Ähm.. There is no "BlockChangeEvent"....
Ok, he doesnt get the dependency right... Make shure that every thing is correcly spelled.
So, i tried some ways out and i ended up with this result wich still doesnt attack the player... : package me.MrRedstone3000; import...
sethrem yes... its : depend: [RemoteEntities] what is your error (what the console prints)?
You have "depend: remote Etities" in your plugin.yml? Yust to be shure...
sethrem Like i sad 1.7.2.... :-)
So, right now i dont realy have problem with my code (it works fine...). I just wanted to know how i can go on from here. What and wich code i...
Hello Everybody, i am having some problems with the RemoteEntities Library : I want a Player (RemoteEntityType.Human) to go up to the "real"...
Thanks!!:D
Thanks guys! I will trie it out
Hey guys, Does sombody know how to make the particel Effects of diging away diffrent bocks? Do i need a extra liberary?
Thanks it works fine :)!!
Ok, but where do i put it? here it wont work: p.sendMessage("§8You are still on Cooldown for " + lastUsage + " Sekunds"); i mean if i type...
I was typing with my handy XD So i made it like you sad it now there are no errors at my "cooldown" but it still :/ wont work my main class is...
Ok i do it tomorow and if it works i male it solved I am at my Handy rigth now... EDIT by Moderator: merged posts, please use the edit button...
Tthanks a lot, My Main class is called Main but i totaly forgot to Type that in there XD
Ok package main.pack; import java.util.HashMap; import org.bukkit.Material; import org.bukkit.command.Command; import...
I tried to make cooldown but it dont realy works... if i go over "cooldown" (my HashMap) it sas "cooldown cannot be resolved or is not a field"...
Ok thanks i try this :) Mh.. it still wont realy work... just to be shure my HashMap is "cooldown" and i dont need anything elese? The Error is...
Ok i made a diffrent one like this but its not working :/ Code: package EventHandler; import java.util.HashMap; import...
Separate names with a comma.