CraftBukkit 1.4.2-R0.1 is now available!

Discussion in 'Bukkit News' started by EvilSeph, Oct 31, 2012.

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    A new CraftBukkit Beta Build (1.4.2-R0.1) that provides Minecraft 1.4.2 compatibility is now available in time for Halloween!

    Will plugins break with this build?
    Provided the developers of the plugins you are using are keeping up with the development of Bukkit, all your plugins should work fine. Unless we specifically have to break plugins or the plugins you are using are employing inappropriate practises, most plugins should work without needing an update whenever we put out a new release.

    What is a Beta build?
    A Beta Build is in between a developer build and a Recommended Build. These builds simply work and are promoted much more frequently than a Recommended Build. While we will do some testing before promoting a beta build, we will not be running it through our extensive test process. As such, there are no guarantees that they will not contain minor bugs. If we do find out they are broken, we will mark it as such on DLB and promote a new one. A beta build may contain incomplete API and new features but they should not interfere with running the build in any way.

    This particular Beta build, like every first Beta build for a Minecraft update, is primarily made available to help facilitate more testing coverage to bring us closer to a Recommended Build sooner. Please consider running this Beta build to give us a hand with discovering issues we need to address in order to reach a Recommended Build.

    The release of Minecraft 1.3 introduced built in auto-save functionality that is completely new to Minecraft: prior to this release, server admins had to provide their own means to save things on their server at a set interval. As a result, the vast majority of servers already have an auto-saving mechanism of some sort, rendering the newly provided built in auto-save largely redundant. On top of this, it was also immediately noticeable that the built in auto-save was the cause of a significant performance hit to the server, even going so far as to lock up the server each time it ran.

    Bearing this in mind, we decided the best course of action was to make the auto-save interval configurable and default to being disabled. By doing so we immediately saw a noticeable performance increase on servers and noticed overwhelmingly positive feedback on our Beta builds. While some might argue that this could leave servers without frequent saving, this change simply reverts behaviour back to what server admins are familiar with from Minecraft 1.2.5.

    As mentioned before, we have made the auto-save interval configurable and disableable within the bukkit.yml. Simply set "ticks-per.autosave" to the number of ticks you want between each save or set it to 0 to disable it completely and use a script or plugin to manage it instead.

    Known Issues:
    • Monsters, villagers, etc. using portals (added in Minecraft 1.4) has been temporarily disabled.
    For more detailed information on what is contained in this update, please see the changelog here.

    Download CraftBukkit 1.4.2-R0.1 here
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  3. Be still by beating heart!:D
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    Very Nice, I am running beta and the only plugin I had to update was BKCommonLib, other than that I have found no issues at this time. If you want to play and test let me know.

    Thank you Bukkit you rock.
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    Thank you Bukkit team!!!
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    Thanks!!!! great job :)
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    So interesting to see how many people bitch about when 1.4.2 bukkit is going to release in the comments in 24 hours, and yet how many people say thank you and respond here on the release thread?

    The majority of players here are greedy little shits. -.-

    WONDERFUL job, Bukkit team! Donating friday. Get some beer and some pizza to celebrate!!! Ive found no bugs through hard testing - yet - and your free product is incredible.

    Great job on this one!!! :D
    flyingtacoz likes this.
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    Im running Essentials and Groupmanager on this version and its working fine. So far no issues in my server, were all having a blast. Without would just be vanilla..blah!

    flyingtacoz and TheFlannelBeard like this.
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    Thanks bukkit!
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    How does one express thank you enough?
    If the internet was my heart, you would have all of my dotcoms.

    No issues at the moment, either. Waiting on commandblocks to work.
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    well i have to play 1.3.2 just to get on my server :( IM SO TIRED OF PLAY WITHOUT CONTROL ABLE PIGS!!!!!!!!!!!!!!!!!!!!
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    Thanks, guys. You all do some amazing work; to a lowly computer science major, you're quite the inspiration.

    Keep it up!
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    I just updated by 1.3.2 server to the latest Dev. build(2450) for 1.4.2. I started up the server without any plugins, when i logged in to try it out i noticed my move speed is very slow. Almost as if i were holding shift and walking, even when i try running it remains at the same slow speed, but i do see the running animation of debris at my feet. Has anyone else experienced this before, this is the 1st time i have ever seen this happen. any help would be greatly appreciated.
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    is it just me or is the bukkit plugin not working for mods after 16/10 the dev list works but i like the normal one better just wondering if its only in norway

    edit: i meant plugins, i cant find any bukkit plugins after 16/10 is it just me?
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    We don't support mods. Just plugins.
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    Two people saying Essentials still works, so I'm gonna have to try it out and see how well it functions.
    Regardless, looks like once you guys figure out how to get entities traveling through portals without too many problems, you may just have a recommended build on your hands already. I'm impressed with how quickly you guys have made this one so stable.
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    I think you should keep the mob teleportation optional. I might not want that on my server...:D

    and also to the BUKKIT team
    How often do you guys get to play minecraft on your bukkit servers?
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    Plugins will be able to help you out there.

    Not as often as I like, but I tend to get on once per day.
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    Thanks to the Bukkit team for all of their hard work on this update!
    You guys are awesome =)

    Have a great day!!!
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    I hope you guys get to play more...:). You guys deserve it!
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    Thank you so much for this! It has been running GREAT on my server, a lot better then the dev build I was running before! I am having a few issues with essentials, but that is just because I am running the 1.3 version :p.

    No bugs so far! Great work!
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    Your Gona need to make a 1.4.3 bukkit now so you might need to get the prerelease
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    Will there be a thread about all the API changes?
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    i fell like a [zombie]

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 29, 2016
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    You guys are great! You managed to release these 1.4.2 builds within the same week of the 1.4 update. You guys are great, can't wait until you release a recommended build. :D
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    when will it be out of beta
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    so what version are u guys running ?

    1.4.2-R0.1 (Build #02446)

    Has anyone tryed the later DEV builds with succes ?
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    Yes. I'm running 1.4.2-R0.2 (#2453) on a test server and it's as smooth as a baby's butt. :D

    Me? No, I don't have a clue. Sorry.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 29, 2016
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    I'm guessing never. 1.4.3 is being released soon.
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    The Beta is pretty stable. No crashes I have seen related to the server.
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