Is this how a community thats suppose to help everyone out runs? My servers community we go out of our way to help each other. Its what makes a...
Nope, not at the least. I think a more appropriate and helpful answer would have been: "Yes, there are many out there. There are free ones and...
replies like this drive me nuts..... any rate here ya go..... http://www.yworks.com/en/products_yguard_about.html
Cant. Any one can decompile them. But you can deobfuscate them tho. Some one else will have to chime in on that, as i have no idea how to do it.
Bump again!
Bumb
My log http://pastebin.com/jNe9J8yS My class http://pastebin.com/gAYzyDMb Well not my class. Its codename_b's bpermissions, and im trying to...
Any one wanna point me in the right direction on how to use this as a normal eclipse java project? Or import it into one!
Wow I have to spell it out? Its simple. You dear sir, opened a can of worms! http://idioms.thefreedictionary.com/open+a+can+of+worms You...
But to end like this? I am just ill to the bone that they decided to go this route instead of just being honest and saying "HEY WE ARE TIRED OF...
Maybe you havent got the point yet, just because you "CAN" say something, doesnt mean you "SHOULD" say it.
http://www.explainxkcd.com/wiki/index.php/1357:_Free_Speech
http://forums.bukkit.org/forums/plugin-development.5/ Looks like you couldnt be more wrong. People are still going with plugins here....
Not to mention the time frame. Any idea how long of a wait thats gonna be? Its gonna be months and months before anything with a decent working...
Then maybe try tagging Kaelten instead....
Cuz I still have 3 servers running a fork of bukkit. So why not give my players as much as i can to keep them here while we wait? Plus like...
undeaD_D He retired, he cant do anything.... What rock are you hiding under?
who says you cant?
I am sorry, but I have to agree with Alshain01 Mojang isnt going to open up their code at all for any reason. If they do, they wont be able to...
Garris0n Thanks that worked. Didnt think about casting to CraftEntity first.
Separate names with a comma.