@MagmaticBacca lol ChatColor.DARK_RED + "" + ChatColor.BOLD + message it's meant to be prepended to a string, so just throw an empty one in there
oh yay xD. well I've already adapted the follow owner one, I hope it's not too hard :P thanks for your help though!
@ShadowLAX That's what I thought, but they seem to attack each other no matter what...
@ShadowLAX awesome! the spawning works great! Just one thing, can I make the zombie friendly to other instances of the friendly zombie class, but...
@ShadowLAX also, should I bother removing the entities from the maps when the plugin disables? And what happens if the code for the entity goes away?
@ShadowLAX I do, that's just how I spawn the mob into the world, and that's the decompiled method that I'm calling with the reflection. Here's how...
So, right now I'm using EntityTypes.a(Class<? extends Entity> clazz, String name, int id) to register the mobs, which as far as I know/can see,...
So I've been messing around with some custom entities lately for fun, right now I'm trying to come up with something where a zombie will follow...
@KingFaris11 Yeah, just after I posted I solved the data issue, just didn't get the chance to post an EDIT. I still have a problem with Rotation...
@AdamQpzm I need to take a block in the world and see if it's in the player's inventory It works great for normal blocks, but since some blocks...
So I've been attempting to create the Builder's Wand from Extra Utilties as a custom item for fun. Up until now it's worked great but I run into a...
@AngryCupcake274 lol on that note, if you don't want to have your own command parser/handler, you can use if-else ladders or switch statments to...
@Keyboard Warrior /XtriaClear? Or /ClearChat? And do you have the necessary permission node to run the command? I don't see any kind of feedback...
@Keyboard Warrior a log from the startup of your server would be super helpful, that's most likely where something went wrong. Always check the...
@AngryCupcake274 not sure if you've added a null check in there, but it should help you figure it out. Just add if(temp == null) continue; which...
@Juancomaster1998 Pretty sure you can't cancel them, at least not from what I've seen from the Javadocs, just went and double checked. As for the...
@caderape Death events aren't cancellable, but you can listen to the damage event and figure out if the hit will kill them. At that point if you...
@megamichiel lol you might be a bit late. I think the problem is fixed, but @CraftCreeper6 needs to confirm on that. He already did createNewFile
@GeekWithAChick Another option is instead of a giant ladder of if-else, if you're using Java 7, switch statements are an option, assuming that you...
@AngryCupcake274 an empty slot returns null I believe, instead of Air. Always best to check
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