Inactive [ADMN/SEC] Regios v5.0.01 - Advanced Region Management! + Multi-World, Protection + More![1.0.1-R1]

Discussion in 'Inactive/Unsupported Plugins' started by Adamki11s, May 3, 2011.

  1. Regio's - Advanced Region Management! + Multiworld support, protection, entry control, health control, movement control, custom messages and more!
    Version : 5.0.01

    Changelog :​
    Version 5.0.01 : Fixed NPE's regarding ChunkGrids & Regions​
    Version 5.0.0 : Updated for 1.0.0 and fixed glaring protection issues.​
    Version 4.0.80 : Mobs Fixed and Economy Support for iConomy6 (Thanks to Pianosaurus)​
    Version 4.0.71 : Complete Recode.​
  2. Yeah you can still do it the way I suggested. So make your door or whatever, then say you want everyone but guests to be able to access it, protect/prevent entry to it. The set the perm bypass to 1 /regio setpermlvl <regionname> 1
    then give all the players who you want to be able to enter regio.player.canbuild or/and regio.player.canenter
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    ah okay thanks i must show later on this, i have now very much work on my server, but good to know that is this possible, many thanks :)
  4. I've only read the 1st and last pages, so sorry if this has been mentioned before.

    I'm use 2 worlds on my server, and if i set a Region in World1, the region is also made in World2. Is there a way to stop this from happening? People in my PVP world now cant build in random areas.
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    Could you perhaps make it so we can control what spawns in a certain region? I've seen another plugin do this so I think it is possible, but I'd much rather use this nice and optimized plugin :D

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    But is it possible to do that and have guests not be able to build or destroy anywhere else?
  7. I am working on having regions that stop players leaving them. But first I need to have a re-look at the teleport algorithm.
    This doesn't currently support multi-worlds, that is a big feature I'm working on though.

    v1.9 - The plugin will now inform you whether or not you are running the latest version of regions, so want to check if your version is outdated! Type /regio version to find out in game. A message will be shown in the console on startup if the plugin is an old version. Also when logging in, if the player is an OP then they will be notified of version changes.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 14, 2016
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    Is it possible to boost this feature and implement it earlier for me if I donate? :)
  9. I love donations :D

    If you donated that feature would jump straight to the top of my to-do list :p
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    For some reason, with my server, tnt is nerfed throughout the game... I set it to false in the config file, but when I blow tnt, it just regenerates the destroyed blocks, not even dropping anything. When I got rid of regio, then the tnt worked... is there something I;m missing? I'm not in a protected zone or anything.
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    Lame One

    Okay, for some reason, all of my players are getting an "Invalid Regio's Command" message when they try to create a region. They type /regio set, then, after plopping down their two points, have the message pop up when they try to type /regio create blah. Also, they cannot stop setting points, spamming their chat. The strange part of this is that I am perfectly able to (my permissions are listed as simply *, not regio.*, which the other users have.) I am not an op. So... What is going on here? This has been present since the last 2 updates, each time we expected it to be fixed in the next. Your plugin is amazing, and we would love to continue using it, but, at the moment, that is not possible.. I look forward to any advice.
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    i dont have damage at all in my is set to true, but it still wont give me any damage by falling down or mobs..
  13. Have you given your users regio.createdelete node? I'll have a look into it but my guess is that for some reason your user have conflicting permisions.

    Also make sure your users are using the command properly /regio create <regionname> and they can cancel their selection if they want, /regio cancel

    v2.0 - Fixed some underlying whitelisting and permission node errors. Working on simplifying bypass nodes now.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 14, 2016
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    Can I do global region build permissions? so guests can't build anywhere but guest town
  15. I'm working on a feature to prevent players from leaving regions.
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    I don't care so much about them leaving the region and entering global, I want them to only be able to build in the guest town and not global.

    - Global region(no guest build) -
    - ****************************-
    - ********--------------- *******-
    - ********- Guest ###-********-
    - ********- Town ###-********-
    - ********- (build here)-*******-
    -******** --------------- *******-
    - *****************************-
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    i have one question as the admin can i set the owner from regio to other player?
  18. Hey i have a suggestion. It have to do with this:

    As of release of version 1.2 you now have the ability to protect your whole WORLD from certain blocks which can be modified in "plugins/Regions/RegionsItemConfig.yml". Block types set to true means they cannot be broken or placed by anyone other than ops or players with regio.override.

    Maby change world in to region. Would be really usefull.
  19. My plugin doesn't offer global protection, for that you'd want to use permissions as well but you could create a region, protect it, change the permlvl setting and give users that node to bypass protection.

    Sounds like a good idea :D

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 14, 2016
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    and i have one problem i create a regio than i add a player to the whitelist and protect it and he cant build
  21. Try downloading the latest version.

    v2.1 - Seperate bypass and override nodes. See permissions nodes.
    Ability to manually reload the database, this is unessesary but if you manually change the database this will be useful.

    MUCH easier for allowing groups to bypass region protection/entry than previous system.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 14, 2016
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    Does it import the Regions i created with WorldGuard ?
  23. No, this is completely separate to world guard.
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    and is there a command that i give the owneship to other player
  25. That's a planned update :)
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    ok thx
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    hm i made a region called brige and said /regio prevententry brige , deoped myself to test, But
    i can enter this Region.
    Pls fix thanks

    Edit: Suggestion
    Have Regions where non ops can only enter when riding a minecart,
    could use that for my brige ^^
  28. Whitelisting is tempramental, I am fixing it and hopefully it should be sorted for v2.2

    Also make sure you don't have regio.bypass or regio.override nodes
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    nope I'm not using Permission =/
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    Plugin works well apart from these issues
    • "/regions version" gives me "invalid regions command!"
    • When I create a region within a region, it creates fine, I can edit it fine, I can see the details of it fine, but it just does not seem to exist, double checked welcome and leave messages are on, but whenever I enter where the sub region should be I get nothing in chat, plus users that are not allowed access to that sub region can just walk on in without even knowing it exists.
    • white list issue, users added to the white list can walk about inside fine once they are inside, when they go from outside to inside they get bounced back out, so I just have my users using warp commands to get in. I know you are fixing white list issues, just thought I should tell you the specifics of this bug I'm getting.
    Here is what I am running:
    Bukkit version 740
    BorderGuard, Essentails(core/chat/Protect/GeoIp), FakeMessage, InstaBreak, MaicCarpet, McTelnet, MyWarp, NatrualGiants, Permissions, Retractable-bridge, Stargate.​
  31. Thanks, I'm not sure why these whitelist problems are happening the code looks fine :(

    I'm getting so close to giving up on this plugin but I really don't want to.

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