Are you using pex or group manager? Any commands needed? Are you wanting permission nodes on the commands you want ran? Which events do you want...
We need to know what kind of new features you want. What do you want them to do? Do you want it to cost exp, money, etc?
AreaShop might do what you're looking for. http://dev.bukkit.org/bukkit-plugins/regionbuyandrent/
@TedTheGamerYT The player variable is <player>
@deathlyangel47 Please mark this as filled.
@madtomic This was something I just threw together really quick. Are you using 1.7 or 1.8? Not allowing players to open a chest if their...
@madtomic https://www.dropbox.com/s/dy94k5k2e04ly9g/invcheck.jar?dl=0
@stormboy231 What are you wanting each one of these upgrades to have/do? How do you want players to get/earn credits or is this external from the...
@teej107 The plugin request has already been filled
@MasterDoctor I was saying to use this to register where the chest was and if it was filled or not. It would have to be tied to another event to...
@StreetFighterX9 http://dev.bukkit.org/bukkit-plugins/regionforsale/
@Godovich I looked at your formatting. It was wrong. I fixed the file for you but you should really look at PermissionsEX documentation....
@Chloe-chan I would probably use this: public void onInventoryOpenEvent(InventoryOpenEvent e){ if (e.getInventory().getHolder()...
I actually just released a plugin like this http://dev.bukkit.org/bukkit-plugins/itemtriggeredcommands/
@TheNewTao You could probably do it with the DisguiseCraft API
I love the idea but I have no clue how to use particle effects.
@TedTheGamerYT I added the player variable and automatically has a glow. Sorry but for now I'm not going to add glow to the config. It might be...
To be completely honest. I have no clue what you mean by this.
I wouldn't mind taking a crack at it. No promises though. Edit: After looking into it... It looks like this plugin already exists....
@TedTheGamerYT Just have to wait for it to be approved. However here is the link http://dev.bukkit.org/bukkit-plugins/itemtriggeredcommands/
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