RPG-like features and I'm also on building the spawn, first city etc.. But as for this issue, I have no idea. Logically, it would be as I think. But I might be wrong and would like to hear out some experienced devs regarding this matter.