Inactive [CHAT] HeroChat v4.10.3 - Comprehensive Chat Channel Plugin [1060]

Discussion in 'Inactive/Unsupported Plugins' started by DThielke, Jan 26, 2011.

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    HeroChat The Chat Channel Plugin (v 4.10.3)
    Download HeroChat
    Source Code on GitHub This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
    Redmine (Issue/Feature Tracker)

    Permissions 3.0
    Rcjrrcjr has been working quite hard on this upgrade to Permissions. However, it currently still suffers from a number of bugs. The most important of these which directly affects HeroChat is the non-functioning of prefixes and suffixes. There are less-than-pretty workarounds, but I'm refraining from fully supporting an update until Permissions 3.1 is released which should include a number of significant bug fixes. When this does occur, however, I have a build ready for you guys that should work. You can download it here. Again, I highly suggest not using this until Permissions 3.1 is released unless you really don't care about prefixes and such.

    See you when I get back!

    Is your config resetting when you make changes?
    If you make changes to the config while the server is running, you need to use the /ch reload command to make the changes stick. I wish this message wasn't necessary, but people only seem to read things in big, bold, red text (if at all).

    Have a problem? a feature request? Go here.
    HeroChat now has its very own redmine found here. If you have an issue or would like to suggest a new feature, I urge you to file it via redmine. I will be checking this much more often than this thread from here on out.

    Show your thanks! Maintaining plugins like HeroChat is very nearly a full time job. If you enjoy my plugins and appreciate the support I provide, then please consider providing some support of your own. Donating even a tiny amount keeps me motivated and makes me feel loved so go ahead and donate!

    What is HeroChat? HeroChat brings a multiple channel system to Minecraft. Through the use of highly customizable channels, even the largest of servers can have manageable and readable chat.

    • Chat channels
      • Highly configurable
      • Public, private and password protected channels
      • Configurable custom message formatting including colors and health bars
      • Channel moderation
      • Local channels
    • Ignore lists
    • Regex-based censorship
    • User setting persistence
      • Automatically saves your settings when you log out
    • Permissions integration
      • Prefixes and suffixes
      • Restrict joining and speaking in channels
      • Restrict important commands
    • CraftIRC integration
      • Relay messages between Minecraft and IRC
      • Configurable links between in-game and IRC channels
    How do I install it? Take a look at the installation and configuration wiki found here.

    How do I use it? Take a look at the usage wiki found here.

    A Message to Users
    Thanks for all your support! I will do my best to keep this plugin updated and bug free. If you have any issues or feature requests, feel free to either leave a message here or find me in #herochat on EsperNet.

    Extra special thanks to my donors: TheYeti, playnight

    Change Log
    Show change history (open)

    Version 4.10.3
    • Fixed players not rejoining private channels when Permissions isn't loaded first.
    Version 4.10.2

    • Fixed a bug with {group} when not using Permissions
    Version 4.10.1

    • Fixed a bug with CraftIRC join/leave events ignoring the join-messages option
    • Added the {group} tag
    • Added the {groupprefix} tag
    • Added the {groupsuffix} tag
    Version 4.10.0

    • Added the separate-chat-log option
    Version 4.9.0

    • Renamed the global craftIRC-tag option to craftIRC-prefix to avoid confusion
    • Replaced the channel specific craftIRC-tags option with game-to-IRC and IRC-to-game to allow one-way communication
    Version 4.8.11

    • Added color support for the irc-tag
    Version 4.8.10

    • Fixed a bug with privileged channels and reloads
    Version 4.8.9

    • Added the local-distance option to set the local distance on a per-channel basis
    Version 4.8.8

    • Removed debugging code I left in accidentally
    Version 4.8.7

    • Fixed an infinite loop with certain censors
    Version 4.8.6

    • Updated for CraftBukkit 612
    Version 4.8.5

    • Updated for CraftBukkit 602
    Version 4.8.4

    • Added a permissions check before rejoining channels during a /ch reload
    Version 4.8.3

    • User settings are now saved before /ch reload does its thing
    Version 4.8.2

    • Added one-time tells to the /tell command
    • Added the {receiver} tag for use in tell formats
    Version 4.8.1

    • Changing focus now ends /tell conversations
    Version 4.8.0

    • Added the cross-world-chat channel option
    • Separated user data into multiple files
    • Added the /ignore alias for /ch ignore back in
    Version 4.7.6

    • Minor improvement to command handling
    Version 4.7.5

    • Minor fix for certain command specific help pages
    • Added global toggle (toggles all channels) to /ch toggle
    Version 4.7.4

    • Minor internal change to how format tags work
    • Minor change to how messages are sent to CraftIRC (allows player specific tags such as {prefix})
    Version 4.7.3

    • Fixed issue with CraftIRC messages being repeated in IRC
    Version 4.7.2

    • Fixed a bug where /qm g ? would show the command help rather than sending a message
    Version 4.7.1

    • Fixed a minor formatting bug regarding join/leave messages in the console
    Version 4.7.0

    • Added the /tell command to create private conversations
    • Added the incoming-tell-format and outgoing-tell-format options to the config
    Version 4.6.0

    • Added the /ch toggle command to allow temporary enabling/disabling of channels
    Version 4.5.0

    • Added custom replacements to the censor feature in the format 'censoredword;replacement'
    • Added the 'herochat.color' permission to allow players to use colors on the fly in their messages
    • Added the mute (per channel) and gmute (global) commands
    • Revamped help menu
    • Added command specific help. Type /<command> ? to use it (ie. /ch create ?)
    Version 4.4.3

    • Fixed a bug when creating a channel with all 5 arguments provided
    Version 4.4.2

    • Improved command handling
    • Fixed a bug where commands longer than the actual commands were being accepted
    • Removed the {color.COLOR} tags - use the usual &c colors now
    • Replaced the {color.CHANNEL} tag with {color}
    Version 4.4.1

    • Fixed a bug with colors in message formats containing underscores
    Version 4.4.0

    • Added regex based word censor
    Version 4.3.7

    • Fixed any and all line wrapping issues (thanks to Bukkit for fixing MC's color line-wrapping bug)
    Version 4.3.6

    • Added the reserved channel name list back in
    • Fixed a potential issue with the /<channel> <message> shortcut command
    Version 4.3.5

    • A default configuration file is now created if you do not have one
    Version 4.3.4

    • Removed the DEBUG message I left in
    Version 4.3.3

    • Fixed line wrapping issues related to Finnish characters.
    Version 4.3.2

    • Fixed the ignore feature
    Version 4.3.1

    • Quick messaging now also relays to IRC
    • Added an option to configure the format for game->IRC messages
    Version 4.3.0

    • Added CraftIRC support!
    Version 4.2.1

    • Updated the help command to reflect the password additions
    Version 4.2.0

    • Added passworded channels
    • Updated /ch create command to allow passworded channel creation
    Version 4.1.6

    • Fixed a bug related to negative health values.
    Version 4.1.5

    • Fixed an error when using custom display names.
    Version 4.1.4

    • Added full error reporting to Permissions issues.
    Version 4.1.2

    • Added licensing information to source and original post.
    Version 4.1.1

    • Finally found the cause of the line wrapping bug. It's fixed now.
    • Implemented stricter version checking for Permissions. HeroChat will disable itself it the right version isn't found.
    Version 4.1.0

    • Added a message for the plugin's onDisable() method.
    • Re-implemented the old quick message feature.
    • Added world specific channels.
    • Fixed the /ch reload command.
    • Added the {world} and {healthbar} tags.
    • Added an overloaded sendMessage for other plugins to use.
    Version 4.0.2

    • Minor change to make HeroChat compatible with future Permissions version names
    Version 4.0.1

    • Fixed a bug when creating channels without specifying a color
    • Decided on a more logical version naming scheme
    Version 4.00

    • Major internal rewrite
    • Added error handling around Permissions to help identify issues with Permissions configs
    • Temporarily removed iChat support
    • Updated for new versions of Permissions
    • The old /ch channels command is now /ch list
    • The old /ch list command is now /ch who
    Version 3.21

    • Another attempt to fix line wrapping.
    Version 3.20

    • Fixed an issue with the /ch remove command.
    Version 3.19

    • Minor adjustment to line wrapping.
    Version 3.18

    • Moved command handling to onCommand.
    • Removed replaced old quick messaging behavior with /qm <channel> <message>.
    • Reworked /ch create command.
    • Added special /ch help create menu.
    • Updated to add Permissions 2.4 support.
    • Removed GroupManager support.
    Version 3.17

    • Fixed banning and kicking players again.
    Version 3.16

    • Players are no longer able to speak in a channel after being kicked or banned from it.
    Version 3.15

    • Added configurable option that defines the tag used to prefix all plugin messages - defaults to [HeroChat]
    Version 3.14

    • Added support for {healthbar} tags in prefixes and suffixes
    Version 3.13

    • Added support for GroupManager. Permissions should still work though!
    Version 3.12

    • Minor internal changes
    Version 3.08

    • Updated to meet new Bukkit standards
    • Fixed long constructor spam
    Version 3.07

    • Added support for other plugins to send messages to channels without a Player object
    • Bug Fix: another attempt to work around the local chat location issues
    Version 3.06

    • Bug Fix: other plugin commands should work again
    Version 3.05

    • Bug Fix: accidentally forgot to set loaded channels to saved
    Version 3.04

    • Added checks for cancelled events.
    • Bug Fix: channels are now only saved if the "saved" option is added
    Version 3.03

    • Bug fix: local channels should REALLY save and work correctly - seriously.
    • Bug fix: the /ch reload command no longer crashes the client
    Version 3.02

    • Bug fix: local channels should now save correctly.
    Version 3.01

    • Bug fix: fixed missing permissions check when automatically joining channels the first time a user enters the server
    Version 3.00

    • Added optional join/leave messages.
    • Channel moderators can now delete their own channels.
    • Channel moderators can now ban users preemptively, even if they aren't online.
    • All user settings are now saved across logins.
    • Removed the /ch auto and /ch default commands as they are now obsolete.
    • Configurations are now stored in a different file with a slightly different format. Old data.yml files are converted automatically to assist in this change.
    Version 2.67

    • Bug fix: issue with /ch list
    • Bug fix: issue with /ch mod
    Version 2.66

    • Bug fix: fixed an issue where players couldn't toggle off their personal autojoins
    Version 2.65

    • Bug fix: forgot to include plugin.yml in the jar last build
    Version 2.64

    • Fixed censor color code formatting
    Version 2.63

    • Cleaned up code a bit
    Version 2.62

    • Improved line wrapping so the last color of the first line is reapplied for each subsequent line
    Version 2.61

    • Players can now add channels to auto-join with the /ch auto command
    • Minor bug fixes
    Version 2.53

    • Actually removed channel joining messages when plugin is enabled (silly typos)
    Version 2.52

    • Removed channel joining messages when plugin is enabled (or externally reloaded)
    Version 2.51

    • Fixed rejoining default channels when reloading the plugin via Essentials
    Version 2.50

    • Added health bar support from iChat (iChat required)
    • Bug fixes
    Version 2.42

    • Minor bug fix to improve player nickname support
    Version 2.41

    • The join, leave and ignore commands can now also be accessed using /ch join, /ch leave and /ch ignore, respectively
    Version 2.40

    • Fixed major bug with /ch reload command
    • Message formatting now uses Player.getDisplayName() instead of Player.getName()
    Version 2.33

    • More bug fixes (fixed channels not being checked for join permissions when attempting to autojoin channels at startup)
    Version 2.32

    • Various bug fixes
    Version 2.31

    • Prefixes and suffixes can now be user-specific
    Version 2.30

    • Slight configuration file restructuring (I promise this will be one of the last times this occurs)
    • Channels can now have restricted join and speak privileges based on permission groups
    • Channels can choose to override the default format string
    • Minor bug fixes
    Version 2.20

    • Console logging added.
    Version 2.10

    • Fixed bug so that message formatting works properly
    • Hidden channels are now hidden from the channel list even if you're in them
    Version 2.00

    • Massive restructuring of code
    • Redone config files - make sure to read the new configuration section
    • Channel moderation added (/ch kick, /ch ban, /ch mod)
    • Custom message formatting added
    • Local channel distance is now adjustable
    • More bug fixes
    Version 1.10

    • Added the /ch reload command
    • Improved suffix support
    • Improved multi-line message support
    • Various minor bug fixes
    Version 1.00

    • Initial public release!
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    Amazing plugin, works beautifully. I can't think of any features it needs added.
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    Finally! Great stuff and thank you for the port!

    1. Can the local chat distance be set?
    2. Could you add the possibility of channel-restrictions based on groups in Permissions? Like in the 'old' CC, some channels are only accessible by people of a certain group + higher up.
    3. Is there any way you could add an Admin-Broadcast Channel? A channel which every user listens to, can never leave, cannot speak in, except if he is an Admin (or whichever group is the highest group in Permissions).

    Thank you again!
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    HeroCraft fully endorses this developer and plugin. Thank you for creating the best Chat plugin EVER!\

    GMK - those are on the horizons - we're waiting for the "Permissions" to be set.
    --- merged: Jan 26, 2011 3:05 PM ---
    Also if you missed it. This chat plugin has the ability to QUICK chat to other channels despite not being 'focused' on those channels. For instance, if you want to talk to OFF TOPIC while in the TRADE channel - you would simply do /o MSG instead of having to do /ch o ... wait .... 'msg'
    --- merged: Jan 26, 2011 4:59 PM ---
    The more I test this - the more I understand that its already in and working - the SUFFIX section is giving it problems - so leave SUFFIX's blank. This should be fixed later.
    There are several fixes we'll be implementing - channels will be hardcoded to their color - ie trade would be GREEN for our server - the only color differences will be the actual users name/prefix.
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    I'll think about adding this - no guarantees though. At the moment it is fixed at 100 blocks.

    This will be added.

    This will be added

    My current top priority is ironing out some small bug fixes.
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    I am in love with you guys right now, seriously. I have been waiting for a plugin like this for so long. The other chat channels just doesn't cut it and do what I want it to do.

    Its plug and play. Installed it and wahlah. No problems. Thanks!
    --- merged: Jan 26, 2011 10:31 PM ---
    What is the color code for yellow?
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    Released a minor update.

    Version 1.1
    • Added the /ch reload command
    • Improved suffix support
    • Improved multi-line message support
    • Various minor bug fixes

    Thanks for the support. Color codes are the same as found on this page, except that instead of using letters for light green through white, the numbers just keep counting up to 15. Yellow, therefore, is 14.
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    Great work, works beautifully, but +1 to the suggestion to make local chat distance configurable. I like the XML format for persistence.
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    Herocraft coders will continue to keep improving this plugin and all others :) we hope you guys get use out of it!
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    Ever since I switched from iChat my client crashes whenever I try to do a /plugin command (on Essentials plugin)
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    going to need more information on that MatCat. We dont have essentials loaded, i'll have to try and reproduce that.
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    Love it so far!

    To add to my list of requests:

    1. A notification if someone talks on local and noone hears him, so people are made aware of being local
    2. Can a Tag be added to the local channel? Currently it is the nick immediately, without a way to have a channel tag beforehand, making people not realise we now have chat channels ;)
    3. Any way to have the channel tag colored, but the main message text white?

    4. And, of course, a usergroup based list of channels to join, so guests join channel 1 and 2, mods join those two but also a hidden staff-channel, and so on. I know you want to add it, but will probably wait for the proper bukkit permissions system. It can wait ;)

    Great work!
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    Kainzo. I rememver talking to you briefly in the early stages of bukkit. What plugins are you using now? And is ichat built in to this? I can get rid of it?
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    Addendum: It seems that with HeroChat no chat at all is being shown in the console. It transmits fine via CraftIRC, but the console is blank.
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    The next fixes will be for:
    1) A logging system (or at the very least it be found in the server.log)
    2) console output
    3) user based chats - we're still waiting for permissions to be solidified.
    --- merged: Jan 27, 2011 2:08 PM ---
    No - you do not need iChat. This is a stand-alone chat plugin.
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    If there were a way to get the channel prefix in capitals, that would be nice. :)
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    The channel prefix will be adjusted - please review the XML file for the changes.
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    Still gives lowercase letters for channel prefixes, even with them set as capitals.
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    K - we'll look into that.
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    Hi, very nice plugin, love it but I've a question :

    Is there a way to let players create closed channels to make dissidents clans? (nobody can join the channel without invitation from channel admin)

    I explain :

    -- [GEN] is general chat, Player1 and Player2 are together --

    [gen]Player1: Hey Player2, let's talk in a safe place...
    [gen]Player1: /ch create ASSHOLES CLAN1 [color:#] (I don't want them to be able to use: [hidden] [forced] [auto] and [local] ::: [hidden] is always false, [forced] is always false, [auto] is always false and [local] is always true)
    You are now admin of the CLAN1 Channel.
    Default channel set to CLAN1
    Player1: /ch invite Player2
    -> Question sent to Player2: Player1 is inviting you in his channel: CLAN1, do you accept ? (type /ch yes CLAN1 to accept or /ch no CLAN1 to deny)
    [gen]Player2: /ch yes CLAN1
    Joined channel CLAN1
    Default channel set to CLAN1
    Player2: Ok, let's go blablabla this fuc$*รน castle and blablabla steal all the gold they have.
    Player3 arrives...
    [gen]Player3: /CLAN1 Hey guys, what is this channel about? I want to be in !
    Player1: /GEN No problem, we need soldiers.
    Player1: /ch invite Player3
    -> Question sent to Player3: Player1 is inviting you in his channel: CLAN1, do you accept ? (type /ch yes CLAN1 to accept or /ch no CLAN1 to deny)
    [gen]Player3: /ch yes CLAN1
    Joined channel CLAN1
    Default channel set to CLAN1
    Player4 walk around...
    Player1: /GEN Hey Player4, you are in? We need you !
    [gen]Player4: Not sure, don't want to die...
    Player1: /ch invite Player4
    -> Question sent to Player4: Player1 is inviting you in his channel: CLAN1, do you accept ? (type /ch yes CLAN1 to accept or /ch no CLAN1 to deny)
    [gen]Player4: /ch no CLAN1
    -> Message sent to Player1: Player4 deny the offer.

    etc, etc, etc.

    True story !

    Anyway, do you see what I mean? Is a thing like this possible ?

    And sorry if this explanation sucks, English is not my mother language.
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    Yes - but I dont believe this is the direction we want to go - we'll see. It's easier to just make a channel hidden - and then tell people the name of it.
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    Just released a major under-the-hood update resulting in much more organized code and a few new features.

    Version 2.0
    • Massive restructuring of code
    • Redone config files - make sure to read the new configuration section
    • Channel moderation added (/ch kick, /ch ban, /ch mod)
    • Custom message formatting added
    • More bug fixes
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    Of course it's easier but in this case players can't join a group without knowing the channel name. It imply that the players know each others already. This is just a feature I would love to see released but I agree, it's not really important, it just add realism.

    @DThielke: Thanks for the update !
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    Go go 2.0! The best channel chat style plugin out :D
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    Great new changes, thank you!

    One thing: the "{color.COLOR}" seems to not work, if I e.g. set

    {color.YELLOW}[{nick}] {color.WHITE}{prefix}{player}{suffix}{color.CHANNEL}:

    then the [{nick}] is still the same color as color.CHANNEL and not yellow, and it also seems like there is no way to make the text/message white, no matter the color of the channel name.

    tl;dr: Channel nick and message text are always of the same color and unchangable currently.

    Also, is there a way to make hidden channels *not* show in your list of joined channels? That way I could create a broadcast channel that everyone is in, but only those that know the name can send via. If it shows that you are in it, the purpose is a little moot ;)
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    @GmK, I'll look into the nickname coloring in a minute. As far as coloring the actual message text, that is working as intended. You should not be able to change the color of the the message itself (enforced conformity).

    I'll do as you suggest prevent listing hidden channels even if you're in them until I add a legit alert type channel.
    --- merged: Jan 28, 2011 4:28 PM ---
    Minor update. Custom message formatting works now (I had accidentally left in an extra line for testing purposes that was overriding the config file).

    Version 2.1
    • Fixed bug so that message formatting works properly
    • Hidden channels are now hidden from the channel list even if you're in them
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    What's the channel create format? I tried the one listed in the /ch create command and it didn't work
    I tried:
    /ch create GLOBAL auto color:green
    and nothing happened.
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    I havent checked to see is it possible - I know you can make user names different colors based on groups currently under Permissions - is it possible to do it for just the USERS? ie i want someone in the default group to have yellow (So I change their area but not the entire group's color)
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    @Xemnas33, I see two issues with your command. Firstly, you're missing a nickname. The first two parameters must be <name> <nick> as stated in the help. Secondly, when setting a color via in-game commands as you are, you use a number, not a color. The numbers correspond to the color list in my original post, with BLACK starting at 0 and WHITE ending at 15. What you're looking for would be something like /ch create GLOBAL G auto color:2. However, note that global is already a channel in the default config, so if you haven't modified my config you will get a duplicate error using this command.

    @Kainzo, This is on my TODO list. Currently prefixes and suffixes are only checked based on permission groups, not individuals.
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    Weird this has got offtopic set as default and yet I haven't touched it :S Also it was the first post that confused me over colours because it's got them listed in writing so I wasn't sure. I also got confused where it said NAME TAG wasn't sure if this was 2 seperate parameters or just 1.

    Thanks for clearing that all up :)

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