Solved bukkit.yml world-container option doesn't take

Discussion in 'Bukkit Help' started by DefNotABot, Jan 22, 2021.

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    DefNotABot

    I've tried to make use of the world-container option in the bukkit.yml, reading:
    Code:
    settings:
      world-container: worlds
    I've created the worlds folder and moved all the world folders into it, I'm running a self-compiled craftbukkit 1.16.4 server. Whenever I start my server however, the currently referenced world in server.properties, which looks as follows:
    Code:
    level-name=New World Test
    Is recreated in the main folder. Is there anything I missed or is the option bugged?
     
    Last edited: Jan 22, 2021
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    timtower Administrator Administrator Moderator

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    DefNotABot

    Thanks, I guess that answers my question then
     
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