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I am trying to change the skin of players for a minigame I have. However, the code does not return any errors, but It also doesn't function....
I have all the jar files needed for the dependencies. Are you saying I should compile them all into a single executable, and then run Bukkit from...
For the multiple mob types, you could check the CreatureSpawnEvent, and given a certain percentage (say you want the spawner to be 50% sheep 50%...
You could use a hashmap with player uuids and booleans, whenever someone types the command they turn the boolean to true. From there, you check a...
I am developing a plugin for my personal use in which I need to use the google docs API. While my IDE doesn't detect any errors with the setup,...
These two lines are returning null. That means you need to fix teamscore.get and teamcolors.get to work how you want them to.
Me and my friend wanted to make a minigames server. At first, it started off as a bukkit server with a bit of plugins and most of the game...
You shouldn't be saving the player as a key, but rather their UUID (as a string) in my opinion, as you don't need anything more.
He already is. Sure.
Is the issue that the player is not teleported to the right location? If so, maybe you should debug and print the x,y,z, yaw,pitch,world values...
Do you get any errors, or is the join message simply not changing from the default format?
Have you tried debugging? You should probably print out things like where the location is the result p.hasPlayedBefore(). Also, unless you...
Can you post a gif of you running the command? (If you need need a program, I'd suggest LICEcap https://www.cockos.com/licecap/)
I think this i s what you're looking for: [IMG] https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html#COMPOSTER The next time you...
There's a multitude of ways you could approach the problem: 1. Check the InventoryOpenEvent, and generate loot based off an array of ItemStacks:...
I assume you are annoyed by the player inventory displaying every time a chest is opened, and want to create an inventory that does not include...
I haven't worked on this myself, but I assume you should look into Chunk Generation.
I'm wondering how to make text displays such as on hypixel, where the displays are per-player. How would I go about doing this? Are there any...
@HW12 if your problem has been solved, mark sure to mark the thread as solved. Thanks!
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