I've been having a problem setting up my AutoRank Advanced config file. I was hoping someone could take a look and see what I've done wrong. Advanced Config file: Code: ############################################################################# # # # Autorank 2 Advanced Config # # # # Please use the SimpleConfig unless you know what you are doing and # # need functionality that the SimpleConfig doesn't provide. # # # ############################################################################# ranks: L1: requirements: time: 5h mcmmo skill level: value: 10;woodcutting mcmmo skill level2: value: 10;herbalism mcmmo skill level3: value: 10;mining mcmmo skill level4: value: 10;excavation mcmmo skill level5: value: 10;swords mcmmo skill level6: value: 10;archery mcmmo skill level7: value: 15;acrobatics results: rank change: Guest; L1 command: 'say &p has just been promoted to Level 1' message: '&6Congratulations, you are now Level 1!' L2: requirements: time: 12h mcmmo skill level: value: 20;woodcutting mcmmo skill level2: value: 20;herbalism mcmmo skill level3: value: 20;mining mcmmo skill level4: value: 20;excavation mcmmo skill level5: value: 20;swords mcmmo skill level6: value: 20;archery mcmmo skill level7: value: 25;Unarmed results: rank change: L1; L2 command: 'say &p has just been promoted to Level 2' message: '&6Congratulations, you are now a Level 2!' L3: requirements: time: 24h mcmmo skill level: value: 30;woodcutting mcmmo skill level2: value: 30;herbalism mcmmo skill level3: value: 30;mining mcmmo skill level4: value: 30;excavation mcmmo skill level5: value: 30;swords mcmmo skill level6: value: 30;archery mcmmo skill level7: value: 25;Axes results: rank change: L2; L3 command: 'say &p has just been promoted to Level 3' message: '&6Congratulations, you are now Level 3!' L4: requirements: money: 5000 time: 1d 12h mcmmo skill level: value: 40;woodcutting mcmmo skill level2: value: 40;herbalism mcmmo skill level3: value: 40;mining mcmmo skill level4: value: 40;excavation mcmmo skill level5: value: 40;swords mcmmo skill level6: value: 40;archery mcmmo skill level7: value: 25;Fishing results: rank change: L3; L4 command: 'say &p has just been promoted to Level 4' message: '&6Congratulations, You are now Level 4!' L5: requirements: money: 10000 time: 2d 12h mcmmo skill level: value: 50;woodcutting mcmmo skill level2: value: 50;herbalism mcmmo skill level3: value: 50;mining mcmmo skill level4: value: 50;excavation mcmmo skill level5: value: 50;swords mcmmo skill level6: value: 50;archery mcmmo skill level7: value: 25;Repair mcmmo skill level8: value: 10;Taming results: rank change: L4; L5 command: 'say &p has just been promoted to Level 5' message: '&6Congratulations, You are now Level 5!' # new requirements and results can be added by other plugins that hook into the Autorank API # these are the ones that are included in the main plugin: # # requirements: # time: 1d 1h 1m # exp: 20 (level) # money: 2000 (requires vault ! Player has to have at least this amount of money) # world: world_nether (player has to be in this world to get ranked) # gamemode: 1 (player has to have a certain gamemode, 0 = Survival mode, 1 = Creative mode, 2 = Adventure mode) # has item: id(;amount;data;name;false/true) (checks the players inventory for the item, the name would be the display name of the item. When the false/true (boolean) parameter is true, the player should have the item with the given display name, if it is false, the player only needs the specific amount and material type.) # blocks broken: id(;amount;data;name) (a player has to have broken x amount blocks of item id and data) (Requires Stats) (when no data or id is given, it will check total blocks) # Example: break 10 magenta wool would be: 'blocks broken: 35;10;2' 35 = itemid, 10 = amount, 2 = damagevalue # blocks placed: id(;amount;data;name) (a player has to have placed x amount blocks of item id and data) (Requires Stats) (when no data or amount is given, it will check total blocks) # votes: 10 (player has to have voted at least 10 times) (Requires Stats and Votifier) # damage taken: 10 (player has to have taken 10 damage) (damage is not counted in hearts) (Requires Stats) # mobs killed: 5;spider (player has to have killed 5 spiders) (if no entity is specified, then any kill counts) (Requires Stats) (for a list of entities: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html) Can also use WITHER_SKELETON, # location: x;y;z;world;radius (player has to be in a location or within its radius) # faction power: 10 (Amount of power a faction has to have) (Requires Factions) # players killed: 10 (Player has to kill at least 10 players) (Requires Stats) # global time: 10d 1h 5m (Player has to be online for at least 10 days, 1 hour and 5 mins) (Global time is the accumulated time over all servers you have connected the MySQL database with) # total time: 50d 1h (Player has to be with this server for at least 50 days and 1 hour) (The time from when the player joined for the first time is the reference point. This means that when a player has joined 3 weeks ago, his 'total time' = 3 weeks) # blocks moved: 1000;0 (Player has to move at least an x amount of blocks. Second argument is what kind of movement: 0=walk, 1=boat, 2=train, 3=pig, 4=pig in train, 5=horse) (Need Stats for this) # worldguard region: TestRegion (Player has to be in a certain WorldGuard region) (requires WorldGuard) # mcmmo skill level: 100;mining (Player has to have at least level 100 in mining) (requires McMMO) # mcmmo power level: 100 (Player has to have at least power level 100) (requires McMMO) # permission: i.need.a.permission (Player has to have this permission) # fish caught: 10 (Player has to have caught at least 10 fish) (requires Stats) # items crafted: 7 (Player has to have crafted at least 7 items) (requires Stats) # times sheared: 15 (Player has to have sheared at least 15 sheep) (requires Stats) # essentials geoip location: Netherlands (Player has to be in the area 'Netherlands') (requires Essentials GeoIP) # in biome: river (Player has to be in biome 'river') (a list of all biomes: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/Biome.html) # food eaten: 10;PORK (Player has to eat at least 10 Pork chops) (Food type can be omitted to include any type of food) (Stats required) # # results: # rank change: new-rank # rank change: old-rank; new-rank # rank change: old-rank; new-rank; world (only works for permissions plugins that support this) # message: 'You got ranked up' # command: 'say &p hi; give &p 1 100'(executes a console command. &p will be replaced by the player name) You can perform more commands with the ';' sign. # effect: STEP_SOUND;8 (first argument is the effect name, second is the effect data. For a list of possible effects go to http://jd.bukkit.org/rb/doxygen/d8/db9/enumorg_1_1bukkit_1_1Effect.html) # tp: x;y;z;world;yaw;pitch (tp: 0;0;0;world_nether;1.0;2.0) # firework: target;power;type;R;G;B (Spawn a firework with on a player or spawn, with specified power, type and RGB colour) (target can be 'player' or 'spawn', power is an integer, type is a type (see http://jd.bukkit.org/rb/doxygen/d0/d54/enumorg_1_1bukkit_1_1FireworkEffect_1_1Type.html), R;G;B is a RGB colour code (see http://www.rapidtables.com/web/color/RGB_Color.htm)) PermissionsEX: Code: Guest: permissions: - towny.wild.* - towny.town.* - towny.command.resident.* - towny.command.plot.* - essentials.afk - essentials.spawn - essentials.home - essentials.sethome - essentials.rules - essentials.motd - essentials.msg.* - essentials.help - essentials.suicide - essentials.signs.use.free - essentials.signs.use.buy - essentials.signs.use.sell - essentials.signs.use.warp - essentials.signs.use.disposal - essentials.warp - essentials.warp.list - essentials.warps.* - essentials.mail.* - essentials.tpa - essentials.tpaccept - essentials.tpadeny options: prefix: '&f[&5Member&f][L0] ' default: true build: true L1: permissions: - essentials.tpa inheritance: - Guest options: prefix: '&f[&5Member&f][L1] ' default: false L2: permissions: - essentials.tpa inheritance: - L1 options: prefix: '&f[&5Member&f][L2] ' default: false L3: permissions: - essentials.tpa inheritance: - L2 options: prefix: '&f[&5Member&f][L3] ' default: false L4: permissions: - essentials.tpa inheritance: - L3 options: prefix: '&f[&5Member&f][L4] ' default: false L5: permissions: - essentials.tpa inheritance: - L4 options: prefix: '&f[&5Member&f][L5] ' default: false Admin: permissions: - essentials.ban - essentials.tp - griefprevention.* - essentials.vanish - essentials.invsee - essentials.invsee.modify - essentials.fly - essentials.god - essentials.weather - towny.command.townyadmin.* - coreprotect.* inheritance: - Mod options: prefix: '&f[&cAdmin&f]&7 ' default: false Mod: permissions: - essentials.broadcast - essentials.eco - essentials.clearinventory.others - essentials.clearinventory - essentials.vanish.see - essentials.kick - essentials.kick.notify - essentials.kill - essentials.mute - essentials.mute.notify - essentials.tempban - essentials.unban - essentials.unban.notify inheritance: - Guest options: prefix: '&f[&bMod&f]&7 ' default: false vip: permissions: - essentials.joinfullserver - essentials.workbench - essentials.clearinventory - essentials.sethome.multiple - essentials.sethome.multiple.vip - essentials.kits.vip inheritance: - Guest options: prefix: '&f[&cVIP&f] ' default: false premium: permissions: - essentials.sethome.multiple.premium - essentials.kits.premium - essentials.enderchest - essentials.back - essentials.repair - essentials.feed inheritance: - vip options: prefix: '&f[&cPremium&f] ' default: false sponsor: permissions: - essentials.sethome.multiple.sponsor - essentials.kits.sponsor - essentials.hat - essentials.fly inheritance: - premium options: prefix: '&f[&cSponsor&f] ' default: false supreme: permissions: - essentials.sethome.multiple.supreme - essentials.kits.supreme - essentials.nick - essentials.nick.color - essentials.heal - essentials.recipe - essentials.spawner inheritance: - sponsor options: prefix: '&f[&cSupreme&f] ' default: false Op: permissions: - '*' options: prefix: '&f[&aOP&f]&7 ' default: false Owner: permissions: - '*' - essentials.* - ls.admin - essentials.god.* - essentials.signs.break.buy - essentials.signs.break.free - essentials.signs.create.free - essentials.signs.create.warp - essentials.signs.break.warp - essentials.signs.break.disposal - essentials.signs.create.disposal - vault.admin - lagg.* options: prefix: '&f[&4Owner&f]&7 ' default: false