This new build has fixed old gameplay bugs and opened up server bugs such as sometimes, for no reason, a Block.Fluids exception or something similar is thrown. Instead of dealing with this every hour, I have decided to downgrade. If I try R2.0 again, I will definitely show the stacktrace so you all can tackle the issue. Other than that, good work! P.S. What's up with the new jline? It throws an exception at random intervals for my *nix server.