Bukkit for 1.9 Prerelease 5

Discussion in 'Bukkit Help' started by Mateoharvest, Nov 1, 2011.

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    Well, I'm new in this forum, but I use bukkit for 1.8.1, and I update my Minecraft to 1.9 Prerelease 5, and Bukkit now isn't work.
    How I do for Bukkit work me in 1.9 Pre-release 5?
    Thanks to all for help me.
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    There will be no Bukkit for prereleases. Wait for Minecraft 1.0 to be released in around 2 weeks.
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    Well "craftbukkit-1.9-pre5-R1-SNAPSHOT.jar" runs great on our 1.9 pr5 server, all plugins work.
    You may test it and type /plugins ingame.
    Survival 1.9 pre-release 5 server 20 slots IP: white-list OFF
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    oh shit, I didn't realize the Bukkit team are doing pre releases now. Just checked the CI.
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    /facepalm :)
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    Where do we find the official releasedate for minecraft ?
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    how i can start the prerelease ?

    because i get this error [​IMG]
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    11th November 2011.
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    Be sure you use the latest build and if it still fails try it with a new world.
    Also whats your start CMD

    Can you link me the source plz.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 20, 2016
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    java -server -Xmn2G -Xms5G -Xmx5G -jar bukkit-1.9-pre5-R1-SNAPSHOT.jar

    I have only the bat and the jar file on the folder
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    You can put here the archive for Bukkit 1.9 Prerelease 5? I'm Spanish, so my English is very bad.
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    Well this is mine, i am also using java7.
    "%ProgramFiles%\Java\jre7\bin\java.exe" -Xmx14G -jar craftbukkit-1.9-pre5-R1-SNAPSHOT.jar nogui
    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 20, 2016
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    You might want to consider changing this - your -Xmx and -Xms values don't need to be the same. Especially since you set the -Xmn value. I'd suggest either removing the -Xms or changing to something like -Xms3G (or even -Xincgc, if you want to try a different GC method).
    This is just fine, but you should do some GC logging to see if you're getting long pauses in your GC, which may show up as lag on your server. If you see no issue, you should be fine.
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    i have try it but it comes the same error Oo when i use the 1.8 RB 1337 than works finde but with 1.9 wont start.
    hmpf i dont know what i can do :X
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    What are you downloading for your 1.9 server? This is the one you should use.
    Perling likes this.
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    Ahh now works ! i love you <3
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    With the arcvhies it's wirk! Yeah
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    CB build of 1.9 pre-5 from 11/1 (no proper version number) seems to be working. Most plugins seem OK so far.
    Incompatible plugins so far:
    TrainCarts 1.45, BloodMoon

    Other issues:
    - Opening/closing chests makes no sound.
    - You can throw Ender Eyes and they will go to a Stronghold location, but unless the world or that location was generated wtih 1.9, there will be nothing there - not a bukkit issue, of course - but kind of lame - the 1.9 generator should add strongholds at a previously non-generated location or provide the option to regenerate that specific world location in a previously-generated world
    - Ender Portals may glitch/cross-over to nether and cause the client to hang/lag
    - There is severe server lag in some cases when arriving at new territory invoking the 1.9 generator (even with NoLagg installed)

    But...really nice to have a 1.9 pre-5 release to play around with - THANKS!
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    Update w/ CB #17 build for 1.9pre5 from 11/2 at 10:50:02 PM (versions in the filenames would be a welcome change):
    - no change from above - still no chest sound, end/nether portals very glitchy and short-circuited - don't go where expected - could be a minecraft issue
    - deleting end portal frame blocks after creating an end portal does not cause the portal to disappear

    - NoLagg 1.4 causes SEVERE errors and prevents TNT explosions in 1.9 ("Explosion did not go as planned.")
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    Woot minecraft 1.0 will be released at the same day at minecon ?

    No one will go to minecon, everyone will keep playng minecraft !
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    So I'm playing with a friend on a test server and I got stuck in some sort of floating mode that I can't get out of... I can't jump, it behaves as if I were using creative flymode (I'm on survival) but I can't elevate either. Relogged, died, restarted server, problem's still there. Could be a plugin... Has anyone else had this problem?

    Ran server with NO plugins (release 17) and I'm still stuck floating.

    I was about to put this on my production server... Ha. :D
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    this is a 1.9 pre 5 thing has to do with one of the f keys I think its f6

    this is a 1.9 thing I have not had any sound from chest in any 1.9 pre X
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    And now I feel dumb... :eek:

    Is anyone actually using this in production? Are there any known major bugs that crash the server or create item dupes? I played with a friend for a few hours on a copy of my server world with all the plugins (except Spout and its dependees for obvious reasons) and it felt like we were still in 1.8. Except for the F6 thing that I mistakenly attributed to a bug.

    Players are begging me to put this on the server... :D
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    Hello people I have a Minecraft server so if you want to join the ip is:killpvpcraft.dyndns.org
    its bukkit 1.9 prerelease 5 server.

    Status:[​IMG] Online! Pinged: about 16 hours ago
    IP Address: killpvpcraft.dyndns.org
    Max Slots20

    so join today here is the status of it.
    to be able to join download the jar click on the following link for download.

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    That answers my previous question. Haha. :D
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    Yeah so my question to you is are you going to join my server?
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    I can't start the 1.9 pre-5 version because it gives me this error: Unable to access jarfile C:/Users/kevin/Desktop/bukkit/craftbukkit-0.0.1-snapshot.jar
    Press any key to continue.... Am I doing anything wrong?? I feel dumb. :eek::eek:
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    your start.bat is looking for craftbukkit-0.0.1-snapshot.jar. your 1.9 dev build is likely named something else. either edit your start.bat to look for the correct filename, or rename the file to craftbukkit-0.0.1-snapshot.jar so the start.bat can 'see' it.
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