@TheEnderman that doesn't really help because I'm trying to do one block at a time, and he's doing it all at once, so even if there is sand there...
@MrGriefer_ I said I'm trying to avoid using events/making new classes please read before you respond @TheEnderman I now have this: public void...
@TheEnderman what do you mean? It's in a bukkitrunnable with a 5 second delay and it runs every .25 seconds/5 ticks
@ipodtouch0218 I'm dealing with explosions, which I think have the material changed to air. Here's exactly what I have (don't judge on my methods...
I have a block and a material of another block and if its sand, I want it to NOT fall, in case there isn't a block beneath it. I want to be able...
Hi yall, I've got a BukkitRunnable that has a number and I want it to act like a for loop in some ways. So right now I have it with an int that...
Ok thanks @AlvinB ! Edit: It works! Thanks.
Hi there hopefully someone will read this cause I bet its quite easy but how do you do multiple chatcolor options. Like im trying to...
@ShaneCraftDev thank you for this! Time to go re rewrite my plugin! @Zombie_Striker this is more of what you should do because some people do not...
@Zombie_Striker , I know how to make an event, but is there a way to implement a listener into the class right there? By the way, your 'no...
@Zombie_Striker is there a way to put that into the method I have? here's all of the code for my class right now: [SPOILER]
@RenditionsRule I don't have a set location, as I just want the particles to do something when the player is still, but it can be anywhere. In...
Hi, I've accidentally somehow wrecked a project I was working on and it was erased from my hard drive, so now I'm writing it over again, trying to...
Nevermind I got it. Thanks for the help! :D @Zombie_Striker
I'm still kinda confused :/ @Zombie_Striker does this look right? It's still not working if it is. public static void doublecircle(Player player,...
@Zombie_Striker sorry to bother you but how do you get the yaw from the xz? :eek: or do you just add the xz to it
Yeah, that's what I meant @Zombie_Striker :p lemme change that real quick I also didn't mean a helix. I've mastered those though. Here's what I'm...
Hi! I've been playing around with particles, and made one particle effect and was like how can I get it to turn with the player? I've been toying...
@mcdorli ah I see sorry Bennie
@bennie3211 why not just check if the getinventory#getcontents() is empty? and if its not do the "you still have -"
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