Hmmm. Just how many blocks are being updated? Sent from my SAMSUNG-SM-G935A using Tapatalk
Ok so I added a SyncDelayedTask which unloads the world after waiting a tick. The thing is, it's hard to test at the moment due to the constant...
Yes, I've been thinking about a way I could lay the calculation out, I'll post the code real quick. @mythbusterma @Zombie_Striker Done, if you...
Ahhh, ok I've got some recursive functions going on but they shouldn't take THAT long. Without changing the whole structure of my code, how can I...
So, I'm coding a plugin, it's a minigame plugin. These errors are most likely coming from the fact that the world generation is flukey (every new...
Hello! I was planning on making an anti-autoclicker plugin using the time in between clicks to judge whether the player is cheating or not. The...
Well, there IS in fact a way to do this! Check this video out: [MEDIA] It uses armor stands and items to resemble furniture. One downside is...
The reason I didn't use player#setHealt() is because I need the respective event to be called when I want to set a player's health. I didn't...
So, instead of using player.setHealth(...), I need to use events such as EntityDamageEvent and EntityRegainHealthEvent. I've used...
Hi guys, I'm having a little bit of trouble, as most explanations about ChunkPopulators are outdated. My idea is to have a command that can...
Hello guys, I am using PermissionsEX along with ModifyWorld to handle all my permissions. Basically my problem is that I want my own...
I already tried all this, but I've figured out a way to get passed having to do all that!
Hi everyone, I've been working on a /d plugin where you are disguised as a random player. I am not able to use iTag or TagAPI. So far, in order to...
Because it doesn't need a ProtocolLib that is compatible Sent from my SAMSUNG-SM-G935A using Tapatalk Here's some code that I've tried, I'm...
As MCMastery said, yes, I can't use iTag or TagAPI. The server wanting this plugin is a 1.7/1.8 protocol hack and most APIs don't work. I have yet...
Nope. There used to be ".name" and you could make it = a string, but that had been removed. I'm trying to find an alternate way to do this. There...
That only works for mobs (I'm not even sure if it works for mobs, but it doesn't for Players or EntityPlayers) Sent from my SAMSUNG-SM-G935A...
I changed, and I get the same result. Sent from my SAMSUNG-SM-G935A using Tapatalk (No edit button on a mobile device?) Now my problem is...
Because I get the same result, look at the "EDIT" in my post. Bump cause no one knows.... EDIT by Moderator: merged posts, please use the edit...
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