Inactive [ADMN/SEC] AuthDB v2.3.6 - Database authentication and protection [1.1-1.4.5]

Discussion in 'Inactive/Unsupported Plugins' started by CraftFire, Mar 13, 2011.

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    In order to centralize support of our legacy projects, we will no longer be providing support on Bukkit. Please use for support with our projects going forward.
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    Netto Hikari

    Confirming it works as intended in #818 and #819.

    EDIT: Is it possible to remove the need of the email field in the database?
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    Only if you are using a custom database. It makes no sense removing it when you are using a forum script or something similar. I believe if you leave the emailfield blank under customdb, it will not use it... but I am not certain it removes the requirement still. I can't check as I don't have access to the log and files to test right now.
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    Netto Hikari

    Yes, I am using a custom database. I'm going to try it out. Thanks for your reply.
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    I have this neat little error if I leave the script and version blank, and use "customdb=true":

    2011-06-03 00:53:53 [INFO] [AuthDB] 1 user registrations in database
    2011-06-03 00:53:53 [INFO] [AuthDB] AuthDB plugin 2.2.0 is enabled
    2011-06-03 00:53:53 [INFO] [AuthDB] AuthDB is developed by CraftFire <[email protected]>
    Not really impactful as it still works with registration and logging in, but it's just a tad annoying to see it popup everytime I boot up the server

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    It's been mentioned before. ;)
    It has no affect on anything and is merely a bug when using customdb and is fixed in the next version.

    We haven't tested it lately, but we fixed all the issues with it last time we tested. I haven't heard anything since.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Dec 28, 2018
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    Link is broken.
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    Please read the last few posts before posting. ;)

    Edit: Regular links are now functioning normally. :)
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    Is this compatable with multiverse?
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    I don't see why it wouldn't. The only issue we had before was if players had a unique inventory per world, but I think we fixed that issue. It's been awhile since I tested, so I can't recall for sure. I'll have to double check when I can.
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    Oh lol im sorry, i meant multiinv not multiverse LOL
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    YOU, have won the internet. I beseech thee.

    On my server, AuthDB loads before most other plugins. When players connect to my server (especially newplayers to my server) i get alot of complaints that they keep getting slingshotted back. I usually find that this is because they haven't registered or logged in.
    The reason why they keep doing this is because they don't see the chat message saying "Please register" or "Login" blah blah blah due to the other plugin's chat messages. In other instances they don't see the "I remember you!" and end up typing their password in for all to see :L

    So what I am asking for is could you hide the other plugin messages (except AuthDB's of course) so that they do not miss it (like how you have done it for inventory)? Or stop people from typing in the password (if they are remembered) as so that they don't give it out? Or something like that :p

    You have done an outstanding job, keep it up ^_^
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    We'll see what we can do. If all else, we may just have messages repeating.
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    I just got it working with a custom database. Thanks a lot, I am looking forward to more updates!
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    @CraftFire and @Wulfspider

    AuthDB seems to be blocking the new features in BukkitContrib - I'm getting unconfirmed reports that it breaks custom capes/titles/skins. Any chance you know why? Or better yet - that I can get access to the AuthDB src code?
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    Our source isn't hidden and has never been hidden. There were numerous links to our GitHub in each post; which is where the source for each of our plugins is located. The links were just replaced a few days ago as I moved most of the pages to The links have been on the wiki since the start. I will add a link back to GitHub for the source.
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    REALLY waiting for 2.3.0 and all addons that it will contain :) Forum groups + Permissions (I use Essentials' GroupManager) = rules!
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    Hi, I've got problem with the IRC plugin, He's showing players disconnection, but not players connection!!! :(

    Is there a problem?
          join: "{PLAYER} a rejoint le serveur."
          quit: "{PLAYER} a quitte le serveur."
          success: "{PLAYER} just registered successfully!"
          failure: "{PLAYER} had some errors while registering!"
          registered: "{PLAYER} had a lapse in memory and tried to register again."
          success: "{PLAYER} logged in."
          failure: "{PLAYER} fail password haha!"
          kicked: "{PLAYER} kicked from failure to login within {IDLELENGTH} {IDLETIME}."
          whitelist: "{PLAYER} on the idle whitelist, bypassing restrictions!"
          kicked: "{PLAYER} was kicked due to bad characters in username!"
          whitelist: "{PLAYER} on the bad characters whitelist, bypassing restrictions!"
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    More than likely CraftIRC changed something. I'll check and see what we can find.
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    You're a chief! :D
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    Hello !

    I have an issue with AuthDB :(

    If a player have a different account (i'm using PHPbb 3.0.8), and link to it with the command /link, it's work, the session system work, but if the server crash or restart properly, he can't login, you have the error:
    "You are not registered yet!"

    And the only way to fix this is to remove the file "othernames.db" and restart the server.

    Do you have an idea how I can fix this ? ^^

    Awesome work anyway, love the session system :)
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    Strange, I will check it as soon as I can :)

    Thank you for reporting!
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    Thank you !

    Here is my config, if it can help you:
    AuthDB config:
    CB Version: 818 (Last Recommended for now)
    PHPbb: 3.0.8
    Minecraft Account: Pymous_
    Forum Account: Pymous

    Hope you can find something ! :)
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    Great, that is very helpful :)
    Thanks yet again!
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    i have a problem with compatibility AuthDB and BukkitContrib. When i want set Skin with BukkitContrib i can see it only if player in guest state when he login skin disappears forever. I have allready talk with author of BukkitContrib and he have though its problem in authDB PlayerListener class. Can you please look at it :) I will be so gratefull for this:)
    There is link on BukkitContrib ( )
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    Are you using this in addition to something you or someone else has made for use with BukkitContrib?

    @flozza83 and @fourgotten , sorry it too so long for me to get to testing this. I've been cleaning organizing a lot lately and didn't have a system setup that was able enough to test with. It seems that there is a little bug when you set a script version higher than what we have hard coded in AuthDB. If you set your XenForo version to 1.0.0, it works fine. This should be fixed in the next version.

    Edit: There still seems to be the issue with the PLAYER_CHAT error. Looking into that.

    We're working on that right now. What we are seeing though, is that you do not have a skin until you rejoin the server after logging in and only when sessions are enabled. I have not seen guests having a skin yet. Also, could you PM or post links to the plugin you are making/using for setting the skins and your config.yml without the username and password so that we can better test?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 16, 2016
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    Some news with the CraftIRC plugin fix?
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    Will be fixed for 2.3.0 :)
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    Cool! =)
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    Would anyone be interested in having an addon for AuthDB that grabs member's/player's skin from your forum/CMS/blog? I am thinking that a custom script plugins, extensions, or addons would need to be made for each script to give the user an option to upload such. It shouldn't be hard though as all you would really need to do is clone the avatar upload function of each script, but modify it for skins and cloaks.
    fourgotten likes this.
  31. I thought skins were restricted to client side :confused: still, would be awesome :p

    Anyhow, I wanted to ask how to get rid of this warning:
    I'm using customdb format, why does it care about my web script version ?

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