The original plugin requester had requested that the events be fired onFirstJoin and onDeath. The difference between onDeath and onRespawn is that...
The only vanilla spawn-setting feature I could think of was beds (other than setspawn) so I added support for it, I also added a toggle for...
The random spawn will persist, since the player technically does not die.
I've never really used /suicide before but /kill also shows the respawn and title screen overlay and triggers an onEntityDamage event which I used...
Oops I didnt add an edge case for that but you should be able to do it from your end: if(args.length == 0) whateverYouWant; I dont get that...
Just to explain how the random teleportation method works is that it picks out a random location within the set range and teleports the player...
No problem, didn't quite get the on join part you requested due to wording stuff so I left it out :) Edit: Updated the plugin: download. Changes:...
This should cover what you're looking for. Teleports new players to your server to the specified coordinates, to the surface, and avoiding banned...
Separate names with a comma.