Inactive [CHAT] HeroChat v4.10.3 - Comprehensive Chat Channel Plugin [1060]

Discussion in 'Inactive/Unsupported Plugins' started by DThielke, Jan 26, 2011.

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    HeroChat The Chat Channel Plugin (v 4.10.3)
    Download HeroChat
    Source Code on GitHub This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
    Redmine (Issue/Feature Tracker)

    Permissions 3.0
    Rcjrrcjr has been working quite hard on this upgrade to Permissions. However, it currently still suffers from a number of bugs. The most important of these which directly affects HeroChat is the non-functioning of prefixes and suffixes. There are less-than-pretty workarounds, but I'm refraining from fully supporting an update until Permissions 3.1 is released which should include a number of significant bug fixes. When this does occur, however, I have a build ready for you guys that should work. You can download it here. Again, I highly suggest not using this until Permissions 3.1 is released unless you really don't care about prefixes and such.

    See you when I get back!

    Is your config resetting when you make changes?
    If you make changes to the config while the server is running, you need to use the /ch reload command to make the changes stick. I wish this message wasn't necessary, but people only seem to read things in big, bold, red text (if at all).

    Have a problem? a feature request? Go here.
    HeroChat now has its very own redmine found here. If you have an issue or would like to suggest a new feature, I urge you to file it via redmine. I will be checking this much more often than this thread from here on out.

    Show your thanks! Maintaining plugins like HeroChat is very nearly a full time job. If you enjoy my plugins and appreciate the support I provide, then please consider providing some support of your own. Donating even a tiny amount keeps me motivated and makes me feel loved so go ahead and donate!

    What is HeroChat? HeroChat brings a multiple channel system to Minecraft. Through the use of highly customizable channels, even the largest of servers can have manageable and readable chat.

    • Chat channels
      • Highly configurable
      • Public, private and password protected channels
      • Configurable custom message formatting including colors and health bars
      • Channel moderation
      • Local channels
    • Ignore lists
    • Regex-based censorship
    • User setting persistence
      • Automatically saves your settings when you log out
    • Permissions integration
      • Prefixes and suffixes
      • Restrict joining and speaking in channels
      • Restrict important commands
    • CraftIRC integration
      • Relay messages between Minecraft and IRC
      • Configurable links between in-game and IRC channels
    How do I install it? Take a look at the installation and configuration wiki found here.

    How do I use it? Take a look at the usage wiki found here.

    A Message to Users
    Thanks for all your support! I will do my best to keep this plugin updated and bug free. If you have any issues or feature requests, feel free to either leave a message here or find me in #herochat on EsperNet.

    Extra special thanks to my donors: TheYeti, playnight

    Change Log
    Show change history (open)

    Version 4.10.3
    • Fixed players not rejoining private channels when Permissions isn't loaded first.
    Version 4.10.2

    • Fixed a bug with {group} when not using Permissions
    Version 4.10.1

    • Fixed a bug with CraftIRC join/leave events ignoring the join-messages option
    • Added the {group} tag
    • Added the {groupprefix} tag
    • Added the {groupsuffix} tag
    Version 4.10.0

    • Added the separate-chat-log option
    Version 4.9.0

    • Renamed the global craftIRC-tag option to craftIRC-prefix to avoid confusion
    • Replaced the channel specific craftIRC-tags option with game-to-IRC and IRC-to-game to allow one-way communication
    Version 4.8.11

    • Added color support for the irc-tag
    Version 4.8.10

    • Fixed a bug with privileged channels and reloads
    Version 4.8.9

    • Added the local-distance option to set the local distance on a per-channel basis
    Version 4.8.8

    • Removed debugging code I left in accidentally
    Version 4.8.7

    • Fixed an infinite loop with certain censors
    Version 4.8.6

    • Updated for CraftBukkit 612
    Version 4.8.5

    • Updated for CraftBukkit 602
    Version 4.8.4

    • Added a permissions check before rejoining channels during a /ch reload
    Version 4.8.3

    • User settings are now saved before /ch reload does its thing
    Version 4.8.2

    • Added one-time tells to the /tell command
    • Added the {receiver} tag for use in tell formats
    Version 4.8.1

    • Changing focus now ends /tell conversations
    Version 4.8.0

    • Added the cross-world-chat channel option
    • Separated user data into multiple files
    • Added the /ignore alias for /ch ignore back in
    Version 4.7.6

    • Minor improvement to command handling
    Version 4.7.5

    • Minor fix for certain command specific help pages
    • Added global toggle (toggles all channels) to /ch toggle
    Version 4.7.4

    • Minor internal change to how format tags work
    • Minor change to how messages are sent to CraftIRC (allows player specific tags such as {prefix})
    Version 4.7.3

    • Fixed issue with CraftIRC messages being repeated in IRC
    Version 4.7.2

    • Fixed a bug where /qm g ? would show the command help rather than sending a message
    Version 4.7.1

    • Fixed a minor formatting bug regarding join/leave messages in the console
    Version 4.7.0

    • Added the /tell command to create private conversations
    • Added the incoming-tell-format and outgoing-tell-format options to the config
    Version 4.6.0

    • Added the /ch toggle command to allow temporary enabling/disabling of channels
    Version 4.5.0

    • Added custom replacements to the censor feature in the format 'censoredword;replacement'
    • Added the 'herochat.color' permission to allow players to use colors on the fly in their messages
    • Added the mute (per channel) and gmute (global) commands
    • Revamped help menu
    • Added command specific help. Type /<command> ? to use it (ie. /ch create ?)
    Version 4.4.3

    • Fixed a bug when creating a channel with all 5 arguments provided
    Version 4.4.2

    • Improved command handling
    • Fixed a bug where commands longer than the actual commands were being accepted
    • Removed the {color.COLOR} tags - use the usual &c colors now
    • Replaced the {color.CHANNEL} tag with {color}
    Version 4.4.1

    • Fixed a bug with colors in message formats containing underscores
    Version 4.4.0

    • Added regex based word censor
    Version 4.3.7

    • Fixed any and all line wrapping issues (thanks to Bukkit for fixing MC's color line-wrapping bug)
    Version 4.3.6

    • Added the reserved channel name list back in
    • Fixed a potential issue with the /<channel> <message> shortcut command
    Version 4.3.5

    • A default configuration file is now created if you do not have one
    Version 4.3.4

    • Removed the DEBUG message I left in
    Version 4.3.3

    • Fixed line wrapping issues related to Finnish characters.
    Version 4.3.2

    • Fixed the ignore feature
    Version 4.3.1

    • Quick messaging now also relays to IRC
    • Added an option to configure the format for game->IRC messages
    Version 4.3.0

    • Added CraftIRC support!
    Version 4.2.1

    • Updated the help command to reflect the password additions
    Version 4.2.0

    • Added passworded channels
    • Updated /ch create command to allow passworded channel creation
    Version 4.1.6

    • Fixed a bug related to negative health values.
    Version 4.1.5

    • Fixed an error when using custom display names.
    Version 4.1.4

    • Added full error reporting to Permissions issues.
    Version 4.1.2

    • Added licensing information to source and original post.
    Version 4.1.1

    • Finally found the cause of the line wrapping bug. It's fixed now.
    • Implemented stricter version checking for Permissions. HeroChat will disable itself it the right version isn't found.
    Version 4.1.0

    • Added a message for the plugin's onDisable() method.
    • Re-implemented the old quick message feature.
    • Added world specific channels.
    • Fixed the /ch reload command.
    • Added the {world} and {healthbar} tags.
    • Added an overloaded sendMessage for other plugins to use.
    Version 4.0.2

    • Minor change to make HeroChat compatible with future Permissions version names
    Version 4.0.1

    • Fixed a bug when creating channels without specifying a color
    • Decided on a more logical version naming scheme
    Version 4.00

    • Major internal rewrite
    • Added error handling around Permissions to help identify issues with Permissions configs
    • Temporarily removed iChat support
    • Updated for new versions of Permissions
    • The old /ch channels command is now /ch list
    • The old /ch list command is now /ch who
    Version 3.21

    • Another attempt to fix line wrapping.
    Version 3.20

    • Fixed an issue with the /ch remove command.
    Version 3.19

    • Minor adjustment to line wrapping.
    Version 3.18

    • Moved command handling to onCommand.
    • Removed replaced old quick messaging behavior with /qm <channel> <message>.
    • Reworked /ch create command.
    • Added special /ch help create menu.
    • Updated to add Permissions 2.4 support.
    • Removed GroupManager support.
    Version 3.17

    • Fixed banning and kicking players again.
    Version 3.16

    • Players are no longer able to speak in a channel after being kicked or banned from it.
    Version 3.15

    • Added configurable option that defines the tag used to prefix all plugin messages - defaults to [HeroChat]
    Version 3.14

    • Added support for {healthbar} tags in prefixes and suffixes
    Version 3.13

    • Added support for GroupManager. Permissions should still work though!
    Version 3.12

    • Minor internal changes
    Version 3.08

    • Updated to meet new Bukkit standards
    • Fixed long constructor spam
    Version 3.07

    • Added support for other plugins to send messages to channels without a Player object
    • Bug Fix: another attempt to work around the local chat location issues
    Version 3.06

    • Bug Fix: other plugin commands should work again
    Version 3.05

    • Bug Fix: accidentally forgot to set loaded channels to saved
    Version 3.04

    • Added checks for cancelled events.
    • Bug Fix: channels are now only saved if the "saved" option is added
    Version 3.03

    • Bug fix: local channels should REALLY save and work correctly - seriously.
    • Bug fix: the /ch reload command no longer crashes the client
    Version 3.02

    • Bug fix: local channels should now save correctly.
    Version 3.01

    • Bug fix: fixed missing permissions check when automatically joining channels the first time a user enters the server
    Version 3.00

    • Added optional join/leave messages.
    • Channel moderators can now delete their own channels.
    • Channel moderators can now ban users preemptively, even if they aren't online.
    • All user settings are now saved across logins.
    • Removed the /ch auto and /ch default commands as they are now obsolete.
    • Configurations are now stored in a different file with a slightly different format. Old data.yml files are converted automatically to assist in this change.
    Version 2.67

    • Bug fix: issue with /ch list
    • Bug fix: issue with /ch mod
    Version 2.66

    • Bug fix: fixed an issue where players couldn't toggle off their personal autojoins
    Version 2.65

    • Bug fix: forgot to include plugin.yml in the jar last build
    Version 2.64

    • Fixed censor color code formatting
    Version 2.63

    • Cleaned up code a bit
    Version 2.62

    • Improved line wrapping so the last color of the first line is reapplied for each subsequent line
    Version 2.61

    • Players can now add channels to auto-join with the /ch auto command
    • Minor bug fixes
    Version 2.53

    • Actually removed channel joining messages when plugin is enabled (silly typos)
    Version 2.52

    • Removed channel joining messages when plugin is enabled (or externally reloaded)
    Version 2.51

    • Fixed rejoining default channels when reloading the plugin via Essentials
    Version 2.50

    • Added health bar support from iChat (iChat required)
    • Bug fixes
    Version 2.42

    • Minor bug fix to improve player nickname support
    Version 2.41

    • The join, leave and ignore commands can now also be accessed using /ch join, /ch leave and /ch ignore, respectively
    Version 2.40

    • Fixed major bug with /ch reload command
    • Message formatting now uses Player.getDisplayName() instead of Player.getName()
    Version 2.33

    • More bug fixes (fixed channels not being checked for join permissions when attempting to autojoin channels at startup)
    Version 2.32

    • Various bug fixes
    Version 2.31

    • Prefixes and suffixes can now be user-specific
    Version 2.30

    • Slight configuration file restructuring (I promise this will be one of the last times this occurs)
    • Channels can now have restricted join and speak privileges based on permission groups
    • Channels can choose to override the default format string
    • Minor bug fixes
    Version 2.20

    • Console logging added.
    Version 2.10

    • Fixed bug so that message formatting works properly
    • Hidden channels are now hidden from the channel list even if you're in them
    Version 2.00

    • Massive restructuring of code
    • Redone config files - make sure to read the new configuration section
    • Channel moderation added (/ch kick, /ch ban, /ch mod)
    • Custom message formatting added
    • Local channel distance is now adjustable
    • More bug fixes
    Version 1.10

    • Added the /ch reload command
    • Improved suffix support
    • Improved multi-line message support
    • Various minor bug fixes
    Version 1.00

    • Initial public release!
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    I read in the wiki that this was possible but couldn't find out how to actually do it.

    But I want my default group to only be able to talk in a particular channel and Admins/Mods to be able to see and talk in that channel as well. Then members can simply ignore all the new questions and such. Is this possible?
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    Any possibilities to add special letter to use the channel shortcut ?

    I think about "!" ":" "?" and others type
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    Thanks for the bug report. It should be fixed with this update. If you want to test it, make sure you delete the relevant user files while the server OR players are offline.

    Change Log
    Version 4.8.10
    • Fixed a bug with privileged channels and reloads

    Set your default channel to whatever this newbie channel is. Add join privileges to all the other channels by adding group names (every group except default) to the join: list. Also make sure this channel has auto-join set to true. This way, everyone will default to this channel, but regular players can just leave it once and never be bothered by it again, while default users will never be able to leave the channel.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 18, 2016
  5. Hello, the current link you gave to “CraftBukkitUpToDate” is currently down or possibly incorrect. Could you please send him the new link so I can get the latest version of your plugin. Please and thank you. The link he currently has is ""
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    When i restart my server my herochat config resets.
    Any help would be great.
    Thanks Ben.
    Milchbub likes this.
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    /ch reload is required to apply changes while the server is live.
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    Hey DThielke!
    Awesome lugin you have there! I got everything to work, the style and the channels, except one thing.
    It is connected via CraftIRC to our IRC, now i would like so that when people from IRC write, it will show in game like this: '[IRC] (nick) : Message'. I tried with color codes, but it was still grey and showed the color codes instead.

    Also i have a extra question, is it possible to link 3 in-game channels to 1 IRC-channel, so that when people in IRC write, it only comes out in 1 in-game channel, the Global one preferable.
    Right now if I add Global, local and Alert, when you type in-game from any of theese channels it dispays it right in IRC, the channel and nick, but when you type in IRC it displays the message in all 3 in-game channels.. which i dont want.

    Thanks in advance!
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    Hi, for some reason I just can't seem to get any of my changes to actually work... I want to change the Global nickname from g to Global, and the colour from GREEN to WHITE.

    I have the latest HeroChat with Craftbukkit #617.

    My default message format:
     default-message-format: '{color}[{nick}] {player}: '
    My global chat setting:
            craftIRC-tags: []
            color: WHITE
            nickname: Global
                speak: []
                join: []
            message-format: '{default}'
            worlds: []
            password: ''
                bans: []
                moderators: []
                hidden: false
                shortcut-allowed: true
                auto-join: true
                local: false
                cross-world-chat: true
                join-messages: false
                forced: false
    I've tried /ch reload and a full server restart, and it's still the default [g] and green text.
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    It was in there, but it was broken around 612-ish.
    So, instead, the question is could @DThielke add it back?
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    Are you ever going to make the ability to have multiple local chats with different ranges?
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    It's already been added.

    To the people asking for a CraftBukkitUpToDate support, I'll have a new permalink soon.

    I've updated HC to support colors in the irc tag, so this should solve your first issue. Regarding your other question, this isn't currently possible and I probably won't make it so.

    If you make the changes while the server is live, save the config and do a /ch reload, your changes will stick. Your console should confirm that HeroChat has been re-enabled.

    Also, the old perma-link is back.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 18, 2016
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    Download link is broken.
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    I confirm.
    Download link is broken. :(
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    I've had multiple people test it - it works.
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    Getting this.. did i do something wrong?
    cb 617.. all current versions of other plugins


    forgot to delete the HeroChat Folder before restarting.. now it works
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    Is this plugin supposed to support prefix/suffix's from group manager for setting colors in chat?

    I'm using EssentialsGroupManager and here are my chat settings under globals:

    default-message-format: '{prefix}{player}&f: '

    The username colors are being set to white, but the groups have custom colors set in EssentialsGroupManager..
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    Post your entire HeroChat and GroupManager configs, as well as a start-up server log.
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    Sorry but I think I don't had any reply to my question ? :(
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    Sorry - must have missed it. I don't plan on adding tags of that sort for now - the channel shortcuts are adequate.
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    Getting this error with CB 617 and 4.8.11 herochat. Any ideas?

    14:20:40 [SEVERE] Could not pass event PLAYER_JOIN to HeroChat
    java.lang.LinkageError: loader constraint violation: loader (instance of org/buk
    kit/plugin/java/PluginClassLoader) previously initiated loading for a different
    type with name "com/nijiko/permissions/PermissionHandler"
            at com.herocraftonline.dthielke.herochat.util.PermissionManager.getGroup
            at com.herocraftonline.dthielke.herochat.util.ConfigManager.loadPlayer(C
            at com.herocraftonline.dthielke.herochat.HeroChatPlayerListener.onPlayer
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
            at net.minecraft.server.ServerConfigurationManager.a(ServerConfiguration
            at net.minecraft.server.NetLoginHandler.b(
            at net.minecraft.server.NetLoginHandler.a(
            at net.minecraft.server.NetworkListenThread.a(SourceFile:87)
            at net.minecraft.server.MinecraftServer.h(
    14:20:46 [SEVERE] Could not pass event PLAYER_CHAT to HeroChat
    java.lang.LinkageError: com/nijiko/permissions/PermissionHandler
            at com.herocraftonline.dthielke.herochat.util.PermissionManager.getGroup
            at com.herocraftonline.dthielke.herochat.channels.Channel.sendMessage(Ch
            at com.herocraftonline.dthielke.herochat.channels.Channel.sendMessage(Ch
            at com.herocraftonline.dthielke.herochat.channels.Channel.sendMessage(Ch
            at com.herocraftonline.dthielke.herochat.HeroChatPlayerListener.onPlayer
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.Packet3Chat.a(SourceFile:24)
            at net.minecraft.server.NetworkManager.a(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(
    14:20:46 [INFO] <ºcTOAST7312ºf> hey>
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    That's certainly not something I've seen before. Does this occur with only Permissions+HeroChat enabled?
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    I do not have the means to test this out at the moment as there are people currently running around(and quiet pissed at me) on the server, so I will get back to you when I've tested this. Though I have noted taht since the 1.4_01 update of minecraft a lot of things seem to be going haywire again. I had an almost-perfect startup for my server yesterday and I was so happy. Now I have 6 plugins quarantined due to spam and lag.

    Just tested it when my buddies logged off; no errors whatsoever when just the two are loaded. Must be a plugin conflict?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 18, 2016
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    Sounds like that's the case. You'll have to narrow down which plugin(s) are causing the issue.

    You'll need to use Essential's GroupBridge for HeroChat to work with their version of GroupManager.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 18, 2016
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    Ah, that did the trick, excellent. Thanks :D
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    Is there any way I can completely disable a group (GroupManager) from chat on a channel?
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    Add the other groups to the speak list.
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    So to prevent the "Guest" group from talking, I'd just type this in my config file?

    speak: 'Member, VIP:Roleplay, VIP:Builder, Moderator, Super_Admin, Server_Owner'

    And thanks for the quick reply!

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