@Reynergodoy Chances are Mojang won't notice if you do it even if it's illegal. Do it at your own risk.
I will try to get this done. No promises though.
Yes, use PlayerChatEvent and use event.setMessage(new message);.
I don't really get the point of this thread... You should at least test it out before posting it. Also please put your code in your posts with...
First off you're not using half of the variables you put at the top. With your code maybe try getItemInHand() instead of...
Just ignore deprecation. It just means that it's not used anymore.
Well, you will have to get the target block, and check if it's within whatever rage you want/if it's an entity.
Try setting the fire tick to 0. And for the vine growth... try using this. if(event.getNewState.getType() == Material.VINE) {...
@monfernobud ?
Use s.setVelocity(s.getVelocity().multiply(3)); //ANYTHING BETWEEN 2 AND 5 SHOULD BE GOOD
@PrimeRobot Literally there are thousands of bukkit tutorials on youtube. Here's some of them: https://www.youtube.com/user/PogoStick29Dev...
http://bukkit.org/threads/marking-threads-as-solved-filled.350059/
@Eos just ban everyone. That will prevent them. http://dev.bukkit.org/bukkit-plugins/nocheatplus/
@CapitanChewbacca it's probably more efficient to have all your custom inventories a certain name, then listen to see if the inventory they...
@CapitanChewbacca Inventory inv = Bukkit.createInventory(null, 9); @EventHandler public void onInventoryClick(InventoryClickEvent e) {...
Bukkit's Inventory class! https://hub.spigotmc.org/javadocs/bukkit/
First off, you can paste code with this button: http://prntscr.com/82fgtt . You don't need MaterialData. Instead use the ItemMeta from your...
Is there any error? What happens when you test it?
You would probably want to post this on that particular thread.
I would use a TreeMap and make two inventories. If you don't know what a TreeMap is (...
Separate names with a comma.