Hello. I am trying to do 2 (3 with spoiler) similar things, so I merged them into 1 thread. The first thing I am trying to do is create a curved...
Thank you very much! That worked like a charm! I thought the solution would be similar, I forgot about normalizing the vector though. Thanks again!
Hello! I tried to be as specific with my title as possible. I am trying to teleport the player 2 blocks behind an entity based on where the player...
Between two locations, one location is the player, the other location is an arrow.
I am currently trying to play out particles between two locations, and I am using vectors to do so. I know that getting two locations of two...
Can't believe I forgot to do that check I normally always do.. Also I think your way of getting the location would be better, mine doesn't seem...
1. 1. Packet201PlayerInfo packet = new Packet201PlayerInfo("HumanNPC", false, 0); //the packet to hide the given players name from tab for(Player...
There is only 1 problem with that, I do want the skeleton to attack the entity until it dies, this would not allow the skeleton to attack at all....
I tried that, and that didn't seem to work either. Any other ideas? Thank you though.
I am spawning a skeleton, and setting it's target to a specific entity. Similar to a bug that occurred earlier in the game, even after the entity...
Didn't see that thanks, now there is no error, and from what I tried it must look like this: PacketPlayOutWorldParticles packet = new...
You need to have a minecart variable for this to work. If you currently don't have one, you can make one when spawning the minecart, ask me if...
One Packet that I need for a plugin PacketPlayOutWorldParticles, is outdated when I updated a plugin to 1.8. I am looking for the 1.8 versions of...
Nice, would look forward to using this if I need it.
That's a good idea! Now that that's settled, I will stop posting. Let me know if you need anything in the future.
Yes, that is true, but that's one of the easy ways to narrow it down to make sure this was supposed to happen. Let me put it in an example. Say...
Huh, well I do have one last idea. Similar to what @tytwining said, try a cool down. In this case, I would try a scheduler. Look here for one that...
Try this: Take the code that sends that message, and the other parts in that code, and move it to the top. Sometimes with my plugins, I have the...
Happy to help :D
I don't think it could warn about that. It would be awesome if it could though.
Separate names with a comma.