[IMG]
public void removeEntity(final Entity e, int seconds){ new BukkitRunnable(){ public void run(){ e.remove();...
Quaro You can't know without testing! Hehehe!
That's a good way to get someone who is helping you to stop.
Hello everyone! I was just wondering how I would be able to get all the blocks in a schematic using WorldEdit API! I have been messing around...
Plo124 public void spawnCustomZombie(Location loc){ YourZombie z = new YourZombie(((CraftWorld)loc.getWorld()).getHandle());...
bigteddy98 Is it possible to register more than one entity of the same type? Like if I wanted to have an "Easy Sheep" and a "Super Mega Delta...
You are forgetting your @EventHandler and you never registered your events in your onEnable() method.
Cryptite I see you are having the same problem as me ;-; Good luck my friend... may the force be with you. Cryptite I think this might help us :3...
Kobting I'm positive that my location is not returning null. If it did however I believe that it would show up in the console and not crash my...
mazentheamazin No errors in console, but when I try .addEntity(Entity e); it crashes my client with this error message:...
Hello everyone! I have recently decided to dive into making Custom Entities... It has not been very fun ;-; The problem that I am having...
Well I am not familiar with the Gladiator Kit on mcpvp.com I am sure that the code that I provided will generate a hollow box made of ice.
This is how I made my 'Ice Box' (It is also hollowed out as well): final ArrayList<Block> blocks_to_remove = new...
You are obviously trying to do something similar to WynnCraft's spell casting. Anyhow, you could probably accomplish it with two ArrayLists...
This should work! HashMap<String, Integer> map = new HashMap<String, Integer>(); public void addCooldown(String name, int time){...
This is what I suggest doing: HashMap<String, Boolean> map = new HashMap<String, Boolean>(); //Set the status to true public void...
You should probably make a Kit Object, makes things a lot easier in the long run. Kit Object: public class Kit { private String name;...
How did you do your velocity timing?
Is your minigame going to have a server to itself? Example: How Hypixel's server is setup Minigame Lobby -> SG-1, SG-2, SG-3, etc.
Separate names with a comma.