It currently doesn't register, it is a known 'bug' in Bukkit, however, if you need to do it, you can use protocollib, and intercept the packets,...
Do you think you could help me a little bit further? I am not very familiar with hooking packets or changing baseclasses. :) Thanks for the...
Ok, I will do next time I have multiple people, thankyou :)
I would like to run some code when the player RightClicks a fake block, i.e, one I send to the player via p.sendBlockChange();...
If there is 2 players in the entities range, and the closest one is 'allied' with it, it will keep targetting and cancelling that one, since it's...
I mean, wouldn't it ATTEMPT to retarget the same player, and never attack another player, because it's trying the same player first, if you...
I haven't tested this, but wouldn't it just keep re-targeting the same player? :O
That would only work for Wolves, Ocelots and Horses however, my primary use would be Zombies and Skeletons, however they do not implement...
How would I go about setting a entity as an ally to a player, such that, they won't target them, but will target all other players?
I am creating a new BuildTask each time, however in my tests, I have only been using one. (The plugin will create a structure layer by layer, I...
Hello, I am making a Plugin and I need to add a Scheduler which repeats x amount of times. Here is my code so far Called from...
kumpelblase2 Hey, I was looking though the source code and I noticed the path finding code that you do have, what is wrong with it, why did you...
WiredWingzzz No, I do want to cancel the loading of a chunk. Burnett1 I was thinking this, however if a player was next to the chunk to be...
How can I cancel the onChunkLoad event? (It doesn't implement Cancellable) I want to make it so the chunks in a specific area don't ever get loaded.
kumpelblase2 Do you have Skype or anything so I can contact you easier? If so, PM me please :) And I will keep trying to get it working, thanks...
kumpelblase2 Thanks, I will get onto attempting this now, I will post back later with what I find, also do you know if there is a range for...
TomFromCollege use entity.setSpeed(0.3F) to set it to it's default speed.
I need to return the block which the player is looking at, X amount of blocks away from the player. I could use '.getTargetBlock(null, x);'...
kumpelblase2 how do you think I should go around re-using nms-paths? Could you give me a quick example? I've been working on this for 3 days now...
kumpelblase2 Thanks so much I finally got it working, the only problem is the lag, I don't understand what you mean by I am expected to have up...
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