Inactive [ADMN/SEC] Regios v5.0.01 - Advanced Region Management! + Multi-World, Protection + More![1.0.1-R1]

Discussion in 'Inactive/Unsupported Plugins' started by Adamki11s, May 3, 2011.

  1. Regio's - Advanced Region Management! + Multiworld support, protection, entry control, health control, movement control, custom messages and more!
    Version : 5.0.01

    Changelog :​
    Version 5.0.01 : Fixed NPE's regarding ChunkGrids & Regions​
    Version 5.0.0 : Updated for 1.0.0 and fixed glaring protection issues.​
    Version 4.0.80 : Mobs Fixed and Economy Support for iConomy6 (Thanks to Pianosaurus)​
    Version 4.0.71 : Complete Recode.​
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    but you can't adjust the hight and dept annymore till its fixed ?
  3. Yes you can, either /regios expand max or /regios modify to modify the points.
    nexusrightsi likes this.
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    ok thanx. btw this plugin is way more userfriendly then worldguard and worldguard even got an max limit while creating regions. annyways GJ on the plugin keep it up :D
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    Does it protect from lightning? i mean, if protected territory is hit by lightning, will wood objects burn?

    (sorry, if repost. The thread is too long to search through)
  6. Nope I think regions that are protected prevent fire.
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    My server does not save configuration files of regios. e.g. i create location, set an options, and after i reload a server it deleted. what can cause this?

    First, i thought that other plugins cause this.
    I removed all plugins, only regios left working, but still - doesnt save parameters after restart.

    Im running CB803 on Minecraft 1.5_02 server
  8. Are you running the latest build of Region 3.2_01 because these bugs were fixed in that. Let me know, thanks.
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    Yep, the latest. Just re-downloaded the plugin, and re-started server, to be sure.
  10. Weird I thought I'd fixed this, let me know if the problem persists.
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    well, settings still dont save.

    Also, regions are fire-protected, but can you make it also explosion-protected, so creepers and tnt could not harm the environment in region?

    maybe you uploaded the old version? in console it says that i use 3.2, not 3.2_01
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    Is it just me or can no one seem to get the regios to expand up or down a certain number of blocks. Is there even a command for that in the newer versions?
  13. Nope, that command doesn't exist....yet.
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    i think they are explosion protected just try it out on a small area that you won't use and then you know for sure
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    The settings doesn't save, whats wrong? I make region, save it, change the protection to true but it doesnt save.
  16. Sorry it turned out I had an old download link up. Try re-downloading
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    Great plugin, well done, everything works perfect.
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    Fine works on 1.6.5 (CraftBukkit #815);
    Adamki11s likes this.
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    The settings reset after server restart. Please fix that ASAP!!!
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    No. If i reload server, some regions not loading. Sorry for my english, poland.
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    Alright, looking forward to that one ;)
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    The one thing that would tip this plugin from just "plain cool" to "very awesome" is by adding an Area Renewal config system.
    This Renewal system would remove region protection from areas that have been abandoned... such as players who do not visit the server anymore or have not entered a protected region in a long period of time.

    An admin could have the following configurations:
    1) Each protected region will be protected for X amount of days... start day will be the day of creation. When the X number of days has been reached, the protection is removed.

    2) Notify the region's owner X number of days before the protection.
    a) Notifiy the owner upon every login (true/false)
    b) Notify the owner every X amount of minutes

    In order for the region to be renewed the owner can use the command /regios renew <region name>
    or the owner can renew just by entering the region.

    I'll be watching this one!
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    This is also happening to me, I make several Test regions, and only several of them keep their traits. I made 6 regions and 2 of them won't retain their settings at all, while the others show some retaining of either welcome or leave messages. a /regios Save feature would be nice to save what you have done to file (instead of backup which may not be used as primary file)

    I also have a bug where, people who enter a 'prevent entry' zone will be sent /back to their previous warp point, instead of back right before the zone. This would be nice if it just stopped you from entering.

    Also, I'm sure all the commands besides the 'other' section are ok to give players, but I want players only making one large region. They may have as many little regions nested in their large region, but I want to limit their regions to one huge region. It would be pro if I could somehow set how many regions people are able to set (that are master regions) then they are able to control and then they can make infinite regions inside those master regions only, and if they went elsewhere on the map and tried to make another region, they would be told to build in their first region's space.

    Also if we could somehow merge regions, that would also be pro... This could work in different ways, but It would be nice to make two rectangular regions that covered different space and overlapped in the middle. Then bond them as one non-square region. So you can better set city limits, and have them fit around oddly shaped terrain without intersecting common ground. Example: /Regios bond Test Region (to bond Test + Region = Region)
    Round regions may also be cool.. (as in stand in an area, and X ammount of blocks from where you're standing is the region instead of having to set points.)

    Cool Plugin, besides the little bugs, I've loved this thus far.
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  25. Thanks for the support, I'm a bit confused why it's not saving properly but I'll look into this immediately and try to get it fixed for you. I already have quite a lot of updates planned so don't feel I've forgotten about you if your suggestion isn't included in the new few updates. It's either because i'm working on other updates or I hate your idea :p.


    Are both of you running the Build #803 of bukkit because I tested on my localhost and it worked perfectly.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 14, 2016
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    Please fix it as soon as possible, this is the best plugin, I can't wait for the update my server needs it :D
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    @Adamki11s Yeah, as guy above said, plugin is realy good. I was thinking to set up worldguard, but the amount of setting and headache it brings scared me off. And then i found your plugin. It is easy to use - and its the best feature, i guess (a lot of plugins lack it hardly).
  28. Thanks :D
    Could you confirm that your running the latest recommended build #803 on your server because I tested on my localhost and it works fine for me, let me know. Thanks.
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    Why you encrypting regio's sqlite3 database??? I need edit my regio's save without minecraft! Sorry for my english!
  30. @kubaku4 The database is not encrypted. It's stored in SQLite database format which is unreadable to most standard text editors. You can edit almost everything in-game but if you do want to modify the tables yourself go and download an SQLite table reader or something.

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